Official Thread XBOX Hardware

My Current Console Is....


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Good read- it’s clear Xbox is the most forward thinking, consumer friendly platform holder. For not being the market leader they are clearly pushing the industry forward to the benefit of gamers and game makers.
Yup. Theyve been reorganizing next gen from second place, this gen.The moves theyve been making for the last few years have been HUGE and not given enough limelight or credit, IMO
 


AMD RDNA2 – Support for Raytracing & Variable Rate Shading

AMD has already made a huge impact on the GPU market with its RDNA Radeon RX 5700 series and will continue the fight against NVIDIA with the RX 5500 series, but AMD has another project up its sleeve that will bring new and improved features to RDNA's successor, RDNA2.

AMD RDNA2 - Raytracing Support Comes to Radeon GPUs & Next-Generation Consoles
Being that Microsoft's upcoming Xbox Series X will feature a semi-custom AMD SoC with raytracing as a primary focus, one may conclude Microsoft's mention of AMD's 'Next Generation RDNA' architecture is referring to AMD's RDNA2. Currently, AMD and Microsoft's Xbox SoC is believed to be produced on TSMC's 7nm EUV node, a step up from TSMC's existing 7nm node which AMD's Zen 2 CPUs are manufactured on, and, according to AMD's roadmap for RDNA, may be the definition of what AMD refers to as '7nm+'
AMD Ryzen Threadripper 3970X Tested at 140W ECO Mode, Still Wrecks the 165W, Intel Core i9-10980XE CPU
AMD RDNA Roadmap

AMD RDNA Roadmap
Considering RDNA2 and Zen 3 are both '7nm+' parts, it would make sense for AMD to consolidate design efforts to a single manufacturing process within the 2020 release window due to the impending launch of desktop RDNA2 GPUs and next-generation consoles of the same time period. NVIDIA has been promoting its RTX 2000 series GPUs due to the onboard 'RTX Cores' dedicated specifically to raytracing, but it shouldn't be much longer until AMD launches its own raytracing-capable contender to the gaming market.
Microsoft has already laid out the development framework for Raytracing through the DirectX Raytracing, or DXR, API, and should be a main development tool for game developers working to implement raytracing within the upcoming Xbox. With Microsoft's DXR implementation for the Xbox, this confirms RDNA2 is compatible with the DXR API, and in this case, should forward capability to desktop GPUs for PC gamers.
Variable Rate Shading - Dynamic Approach to Shading
Variable Rate Shading, or VRS, is another feature to be included within AMD's RDNA2 GPUs. VRS enables the GPU to dynamically alter the focus of shading within certain areas of a scene. Microsoft has already developed two variations of VRS, one for NVIDIA's Turing GPUs, and the other for Intel's Gen11 GPUs, but no option for AMD's existing GCN or RDNA GPUs, for DirectX 12. With RDNA2's implementation of VRS, gamers may expect to achieve increased playability at 4K resolutions and beyond.
 
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I guarentee that we will hear more specifics on the specs once AMD formally shows off RNDA2 we might even hear about it at the same exact time.

