Grounded - New Forge Like Mode Called Playgrounds

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Rollins

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Sep 11, 2013
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Grounded
10 Exciting Details About Obsidian’s Grounded
Obsidian Entertainment is best known for its work on RPGs like Pillars of Eternity, Fallout: New Vegas, and The Outer Worlds, but the team has recently been hard at work on something entirely new: a survival game where you are the size of a bug. We spent a day at Obsidian checking out the game and walked away with this list of 10 reasons you should be excited about this offbeat project.

See the world from a different perspective
Grounded is set in an Earth-like environment, but you are bug-sized, so everything looks incredibly different from the ground. Tiny bugs become fearsome beasts, and little pieces of garbage become potential shelters.

Build new tech
Like most survival games, you begin the game with meager supplies, but as you gather twigs and pebbles you can construct makeshift weapons, huts, and other useful tools. For example, sap can be combined with twigs to create torches, and insect exoskeletons can be used to craft armor.

Humorous story
As the game begins, you shrink down to the size of an ant to conduct a few science experiments. But surprise! Things quickly go haywire and you are unable to grow back to your normal size. A zany robot walks you through the early hours and helps you survive the night, but we suspect there is more going on with this unnamed bot than it initially seems. Ultimately, Grounded looks to offer a lighthearted and fun story.



Four-player co-op
Grounded lets you choose from one of four different characters: Max, Willow, Pete, and Hoops. All four characters have the same skills and abilities, but players can invite their real-life friends into their game to help build camps and take down hostile creatures, such as spiders.

Simulated world
Grounded is a simulated world, meaning that the other insects and critters in your yard will continue to live their lives even when not in view. When they are around, you can watch the bugs hunt and fight each other. Also, as players hunt and scavenge they might create food shortages, which will cause ripples through the ecosystem.

Things grow over time
To compensate for greedy scavengers, all of the plants in Grounded slowly grow back over time, so if you return to an old area after a long hiatus, it might feel new again.

Play in first or third person
Is this really that exciting? I don’t know. You tell me? But I didn’t know where else to put this little fact.

Light RPG elements
Obsidian didn’t go in-depth about the RPG systems, but it did promise that players will evolve and grow during their time with the game. As you level up you’ll unlock new tiers of the tech tree.

A variety of biomes
We only saw the starting zone during our preview, but Obsidian promises that there will be a wide variety of environments in the final game. The opening zone looks like a traditional grass-filled lawn, but there will be a wider variety of locals in the final game. This is just speculation, but the final game could have small puddles that act like lakes or sandboxes that feel like massive deserts.

Flexible evolving design
One neat aspect of Grounded is that Obsidian has kept its team size to around a dozen people. This has allowed the studio to experiment wildly with the game. Obsidian plans to keep the team size small so they can continue to experiment with the design over the early access period. Overall, this means that the Grounded team should be incredibly nimble and be able to quickly respond to player feedback as they implement new ideas.

Obsidian plans to launch Grounded into early access in the Spring on Xbox One and PC; the game will also be part of Microsoft’s Game Pass subscription, so you don’t have long to wait to check out this unique project.
 
I wish this was more interesting to me. It looks pretty standard, imo. The size change doesn't seem to change much. I'd like to see them deal with things like surface tension on water being impactful or something. Make use of the setting other than aesthetic. We've fought giant bugs in caves before.
 
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Reactions: Pureshooter
Honey I Shrunk the Kids: The Game so I'm interested in giving it a try, especially because of the 4 player co-op.
 
Yeah, not sure if it'll be great, but it's obsidian and on gamepass so I'll give it a shot.
 
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Reactions: D-V-ANT
Yeah, not sure if it'll be great, but it's obsidian and on gamepass so I'll give it a shot.
Yeah I think could this be a whole lot of fun actually. Some survival based games are just to heavy on the micro management. If this one focuses more on the fun aspect of it rather than some hardcore survival mechanics it could be great fun.
 

Tidbits:

”Things operate at a different level when you’re a centimeter tall. As an example, surface tension is such that you can kick a blob of dew if you manage to knock one down from a plant. And if you yourself happen to get knocked down from a plant, you can slow down your fall by holding onto a tiny piece of dandelion fluff and gliding softly down.”

“That’s something that we wanted to try out and push the technology as best as we can to see where can we take the simulation aspect to where it feels like a living world, where all the insects are doing their own thing,” Brennecke says. “At first, they’re not interested in you because they don’t see you as a threat, but then as you get stronger, they see you as a threat and a hostile thing and they’ll want to fight back.”

“Each creature has a vital system that tracks its own hunger level and sleepiness level,” says art director Kaz Aruga. “If you follow something around like spiders for instance, we have two types: we have the orb-weaver that roams around during the day, and then we have the nocturnal wolf spider. One type will go to sleep, and the other type will come crawling out, and the yard kind of shifts in that dynamic way.”
 
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Reactions: Frozpot and Kvally
Seems like it could be Obsidian's State of Decay. I'll have to give the demo a shot.
 
You can download it through the Insider Hub.
 
Its surprisingly not terrible. Had low expectations going into it and the game pleasantly surprised me. I'll wait for the full release but color me intrigued.
 
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Reactions: karmakid
The Grounded game demo is timed - you only have 30 minutes to play the demo per session. I gave the demo a whirl and those 30 minutes FLEW by! It's a lot more interesting than I expected due to the crafting involved and there's a TON of crafting. Collect raw materials to make components, then weapons/armor/structures. And then there's the survival element: quite a few enemy types, your weapons degrade, and you need to drink/eat. The game moves quickly and is fast-paced.
 
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Reactions: Frozpot and Edge BC
Played a game of this last night. It was pretty fun and the world seems alive. I couldn’t bring myself to attack the ants, lol. It was neat how they followed me around being curious about what I was doing.

I could see how this could be really fun in co-op with everyone working together to get things done faster.
 
All I hope is that Obsidian takes to heart the failures of Sea of Thieves and State of Decay 2 before launching. IMO had those 2 games launched with the content they have now they would have been much better received. Xbox games studios have got to consistently put out complete experiences and not fix it down the line.
 
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Reactions: Swede
All I hope is that Obsidian takes to heart the failures of Sea of Thieves and State of Decay 2 before launching. IMO had those 2 games launched with the content they have now they would have been much better received. Xbox games studios have got to consistently put out complete experiences and not fix it down the line.

Doesn’t Sea of Theives have like 10 million active users?
 
Doesn’t Sea of Theives have like 10 million active users?
Yeah, but he was talking about how it was dismal at launch with little content. Now it's overflowing with content. It would be rated 10 points higher today no doubt if it MS would have released a $60 game with $60 of content.

Same with GT Sport. It was a pile of s*** at release with no content and rated as such. Today it's awesome with lots of content and a campaign added.
 
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Reactions: wshowers