Epic:MS wants 2 monopolize games development on PC and we must fight it

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TeKPhaN

I deal in absolutes
Sep 11, 2013
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Microsoft is looking to dominate the games industry ecosystem with its aggressive new UWP initiative. Developers must oppose this, or else cede control of their titles

  • Gears of War developer tells games industry: we must fight Microsoft
  • The Gears of War series has been a key exclusive for Microsoft and its Xbox consoles, but developer Epic Games is now unhappy with the publisher’s business plans.


    ith its new Universal Windows Platform (UWP) initiative, Microsoft has built a closed platform-within-a-platform into Windows 10, as the first apparent step towards locking down the consumer PC ecosystem and monopolising app distribution and commerce.

    In my view, this is the most aggressive move Microsoft has ever made. While the company has been convicted of violating antitrust law in the past, its wrongful actions were limited to fights with specific competitors and contracts with certain PC manufacturers.

    This isn’t like that. Here, Microsoft is moving against the entire PC industry – including consumers (and gamers in particular), software developers such as Epic Games, publishers like EA and Activision, and distributors like Valve and Good Old Games.

    Microsoft has launched new PC Windows features exclusively in UWP, and is effectively telling developers you can use these Windows features only if you submit to the control of our locked-down UWP ecosystem. They’re curtailing users’ freedom to install full-featured PC software, and subverting the rights of developers and publishers to maintain a direct relationship with their customers.

    Windows Store and UWP
    I’m not questioning the idea of a Windows Store. I believe Microsoft has every right to operate a PC app store, and to curate it how they choose. This contrasts with the position the government took in its anti-trust prosecution, that Microsoft’s free bundling of Internet Explorer with Windows was anti-competitive.

    My view is that bundling is a valuable practice that benefits users, and my criticism is limited to Microsoft structuring its operating system to advantage its own store while unfairly disadvantaging competing app stores, as well as developers and publishers who distribute games directly to their customers.

    The specific problem here is that Microsoft’s shiny new “Universal Windows Platform” is locked down, and by default it’s impossible to download UWP apps from the websites of publishers and developers, to install them, update them, and conduct commerce in them outside of the Windows Store.

    It’s true that if you dig far enough into Microsoft’s settings-burying UI, you can find a way to install these apps by enabling “side-loading”. But in turning this off by default, Microsoft is unfairly disadvantaging the competition. Bigger-picture, this is a feature Microsoft can revoke at any time using Windows 10’s forced-update process.

    The Solution
    If UWP is to gain the support of major PC game and application developers, it must be as open a platform as today’s predominant win32 API, which is used by all major PC games and applications. To the PC ecosystem, opening UWP means the following:
    • That any PC Windows user can download and install a UWP application from the web, just as we can do now with win32 applications. No new hassle, no insidious warnings about venturing outside of Microsoft’s walled garden, and no change to Windows’ default settings required.
    • That any company can operate a store for PC Windows games and apps in UWP format – as Valve, Good Old Games, Epic Games, EA, and Ubi Soft do today with the win32 format, and that Windows will not impede or obstruct these apps stores, relegating them to second-class citizenship.
    • That users, developers, and publishers will always be free to engage in direct commerce with each other, without Microsoft forcing everyone into its formative in-app commerce monopoly and taking a 30% cut.
    This true openness requires that Microsoft not follow Google’s clever but conniving lead with the Android platform, which is technically open, but practically closed. In particular, Android makes it possible to install third-party applications outside of the Google Play store, which is required for Google to comply with the Linux kernel’s GNU General Public License. However, Google makes it comically difficult for users to do so, by defaulting the option to off, burying it, and obfuscating it. This is not merely a technical issue: it has the market impact of Google Play Store dominating over competing stores, despite not being very good.



    "Does Microsoft think independent PC developers and publishers, who cherish their freedom, are going to sign up for this"



    Microsoft has certainly followed this lead in technically exposing, but practically burying, options that let users escape from its force-bundled services. If you’ve tried to change your Windows 10 search engine, web browser, or movie player, or to turn off their invasive new lock-screen ads, Windows search bar Bing spam, and invasive “analytics”, you know what I’m talking about. It’s a deliberately anti-customer experience: the options are there, but good luck finding them.