Hoping for this



Rumor: AMD to unveil next-gen RDNA 2 GPU with ray tracing support at CES 2020
Nvidia's RTX cards to see direct competition on the RT front soon
Cohen Coberlyon November 18, 2019
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PC gamers have been eagerly awaiting AMD's response to Nvidia's RTX seriesGPUs. The Red Team did receive the Radeon RX 5700 and 5700 XT cards, which are both fantastic values for their respective costs, but they lack any form of ray tracing (like all of AMD's other GPUs). This lack of specific competition has effectively allowed Nvidia to dominate this side of the market and set its own rules (and outlandish prices).
Fortunately, things could be about to change if recent rumors prove accurate. Chiphell leaker Wjm47196 claims to have inside information on AMD's upcoming Radeon hardware products.
Wjm47196's Chiphell posts are in Chinese, but WCCFTech has broken things down nicely. According to the outlet and the leaker, AMD plans to preview its upcoming RDNA 2 GPU line-up at CES next year, and -- among other features -- the cards are expected to have hardware-accelerated ray tracing functionality and improved power efficiency.
They'll run on an "optimized" 7nm+ process node, and AMD wants the line-up to include "enthusiast-grade" desktop graphics options. It remains to be seen how competitive or compelling these offerings will be for high-end hardware fans, of course.
If you're wondering why Wjm47196's claims should be taken seriously at all, you need only look at the individual's track record. They've consistently provided accurate leaks about other AMD products in the past, including the Radeon VII, and the RX 590. With that said, all rumors should be viewed with some degree of skepticism until they're completely proven.
Fortunately, we won't have to wait long to find out what AMD has up its sleeve. CES 2020 is just a couple months away (it runs from January 7-10), so stay tuned for our coverage. We will reach out to AMD for comment on this story, but we do not expect to receive a response.
 
343 dev arguing how Lockhart will not hold back games....although they can’t acknowledge the existence of it yet :)

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343 dev arguing how Lockhart will not hold back games....although they can’t acknowledge the existence of it yet :)

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This confirms what I said. MS develops from the top down, unlike Sony from the bottom up.
 
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I also wonder if it’ll launch with a free trial of GamePass or Ultimate? It’d be like back in the day when consoles had a pack-in game. Except now there will be over 100 pack-in games 😁
 
I also wonder if it’ll launch with a free trial of GamePass or Ultimate? It’d be like back in the day when consoles had a pack-in game. Except now there will be over 100 pack-in games 😁

aren’t most or all pack-ins now a days just digital codes? #firstworldproblems
 

Never listened to that guy before, but I like his comments throughout. He's right about Sony maxing out their specs in the actual games, and also right about some gamers and developers wanting both raw power and possible beautiful exclusives.

This is starting to look ecactly like last gen in price, but with the performance swapped, imo. Xbox for $100 more again, but without mandatory Kinect, and swapped out for beast-mode specs... Basically, what Mattrick could have just done last time if he actually understood gamers... Ironically, we could have still had Kinect as an option up to now if it wasn't forced down people's throats at launch.
 
Never listened to that guy before, but I like his comments throughout. He's right about Sony maxing out their specs in the actual games, and also right about some gamers and developers wanting both raw power and possible beautiful exclusives.

This is starting to look ecactly like last gen in price, but with the performance swapped, imo.

This is a summary of the info so far...doesn’t mean it’s all accurate

EMz4GKXWwAEht-W
 
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Impressive speculation/logic/deduction.

I think you guys will like the Series X specs, once they're released. :)
Hey, I missed it when you were here, but please pass it on that some people are definitely hoping that Xbox will someday find the right VR or MR technology to pair with. I can only imagine how many people weren't asking for it, but wanted to be shown something better than the competition before jumping in.

Not expecting even a mention at launch, but I just honestly want to know that it's still being taken seriously in an R&D stage, at this point. The Series X sounds amazing, but it would be a shame to not see what all of those graphical features can do for immersive technology. It's kind of a crime not to at least try to see the technology used in that way, even for a [edit: currently] niche market.
 
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This is a summary of the info so far...doesn’t mean it’s all accurate

EMz4GKXWwAEht-W
Sounds plausible, but some will not accept this as accurate until around E3.

I'm still not quite sold on the Series S specs being only 4TF, but I think that Microsoft will probably send samples of both systems to DF for us all to understand better. They could probably explain that approach better than anybody, imo.
 
Sounds plausible, but some will not accept this as accurate until around E3.

I'm still not quite sold on the Series S specs being only 4TF, but I think that Microsoft will probably send samples of both systems to DF for us all to understand better. They could probably explain that approach better than anybody, imo.

I think that’d be 4 RDNA TFs...? Much more efficient than current GCN TFs.
 
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