Official Thread Gotham Knights

Union Game Rating

  • ☆☆☆☆☆

    Votes: 0 0.0%
  • ☆☆☆

    Votes: 0 0.0%
  • ☆☆

    Votes: 0 0.0%

  • Total voters
    2
30 fps on new consoles? Not for me. According to PC Gamer they couldn't hold 60fps at 4k (granted they should have tried lower rez) with a 3080ti.

 
  • Informative
Reactions: TeKPhaN
30 fps on new consoles? Not for me. According to PC Gamer they couldn't hold 60fps at 4k (granted they should have tried lower rez) with a 3080ti.

Series X and PS5 are at 30 FPS and 4K. They should definitely patch an option for 1440p or some sort of dynamic resolution solution at 60 FPS.
 


Gotham Knights has dominated discussion pre-launch owing to its 30fps cap on consoles - but this is just the start of the game's issues. Oliver Mackenzie assesses the good, the bad and the ugly in this release, stacks it up against Batman Arkham Knight and delivers all the performance and image quality numbers on PS5, Xbox Series X and Xbox Series S.

lol

1666277538013.png
 
Series S, the next gen Xbox, keeping up with Series X and PS5 according to DF...

In most respects, Gotham Knights falls well short of its predecessor. It's a serviceable action title with unsatisfying visuals, without the gameplay or visual flair that made Arkham Knight so unique. There are technical problems too, though to discuss positives first, image quality holds up. PS5 and Series X both manage a 4K presentation, rendering a 2160p pixel count at maximum, while Series S turns in at 1440p. Dynamic resolution is a possibility, though I didn't encounter it in my testing. Overall image quality is very good on all machines, I have zero complaints here really - all versions of the game look stable and clean, with an excellent handling of distant detail. Even Series S looks good and appears surprisingly comparable to the premium machines in still shots. The primary difference is a little bit of visible edge aliasing on Series S at times, a minimal amount of additional image breakup, and somewhat less detail, though this is hard to notice from typical viewing distances.
 


Gotham Knights has dominated discussion pre-launch owing to its 30fps cap on consoles - but this is just the start of the game's issues. Oliver Mackenzie assesses the good, the bad and the ugly in this release, stacks it up against Batman Arkham Knight and delivers all the performance and image quality numbers on PS5, Xbox Series X and Xbox Series S.

lol

View attachment 8573

They need to cut resolution settings and probably also RT reflections on Series X/PS5. Just unacceptable.
 
  • Agree
Reactions: DriedMangoes







Ouch...
You know what...reviewers, f***'em!
I'm going in! Pray for me.
Batman 1966 GIF
 
So you are happy with what this game is and what it could mean for future games like this ?

You don't even need a current gen console to play this game judging by its looks.
 
So you are happy with what this game is and what it could mean for future games like this ?

You don't even need a current gen console to play this game judging by its looks.
I haven't played it, so I can't say. Is there more to next gen than just looks/performance?