    The ultimate danger here is that Microsoft continually improves UWP while neglecting and even degrading win32, over time making it harder for developers and publishers to escape from Microsoft’s new UWP commerce monopoly. Ultimately, the open win32 Windows experience could be relegated to Enterprise and Developer editions of Windows.

    An Open PC Ecosystem is a Vibrant One
    Valve’s Steam distribution service is booming with over 100m users, and publishers like Adobe, Autodesk, Blizzard, Riot Games and EA are operating highly successful businesses selling their games and content directly to consumers.

    Microsoft’s situation, however, is an embarrassment. Seven months after the launch of Windows Store alongside Windows 10, the place remains devoid of the top third-party games and signature applications that define the PC experience. Where’s Photoshop? Grand Theft Auto V? Fifa 2016? There are some PC ports of what were great mobile games, and some weirder things, such as the Windows 10 port of the Android port of the PC version of Grand Theft Auto from 2004.

    But the good PC stuff isn’t there, with the exception of Microsoft’s own software products. Does Microsoft really think that independent PC developers and publishers, who cherish their freedom and their direct customer relationships, are going to sign up for this current UWP fiasco?

    n my view, if Microsoft does not commit to opening PC UWP up in the manner described here, then PC UWP can, should, must and will, die as a result of industry backlash. Gamers, developers, publishers simply cannot trust the PC UWP “platform” so long as Microsoft gives evasive, ambiguous and sneaky answers to questions about UWP’s future, as if it’s a PR issue. This isn’t a PR issue, it’s an existential issue for Microsoft, a first-class determinant of Microsoft’s future role in the world.
    Why We Fight

    As the founder of a major Windows game developer and technology supplier, this is an op-ed I hoped I would never feel compelled to write. But Epic has prided itself on providing software directly to customers ever since I started mailing floppy disks in 1991. We wouldn’t let Microsoft close down the PC platform overnight without a fight, and therefore we won’t sit silently by while Microsoft embarks on a series of sneaky manoeuvres aimed at achieving this over a period of several years.

    This day has been approaching for over 18 months, and I need to give credit to Microsoft folks, especially Phil Spencer, for always being willing to listen to Epic’s concerns with UWP’s paradigm, and to proposed solutions. Because they listened very patiently, I hoped and believed that Microsoft would do the right thing, but here we are. Microsoft’s consumer launch and PR around UWP are in full swing, and this side of the story must be told.

    Microsoft’s intentions must be judged by Microsoft’s actions, not Microsoft’s words. Their actions speak plainly enough: they are working to turn today’s open PC ecosystem into a closed, Microsoft-controlled distribution and commerce monopoly, over time, in a series of steps of which we’re seeing the very first. Unless Microsoft changes course, all of the independent companies comprising the PC ecosystem have a decision to make: to oppose this, or cede control of their existing customer relationships and commerce to Microsoft’s exclusive control.

    Tim Sweeney is the co-founder of US-based developer, Epic Games, creator of the Gears of War series of Xbox and PC titles, which has sold over 20m units worldwide.









 
I saw this article too. And I completely agree. Time for another class action lawsuit!
 
I saw Phil just posted (Twitter) that UWP is in fact wide open.
 
I could be wrong, but MS may be trying to move towards charging developers for publishing their software on windows, like apple, google, steam etc
 
This has already been busted and Sweeney back tracked.

To put it simply

1) UWP is open
2) UWP allows you to publish your apps on multiple stores
3) Yes there are some technical limitations but its being worked on.
4) You can side-load UWP apps
5) Devs can still write code for Win32 and by-pass UWP
6) All of Sweeneys concerns are "what ifs" and nothing grounded in reality as of right now.
7) Lots of FUD

Tim Sweeney Admits “No Proof of Evil Plan” By Microsoft, Shows Inconsistent Knowledge of UWP
(Yes, Mr. Sweeney's article was completely based on what ifs)

Tim Sweeney demonstrates severe lack of knowledge about current Microsoft technologies on social media

(Before criticizing something, one would think you would have done your homework first. He embarrassed himself and gets schooled by a UWP developer on Twitter)

Tim Sweeney: Trailblazing Galaxy S7 and Vulkan API made simple

(So Mr.Sweeney has no trouble cosying up to Samsung and support Android and iOS. He has a vested interest in Vulkan a direct competitor to DirectX 12 so of course the man would like to see UWP and DX12 die)

