I know I simplified it, but I'm just a bit miffed about the whole thing. I just rather would have seen a Codename Eagle 2 by now than a Battlefield 4
. Also because it was just faster and more fun in Multiplayer, and the singleplayer hilarious
. Not to mention Rallisport Challenge.
And really they used to make some great music
. One of the reasons I like the Wii U, it still has that feel like ... it has this old music composing quality to it. The other consoles seem a bit filled with Hollywood Film music. I know that is a feeling, but when I for instance hear the music out of Wonderful 101's different stages, it's like the music from Megaman and other NES games based on each "element"
. Like the water or the ice stages of old
.
Cannon Fodder 2:
(SNES)
(Amiga 500)
Man that machine was a powerhouse
.
Still Mega Turrican had better graphics than the A500 version of Turrican 3. The AGA version could have been better though, but they really dropped the ball there. Especially on the Paralax scrolling, the Megadrive kicked it's arse there, it even had rotation, scaling and transparancy effects
.
Especially when you compare it to the Paralax scrollingof Lionheart, it just feels like the A500 version was rushed
.
Still Chirs Huelsbeck was a master as usual with all three platforms (SNES, Megadrive, A500):
(Really there where a lot of Lazy Megadrive composers that could learn a lot from this guy
).
(SNES version
(Super Turrican
, To put it in NEOGAF terms: DAT EURO CHIPTUNE SOUND! (You know those typical instrumentation, echo and stacato))
(A500 version)
Still for more examples of that typical sound:
http://youtu.be/RviWckPejHw (Apidya, even had Faux Anime Cutscenes)
http://youtu.be/lDw-0PFB1Lg (Jagiar XJ220)