It's funny, I might actually check that out, too. There has obviously been some eventful happenings between. It's actually kinda intriguing that they set up some sense that a lot has happened since we've seen them last. JD has obviously done some changing. I'm much more interested in the story now than I was with Gears 4...
The Coalition clearly has huge ambitions for Gears 5, a game that they’re claiming is looking to breathe new life into the series after the studio successfully established itself with Gears of War 4. With the game out sometime this year itself, development would obviously be in full flow, but now The Coalition has diverted all its resources to “making Gears 5 the best game possible.”
In a new update on the Gears of War blog, The Coalition confirmed that they’re no longer working on new content for Gears 4 – meaning things such as customization content and gear packs – to bring all hands on deck for the development of the upcoming sequel. “The time has come to say goodbye to new Customization Content and Gear Packs in Gears 4 as the team shifts their full focus into making Gears 5 the best game possible,” the developer wrote.
Gears 5 is due out some time later this year for Xbox One and PC, but we haven’t yet been given a more specific release date for it. With Microsoft planning to go big at E3 this year, we can probably expect to hear more about a release date – and probably even see a lot more of the game in action – in June a Microsoft’s conference. Stay tuned for more updates in the meantime.
Definitely think they need to do something to inject new live into the series. As good as Gears of War 4 was, it really was just more of the same. Just don't pull a Gears Judgement with the MP and they should be OK.
I would really like to see them introduce some sort of cool new, game-encompassing mechanic. Something you'll use regularly through the series going forward. I have no idea what, I just think they need to add some element to the core stop 'n pop gameplay. There was a reason you were constantly doing something new in Gears 4 every 5 minutes or so, and that's because the core cover shooting mechanics, while good and fun, cannot sustain itself for extended periods of time.
Speaking of cover art. Anyone that is digital only, have you ever notice that the cover art for the pins for each game changes randomly. Not all games, but some do. I know for sure Rainbow Six Siege cover art changed, as does Fortnite (though I don't play Fortnite).
If they bring the graphics from that trailer during gameplay in 4K/60fps, that would be nutso. I mean, Gears 4 is 4K/30fps in resolution mode, how would they pull this off? Especially when the locations are said to be much bigger too?
As for the release date, if september, when can I finally embrace my lovely Ori 2?