Game Informer: Motion Controls Were Nearly An Integral Part Of The GameCube

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Oct 3, 2014
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In the latest episode of Did You Know Gaming, the series looks at the GameCube and its near-integration of motion controls. In the video, you will find out about the use of the dolphin code name, the frequent appearances of dolphins in GameCube games, and how Factor 5, the studio behind Rogue Squadron and its sequels, were working with motion controls on the GameCube long before the release of Lair on PlayStation 3.

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You can check out other videos from the Did You Know Gaming channel covering Rayman, Mass Effect, Dragon Quest, Castlevania, Zelda, Final Fight, Doom, Dragon Ball Z, Super Smash Bros., Team Fortress 2, Harvest Moon, Tony Hawk's Pro Skater, the history of the Nintendo 64, the DS, the PlayStation, and two covering the Game Boy by hitting the links.

[Source: Did You Know Gaming]

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Would have been interesting. I actually really liked the Gamecube so my 12 year old self probably would have been all over this.