Sweeney and Carmack chime in on Steam Machines
(Tim Sweeney is pro Steam machines while Carmack is more cautious. This article from October 2013 shows where Tim's alliances reside)

Windows 10 Allows You To Sideload Universal Apps, Just Like Android Does
(If Mr.Sweeney is happy to support Android he should also be happy to support W10 UWP. Both platforms have a closed store-front but still allow other stores and side-loading of apps. This has been in effect on Windows 10 since July 2015 )

ximg_5579efc88be32.png.pagespeed.gp+jp+jw+pj+js+rj+rp+rw+ri+cp+md.ic.QSLrukp_T-.png


Tim Sweeney is missing the point; the PC platform needs fixing
(UWP goes beyond games, the PC platform needs fixing and UWP is an effort to do that)

Why the PC needs a modern app platform
(To keep Windows relevant in the tablet and smartphone world, there has to be a way of using it as a safe, modern platform, where those people who don't want the responsibility that comes with a platform you can do anything on can just use it without worrying. Trying to tear down the Windows Store is just plain shortsighted)

Nice try Valliance!
 
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Microsoft's commitment to address the specific issues with UWP.
This is from the Xbox event, Phil talks about the roadmap for UWP

 
This has already been busted and Sweeney back tracked.

To put it simply

1) UWP is open
2) UWP allows you to publish your apps on multiple stores
3) Yes there are some technical limitations but its being worked on.
4) You can side-load UWP apps
5) Devs can still write code for Win32 and by-pass UWP
6) All of Sweeneys concerns are "what ifs" and nothing grounded in reality as of right now.
7) Lots of FUD

Tim Sweeney Admits “No Proof of Evil Plan” By Microsoft, Shows Inconsistent Knowledge of UWP
(Yes, Mr. Sweeney's article was completely based on what ifs)

Tim Sweeney demonstrates severe lack of knowledge about current Microsoft technologies on social media

(Before criticizing something, one would think you would have done your homework first. He embarrassed himself and gets schooled by a UWP developer on Twitter)

Tim Sweeney: Trailblazing Galaxy S7 and Vulkan API made simple

(So Mr.Sweeney has no trouble cosying up to Samsung and support Android and iOS. He has a vested interest in Vulkan a direct competitor to DirectX 12 so of course the man would like to see UWP and DX12 die)

Sweeney and Carmack chime in on Steam Machines
(Tim Sweeney is pro Steam machines while Carmack is more cautious. This article from October 2013 shows where Tim's alliances reside)

Windows 10 Allows You To Sideload Universal Apps, Just Like Android Does
(If Mr.Sweeney is happy to support Android he should also be happy to support W10 UWP. Both platforms have a closed store-front but still allow other stores and side-loading of apps. This has been in effect on Windows 10 since July 2015 )

ximg_5579efc88be32.png.pagespeed.gp+jp+jw+pj+js+rj+rp+rw+ri+cp+md.ic.QSLrukp_T-.png


Tim Sweeney is missing the point; the PC platform needs fixing
(UWP goes beyond games, the PC platform needs fixing and UWP is an effort to do that)

Why the PC needs a modern app platform
(To keep Windows relevant in the tablet and smartphone world, there has to be a way of using it as a safe, modern platform, where those people who don't want the responsibility that comes with a platform you can do anything on can just use it without worrying. Trying to tear down the Windows Store is just plain shortsighted)

Nice try Valliance!
I posted what he said no more no less and what he said is fact.
 
You can chart Tims story from his twitter.

4th of March : RAHHHHH! SATAN! MS KILLS KITTENS!!!

5th of March : Oh... Erm... Yeah. Totally interested in what's on offer.

6th of March : Look over there everyone! Other things!
 
Oh lawd. :txbrolleyes:

Half story posted, refusal to read the second chapter, stick with misguided thought. Let's come back to this thread in a year for giggles.
 
PC doesn't need fixing. The best thing about PC is that there is no multi-billion dollar corporate slime monetizing and Nazi-controling it!
 
Hey, let's post something bad about Microsoft before researching, cuz MS is evil.
 
He said what he said and he was pretty in depth I might add.
Who didn't expect such a prominent figure/team like Tim/Epic speaking such strong negatives vs a HUGE company like MS for him not to resend what was said after LOL this type of thing happens all the time.

Great news in PC gamers smell MS BS a mile away and if/when they bring it...it will fail like previous efforts.
 
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