Official Thread Halo: Infinite - Season 5 - Firefight Returns

Rate this Game


  • Total voters
    24
Yeah.... There's been forge, jetpacks, online mp etc that propelled this series above the competition before... Doesn't seem to be anything new here?
I don’t think it really matters to be honest. Not everything needs to be a competition. Halo is its own thing. Overall engagement will probably be higher this time around anyway due to multiplayer being free.
 
I don’t think it really matters to be honest. Not everything needs to be a competition. Halo is its own thing. Overall engagement will probably be higher this time around anyway due to multiplayer being free.
It does matter. It is a competition. It isn't its own thing....It is a bog standard arena shooter. Going by what we have seen, it looks like an outdated, generic arena shooter.

It looks like a mid tier F2P game.
 
Last edited:
It does matter. It is a competition. It isn't its own thing....It is a bog standard arena shooter. Going by what we have seen, it looks like an outdated, generic arena shooter.

It looks like a mkd tier F2P game.
Okay, I'm the first Halo fan to call infinity out for it's shortcomings, but now you've crossed the trolling line lol
 
running on regular x1 I think




For actual Halo gameplay, that was weak, imo. looked like every other shooter. Dusty map, camping, blech. Just the player but still. I am already missing advanced movement from this clip. They don't seem like super soldiers :(
 
For actual Halo gameplay, that was weak, imo. looked like every other shooter. Dusty map, camping, blech. Just the player but still. I am already missing advanced movement from this clip. They don't seem like super soldiers :(
I did have several moments when my mind wanted to do the thrust to dodge out of the path of a grenade, but oh well. Sprint (albeit slower) and clamber are still there. The grapple shot is nice, especially using it on someone and whipping by them; I’m eager to try it on vehicles. I will say that I found the shield wall to be mostly useless in on the fly combat situations. It’s time to deploy is actually kind of slow. I also think the threat detector equipment’s range is kind of smaller than I would expect.
 
  • Informative
Reactions: Frozpot
I did have several moments when my mind wanted to do the thrust to dodge out of the path of a grenade, but oh well. Sprint (albeit slower) and clamber are still there. The grapple shot is nice, especially using it on someone and whipping by them; I’m eager to try it on vehicles. I will say that I found the shield wall to be mostly useless in on the fly combat situations. It’s time to deploy is actually kind of slow. I also think the threat detector equipment’s range is kind of smaller than I would expect.
Yeah, I keep trying to dash or ground pound lol
 
I can't make up my mind about the graphics... In this clip the lighting looks ace and the details at a distance looks great, but next clip might look like H3 on 360... Idk
I think the Artstyle is supposed to be very deliberate. Clean and like Concept art. I love it and am a tad disappointed at the same time. I always expected halo to get closer to the cinematics. Still, I dig the overall Art direction, but these maps look really unimaginative so far.
 
  • Agree
Reactions: Swede
I did have several moments when my mind wanted to do the thrust to dodge out of the path of a grenade, but oh well. Sprint (albeit slower) and clamber are still there. The grapple shot is nice, especially using it on someone and whipping by them; I’m eager to try it on vehicles. I will say that I found the shield wall to be mostly useless in on the fly combat situations. It’s time to deploy is actually kind of slow. I also think the threat detector equipment’s range is kind of smaller than I would expect.
I know that it's always more fun to play than it looks, so I'm holding judgment until I get my hands on it. I can't help but this slavish capitulation to the OG style fans is hamstringing the series from evolving. We will see, I guess. It could just be the clips are people finding their feet. I DO want more interesting looking maps though.
 
The problem is these old Halo players are trying to be like the MCC, well if they like that style, they can continue to play that.
Sprint was by far the biggest grip for a lot of people and the problem is that if don't add to the game is will be a very slow game and once you get another titanfall or another CoD, you will see people leave.

This will help a lot of players of new stay playing. The old Halo fans are holding back Halo it self.
 
  • Agree
Reactions: Frozpot
The problem is these old Halo players are trying to be like the MCC, well if they like that style, they can continue to play that.
Sprint was by far the biggest grip for a lot of people and the problem is that if don't add to the game is will be a very slow game and once you get another titanfall or another CoD, you will see people leave.

This will help a lot of players of new stay playing. The old Halo fans are holding back Halo it self.
Well, I'm as old a Halo fan as you can get, and I really loved where they were going control wise in Halo 5...
 
Some day there will be a global catastrophe, and ultimately there will be 2 humans remaining on planet Earth. Those 2 people will kill each other arguing over which Halo is the "right" Halo.
 
It all comes down to map quality anyway. Halo 2 isn't the best because of how it plays. Its the best because its maps are incredible.
 
Well, I'm as old a Halo fan as you can get, and I really loved where they were going control wise in Halo 5...
Yeah but you and I have an open mind and we play a lot of games to understand. Halo 5 multi-player was very good. I just think it change the skill gap for some people and it is asking more to put into.
 
  • Like
Reactions: Frozpot
The Halo community is made up of micro communities with each having their opinions on how a Halo game should be. So as a whole it will never be satisfied. That's the problem.
 
  • Agree
Reactions: Swede and Frozpot
The game should be the way the developer wants it to be.
I agree, but that isn't what's happening. The fans of the old style are really loud. Halo 5 was trying a lot of new things, and they nailed the Balance in the controls and made it feel like it's own thing. The number of people that are bitching because you can still clamber and not have to crouch jump (which is just stupid, imo) is boggling to me. At least 343i had the stones to at least keep a few things.
 
  • Like
Reactions: Kvally