Been out of rdr2 for awhile...
I know I've pushed some button to get items and animals to light up so easier to spot without going into dead eye and loose that.... but now I can't figure out how I did it...
Oof! Is that game all boring looking desert tracks? They can be randomly generated all day, but it doesnt matter much if you don't want to look at it. No shadows either... makes me think of a phone game...
I wouldn't trust Bungie with Halo anymore. Hell, The story guys were Joseph Staten and Frank O'Connor, and they are both at Microsoft. 343i nailed the Halo gameplay evolution. Mission and level design are what they need to address. They also ned to direct the story and it's presentation into more interesting territory.
If you use the official Xbox One Media Remote to navigate your Xbox One and control your entertainment, a new feature coming in the 1904 system update will let you choose what happens when you press the dedicated OneGuide button. The latest Xbox One 1904 preview build, which is now available to download for Skip Ahead and Preview Alpha Xbox Insiders lets you assign your favorite app to this OneGuide button, and that includes popular entertainment apps like YouTube or Netflix.
Xbox Is About To Get Another Great New Feature John Archer1:07 pm
Microsoft’s Xbox One family of consoles has enjoyed a host of great improvements in the years following the original console’s underwhelming launch. And this spirit of innovation is showing no signs of slowing down, as it’s now emerged that Xbox One owners will soon be able to have their gaming enhanced by DTS:X sound.
Rumors that this feature might be inbound have been circulating for some time within the Xbox Insider community, but it was confirmed today in a tweet by Steven Wilssens, one of Microsoft’s lead audio team.
The big deal with DTS:X, if you’re not familiar with it, is that it’s an object-based surround sound system. This means that – like its rival Dolby Atmos – it builds true three-dimensional audio ‘landscapes’ that place you right at the heart of the action. Non object-based sound systems, by comparison, simply produce sound effects at your speakers, rather than in the space between them.
The Xbox One family of consoles is getting a key new feature in the coming weeks.Photo: Microsoft
DTS:X has been available for movies via the Xbox One consoles’ Blu-ray/4K Blu-ray drive since 2017. But as we’ve seen – or rather, heard – with some of the Dolby Atmos mixes used on titles such as Assassin’s Creed: Origins and, especially, Shadow Of The Tomb Raider, object-based surround sound can deliver truly transformative experiences with games. So it’s great to see Microsoft taking a format-neutral approach to sound in games by expanding its audio reach to include the DTS format as well as Dolby.
PC users will be pleased to hear that Wilssens tweet confirms that DTS:X support will also be coming to Windows in the coming weeks – even before it arrives on Xbox. In fact, a DTS:X Ultra app header (Ultra being the version of DTS:X that’s designed with games, VR and AR applications in mind) has actually been visible on the Microsoft Store for some time now, but without the app behind it being published.
It may be available now to PC insiders; if you happen to know that it is, feel free to let me know via the Twitter account shown at the end of this article.
No details have been released yet on which upcoming gaming titles might be getting DTS:X Ultra sound. Or, potentially, which already released titles might be in line for a DTS:X upgrade via a future patch. But doubling the object-based sound mixing options available to games developers can surely only increase the likelihood of more games appearing with awesome object-based sound functionality on board.
Although it isn’t confirmed yet, I suspect the new DTS:X functionality will include an Xbox DTS:X headphone mode. Certainly a Microsoft document found by Reddit users a few months back referred to a DTS Headphone X feature for Windows, so it seems fair to assume this will translate to Xbox. Especially given that Dolby has provided a Dolby Atmos headphone app for Xbox.
Assuming DTS:X brings as much to games as Dolby Atmos, I can’t wait for the first titles to arrive.Photo: DTS
No exact rollout date for the DTS:X gaming update was confirmed in the tweet; it merely stated ‘the coming weeks’. The tweet did confirm, though, that as usual with new Xbox features, the DTS:X support will roll out to Xbox Insiders first, so that potential bugs and issues can be fixed before it’s then rolled out to the wider Xbox community.
Microsoft’s audio team will be keen to get the DTS:X roll out right given the fairly wide-ranging (but now, it seems resolved) issues experienced by some Xbox users when the Dolby Atmos functionality appeared.
Keep an eye on my Forbes feed for more details on this great new Xbox development as and when they appear.