Firesprite joins PlayStation Studios

DriedMangoes

We The North 🦖🍁
Sep 12, 2013
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After a number of years closely collaborating on several games together, including The Playroom (PS4) and The Playroom VR (PS VR), I couldn’t be more delighted to welcome Firesprite to the PlayStation Studios family as our 14th studio! Quite a few members of Firesprite come from SIE’s Studio Liverpool and we’re thrilled to welcome them back.

Firesprite is a creative and ambitious studio that is exceptional at building incredible experiences that truly showcase the potential of our hardware. The team’s technical and creative capabilities will be paramount to growing our stellar catalogue of exclusive games, and I think you’ll be excited for what’s to come.

Welcome to PlayStation Studios, Firesprite!

Today is an incredibly exciting day for Firesprite as we join PlayStation Studios with the backing of Hermen and the entire PlayStation Family. We are very much looking forward to the next part of our journey!

Firesprite, headquartered in Liverpool in the North-West of the UK, was founded in 2012 with the vision of creating games that bring new innovations to any experience we develop. The North-West is steeped in gaming history, producing many iconic developers, publishers and games such as WipEout. Many of our ‘Sprites developed and shaped titles from this era and we are very proud of those roots!

We’ve had the pleasure of working with many talented developers and publishers across the industry and PlayStation in particular has been a friend and co-development partner for the best part of a decade, collaborating together on many exciting projects including The PlayRoom, Run Sackboy! Run and The PlayRoom VR.

PlayStation also gave us the opportunity to create our own IP, The Persistence, and we were given the creative freedom to explore, innovate, and release a survival horror game we are immensely proud of. Now, as a first party studio, we know we have the full support of PlayStation in furthering our heritage of combining creativity and technical innovation to offer some truly unique experiences for PlayStation fans.

I firstly want to thank PlayStation and their community for the warm welcome into a family of incredible creators. I’d also like to thank all of our ‘Sprites, past and present, who have helped shape the Firesprite we see today. I’m proud of the talent we have at Firesprite and you’ll continue to hear and see more from us all very soon!

We can’t wait to show you what we have been working on……we’re just getting started 😊!

– Graeme Ankers, MD of Firesprite
 
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They bought a studio founded by people from a studio they closed down

Dave Chappelle Wow GIF
 
Have always wondered why that happens especially considering articles are saying how well this studio was doing independently.
250+ for an indie dev is very surprising.
 
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Damn 250 employees and looking to add another 45 they're huge! Gotta be something big coming from them.
 
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Firesprite, the large Liverpool-based team bought by PlayStation earlier this month, has expanded further with the acquisition of Fabrik Games.

Fabrik will now become part of Firesprite, and boost its overall headcount up to 265.

Firesprite was formed from the remnants of Sony Liverpool - which PlayStation shut down back in 2012. Now it has quietly grown to become one of the largest development teams in the UK, and has found itself back as a first-party studio.
 

Firesprite, the large Liverpool-based team bought by PlayStation earlier this month, has expanded further with the acquisition of Fabrik Games.

Fabrik will now become part of Firesprite, and boost its overall headcount up to 265.

Firesprite was formed from the remnants of Sony Liverpool - which PlayStation shut down back in 2012. Now it has quietly grown to become one of the largest development teams in the UK, and has found itself back as a first-party studio.
images
 

Sony‘s recently acquired Firesprite studio is working on a triple-A horror game, it’s been revealed.

As spotted by a Resetera user, a job listing on the UK-based studio’s website states that a horror game is in development, and will run on Unreal Engine 5.

“We are looking for a narrative director to join our development team for a AAA narrative driven horror-adventure game in Unreal 5,” it reads.

“The narrative director is responsible for the project storytelling, helping establish & consider the game’s universe and lore, with responsibility for the quality implementation of narrative content for project milestones and ultimately the game’s release.”

It’s not clear if the title is based on an existing Sony horror game property, such as Siren, or whether it’s a new IP.

Firesprite is already co-developing a PlayStation VR 2 spin-off of the Horizon series called Horizon Call of the Mountain, in collaboration with Guerrilla Games.

As reported in January, VGC also understands that Firesprite has taken over development of Lucid Games’ unannounced Twisted Metal reboot and poached its game director.

Matt Southern – the director of various Motorstorm games, plus the original pitcher for Drive Club – left his role as game director at Lucid in January to take on the same role at Firesprite.

Firesprite’s job listings also include numerous roles for what’s simply being referred to as a “multiplayer action” game, but the fact that one of these roles is ‘senior designer: vehicle handling’ suggests this could be the new Twisted Metal game.

It was announced last month that NBC’s streaming platform Peacock will be hosting a Twisted Metal TV series, starring Anthony Mackie from The Falcon and the Winter Soldier, and written by Michael Jonathan (most recently known for his work on Cobra Kai).
 
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