Xbox Rumors and Speculation

Well for me personally it’s the potential. Having almost all those studios now much better funded, hiring more people...and more studio acquisitions to come.

I’m always up for the new installments of established franchises across all systems, but the potential for something new and great is rising.

And that’s exciting, for me at least.
Oh! I see, the Xbox crowd is back on potentials.
 
Oh! I see, the Xbox crowd is back on potentials.

Oh c’mon now....alright I’ll take the bait.

Do you really think, with all the money and resources pouring into these studios, the hiring sprees, etc....that we won’t get at least some good/great stuff out of it...?

With the spreading of the Xbox ecosystem, more people will be able to play a single game, and that’s good for everyone.

I’m not saying every game will be great, but I’ve been gaming since before the Atari 2600 (eff yeah I’m that old), and I’ve never seen this happen before.

If that doesn’t at least raise an eyebrow, what would do it for you, honestly? Besides the games that have already been announced....?
 
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Oh c’mon now....alright I’ll take the bait.

Do you really think, with all the money and resources pouring into these studios, the hiring sprees, etc....that we won’t get at least some good/great stuff out of it...?

With the spreading of the Xbox ecosystem, more people will be able to play a single game, and that’s good for everyone.

I’m not saying every game will be great, but I’ve been gaming since before the Atari 2600 (eff yeah I’m that old), and I’ve never seen this happen before.

If that doesn’t at least raise an eyebrow, what would do it for you, honestly? Besides the games that have already been announced....?

Bait? Lolz. You just said that exact thing.

f***ing games will do it for me. The days of the "but the potentials" has long past.

Good for every one? Lolz. Where have I heard that before? Oh yeah! Microtransactions and live services, both of which are not. Lets not forget the shallow Sea of Theives either, a game built from the ground up for gamepass.
 
Bait? Lolz. You just said that exact thing.

f***ing games will do it for me. The days of the "but the potentials" has long past.

Good for every one? Lolz. Where have I heard that before? Oh yeah! Microtransactions and live services, both of which are not. Lets not forget the shallow Sea of Theives either, a game built from the ground up for gamepass.

How do you think games get made? It’s developers. More developers and time equate to better games. Don’t see how you can continue to put a negative spin on a money infusion into the gaming industry.

Past is past. Different structure, strategy and leadership now. Everything published up till now spent most of development with a much smaller budget. Rare has nearly tripled in size since a couple years ago. Undead will be more than double the size of the studio that did most of SoD2’s development. Ninja Theory’s Hellblade was built with a tiny team. They’re up to 140 developers. 343 has grown and hired better top end talent. Playground building a second studio.

Great games don’t happen due to some magical powers of who’s publishing them. Takes developers and time...which takes money. They’re spending the money.
 
Great games don’t happen due to some magical powers of who’s publishing them. Takes developers and time...which takes money. They’re spending the money.
Thanks for this...you articulated it far better than I could.

Am excite!
 
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How do you think games get made? It’s developers. More developers and time equate to better games. Don’t see how you can continue to put a negative spin on a money infusion into the gaming industry.

Past is past. Different structure, strategy and leadership now. Everything published up till now spent most of development with a much smaller budget. Rare has nearly tripled in size since a couple years ago. Undead will be more than double the size of the studio that did most of SoD2’s development. Ninja Theory’s Hellblade was built with a tiny team. They’re up to 140 developers. 343 has grown and hired better top end talent. Playground building a second studio.

Great games don’t happen due to some magical powers of who’s publishing them. Takes developers and time...which takes money. They’re spending the money.
Oh please. Right now we have nothing. Yours is just another "but the potentials." Takes time, yep...so now it is about next next gen potentials. Awesome.

Come back to me when these devs put out some quality new IPs.

Size doesn't equal quality games either.
 
I don't really buy into the idea that they hired more developers therefore the games will be great. If it was that simple there would probably be more great games.

We have known this gen was a lost cause for exclusives for years. We know they will turn the corner in terms of quantity now we just have to wait a couple more years to see if they are turning it in terms of quality.
 
I don't really buy into the idea that they hired more developers therefore the games will be great. If it was that simple there would probably be more great games.

