Official Thread Halo: Infinite - Season 5 - Firefight Returns

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Sounds like they need better management handling the company and IP. Hopefully they will find some and bring Halo back to its 360 days.
 
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I feel like they not only bit off more than they could chew, also failed to adapt with world events putting their previous development practices and were overconfident with what they could do instead of what they should. Xbox should have more freedom with their devs instead of having to rely/follow archaic rotations of their contractors and limit how long they could work on any project, let them finish whatever they start/need.




 
So campaign people were laid off? are they not doing anymore single player content? if so that's terrible, the campaign they released was so barebones it was pathetic. If they really had a 10 year plan that had no more campaign content that's pretty F'd up. It's obvious the campaign was supposed to have a lot more content and they just cut a lot of stuff to get it out the door but wow they've really failed with Halo's single player campaigns since Bungie left.
 
It does still sound like a total mess. What I don't get is that people seemed to actually like the base gameplay. Normally Halo launches with MP and it sends people into an angry frenzy, but people seemed to actually like this for the most part.

I mean, it isn't like they completely missed the mark on the game. I know not everyone was big on the open world stuff (it was kind of watered down but fun) but we aren't looking at Anthem levels of bad gameplay by any means.

If they could build content people would play it.
If they had actually made a real story and built out a campaign that took place in different parts of the ring with different biomes and made the game actually interesting this could have been one of the better Halo games. The gameplay felt the best out of any game in the series but the story was the worst one IMO because they barely had one. They had a lot of creative leads leave well before the game was finished so that likely had something to do with it but I think some of them were the same people who were the creative leads on the two previous 343 games which also had bad stories.
 
If they had actually made a real story and built out a campaign that took place in different parts of the ring with different biomes and made the game actually interesting this could have been one of the better Halo games. The gameplay felt the best out of any game in the series but the story was the worst one IMO because they barely had one. They had a lot of creative leads leave well before the game was finished so that likely had something to do with it but I think some of them were the same people who were the creative leads on the two previous 343 games which also had bad stories.
I tend to agree with this. The campaign (which I admittedly haven't finished) lacks diversity, and feels like strung-together checkpoints, in a way that feels somehow less story driven than even the original CE did.

The game in general (which I don't dislike), feels like an example of "too many cooks in the kitchen", rather than a small, talented, dedicated team, delivering a single vision. Hard to believe that people are so concerned about layoffs, when the campaign team needs an entire restructure, IMO, and it needs it yesterday! They need to regroup and refocus a leaner, and better team, IMO. That's the only way to move forward, whether that's a whole new game, or a series of new missions.
 
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... to add to what I said about Infinite's campaign, it seems like here is where they spent so much time trying to reinvent the wheel, and the end result is something that feels lass cohesive than what was already achieved in CE. That is my whole take on the campaign, in a nutshell. They overthought the open world game structure outline, instead of having the story drive the game structure, in a natural way. It's not bad, it just lacks a story-first structure, if that makes sense. The lack of diversity in the scenery and theme seems to be defined by the play area itself, rather than the other way around, where the scenery is made to fit that part of the story.
 
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I tend to agree with this. The campaign (which I admittedly haven't finished) lacks diversity, and feels like strung-together checkpoints, in a way that feels somehow less story driven than even the original CE did.

The game in general (which I don't dislike), feels like an example of "too many cooks in the kitchen", rather than a small, talented, dedicated team, delivering a single vision. Hard to believe that people are so concerned about layoffs, when the campaign team needs an entire restructure, IMO, and it needs it yesterday! They need to regroup and refocus a leaner, and better team, IMO. That's the only way to move forward, whether that's a whole new game, or a series of new missions.
The campaign really did seem like it was just strung together, they must have had much bigger ideas and just ran out of time or couldn't figure out how to do them. They definitely need a different team running this franchise, I feel for anyone losing a job especially when it's likely due to decisions made by people that make a lot more money than they do.
 
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Isn't Mr. Spencer in charge of all of these studios that MS owns? If so, why is he not gone yet? How many years does someone get to turn everything around and not get it done? All of these people shouldn't be losing their jobs because a handful of others can't do theirs.
 
Isn't Mr. Spencer in charge of all of these studios that MS owns? If so, why is he not gone yet? How many years does someone get to turn everything around and not get it done? All of these people shouldn't be losing their jobs because a handful of others can't do theirs.
To me he needs to go because he's been in positions of power at xbox for a long time and they've never gotten their act together when it comes to releasing games on a regular basis let alone coming up with IP that brings in more customers.

These layoffs suck but for those of us saying 343 needed Halo taken away this was pretty much what had to happen, I still haven't heard about what happened with the layoffs at Bethesda. I'm sure most of those people will find work, game studios seem to be needing people left and right.

I do hope at least one more studio gets a shot at single player Halo, it sounds like that's not going to be a focus for single player halo content anymore which sucks, I miss when Halo campaigns were actually good.
 
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Isn't Mr. Spencer in charge of all of these studios that MS owns? If so, why is he not gone yet? How many years does someone get to turn everything around and not get it done? All of these people shouldn't be losing their jobs because a handful of others can't do theirs.
He is in charge of the big picture. Since he has been at Xbox they have increased first party studios five fold, introduced GamePass, and gained market share. 343 screwed up but Phil is the direction of Xbox, not just individual games. He was the one who sold Nadella on staying with Xbox rather than ditching it.
 
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He is in charge of the big picture. Since he has been at Xbox they have increased first party studios five fold, introduced GamePass, and gained market share. 343 screwed up but Phil is the direction of Xbox, not just individual games. He was the one who sold Nadella on staying with Xbox rather than ditching it.
Exactly. All the sudden people have forgotten how business management works. Ultimately, he’s over all of it, but it’s not a dictatorship, he’s relying on his team’s information and what they need. I see people talking about them hiring too many people irresponsibly and now firing them. The people on those teams and the leads were most likely the ones communicating they needed additional staff, so they were added at those times. In addition, I’m sure similar things happen in this business as others when the big boss shows up: inflating performance and overselling progress to look good for the boss. The point is none of this happens in a vacuum.

That said, these layoffs on the whole suck and it’s hard to see how they were necessary. At the same time, it’s easy to armchair their decisions when we don’t hold any responsibility for the outcomes.
 

fuck yeah yes GIF
 
Isn't Mr. Spencer in charge of all of these studios that MS owns? If so, why is he not gone yet? How many years does someone get to turn everything around and not get it done? All of these people shouldn't be losing their jobs because a handful of others can't do theirs.
Gamers: Xbox execs need to give these studios freedom.
Phil Spencer: Our studios have total freedom.
Gamers: Why isn't Phil getting involved. It is his fault.

lol.

Make up your minds, please.

Now they are getting involved and all people can say is that is crappy, or I don't see why this is needed. You can't ask for change and then cry when that happens.
 
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Still sucks about all the losses though…

1674385385253.gif

Gamers: Xbox execs need to give these studios freedom.
Phil Spencer: Our studios have total freedom.
Gamers: Why isn't Phil getting involved. It is his fault.

lol.

Make up your minds, please.

Now they are getting involved and all people can say is that is crappy, or I don't see why this is needed. You can't ask for change and then cry when that happens.