That's a fair assessment. I think it's equally fair to say that because they're investing more, the likelihood of having great games is higher than it would be otherwise.
 
Oh please. Right now we have nothing. Yours is just another "but the potentials." Takes time, yep...so now it is about next next gen potentials. Awesome.

Come back to me when these devs put out some quality new IPs.

Size doesn't equal quality games either.

Size equals quality games? No, you can still have an Anthem situation. Is it a significant factor? Yes. How can you logically make the case against that?

Microsoft re-structured in late 2017 and that’s when they gave the gaming division autonomy and a big budget. Good games take a minimum of 3 years to start from scratch. So yeah...it takes time. If as a gamer you won’t be playing on the Xbox platform when these games hit...that’s your right. People who plan to be sticking with the platform long term have plenty to be excited about.

Another greatly underrated aspect is ability to get top tier talent. As someone who manages in tech, I can promise manpower matters but also experience and ability matters a lot. An experienced, talented person can do twice as much given the right tools. Microsoft’s hires lately have been high end talent. Their pay and benefits are near the top of the industry while their commitment from the top adds a layer of security for people in the business. Far cry from where they were when consolidating and cutting back devs. A small Indie developer is not going to get a lot of top tier talent compared to who they can hire with Microsoft at their back.
 
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Size equals quality games? No, you can still have an Anthem situation. Is it a significant factor? Yes. How can you logically make the case against that?

Microsoft re-structured in late 2017 and that’s when they gave the gaming division autonomy and a big budget. Good games take a minimum of 3 years to start from scratch. So yeah...it takes time. If as a gamer you won’t be playing on the Xbox platform when these games hit...that’s your right. People who plan to be sticking with the platform long term have plenty to be excited about.

Another greatly underrated aspect is ability to get top tier talent. As someone who manages in tech, I can promise manpower matters but also experience and ability matters a lot. An experienced, talented person can do twice as much given the right tools. Microsoft’s hires lately have been high end talent. Their pay and benefits are near the top of the industry while their commitment from the top adds a layer of security for people in the business. Far cry from where they were when consolidating and cutting back devs. A small Indie developer is not going to get a lot of top tier talent compared to who they can hire with Microsoft at their back.
How can I logically make a case against it? It is a significant factor, really...even though you just listed an example where it isn't.

All these paragraphs are pointless. The end result is the same, you are hyping based on potential, nothing more.

I myself will wait and see what they actually create.
 
How can I logically make a case against it? It is a significant factor, really...even though you just listed an example where it isn't.

All these paragraphs are pointless. The end result is the same, you are hyping based on potential, nothing more.

I myself will wait and see what they actually create.

Potential is based on substance. Feel free to wait and see. There are no guarantees however odds are greatly stacked in favor of results.

In the meantime, plenty to get excited about when Microsoft will have 4x the number of developers and is poaching big names from around the industry...if you’re planning on staying in the ecosystem.

If you’re not, that’s fine. But what’s the point in continuing to try shutting down anyone else’s excitement? What are you accomplishing?
 
Their investment into gaming is all in. They posted over 30 positions today. Over 100 this week...and it’s spread out through all divisions and studios. Looks like they’ve given the thumbs up on hiring sprees. Microsoft is serious about this AAA game a quarter I think. Between the investment in tools and people, this isn’t some halfway in....or lets see if we can make some progress and then go from there kind of thing. Going to be interested in seeing what other studios are added this year.

Google finally started showing their hand and that they’re ready to press now and Microsoft seemed to develop a sense of urgency to hire immediately rather than grow slowly. Could be a coincidence...but I’m not sure it is.
 
People thought they were going to do indies? :/ With the people already in that studio that was def never going to be the case.
People were going with that because their video said they wanted to be a smaller agile studio. They never said a work about going from AAA (as was announced) to Indie.
 
I don't really buy into the idea that they hired more developers therefore the games will be great. If it was that simple there would probably be more great games.

We have known this gen was a lost cause for exclusives for years. We know they will turn the corner in terms of quantity now we just have to wait a couple more years to see if they are turning it in terms of quality.

Very true. But some people choose to be optimistic, while others choose to laugh at the optimism.
 
I wonder if inXile will produce PC centric games for Xbox or things more catered to console. I'm not sure if the isometric games do well on console.