Maybe, but I think they need to completely begin from scratch on a new engine. They've been using the same components since Halo CE in many regards.halo 7?
Maybe, but I think they need to completely begin from scratch on a new engine. They've been using the same components since Halo CE in many regards.halo 7?
Maybe, but I think they need to completely begin from scratch on a new engine. They've been using the same components since Halo CE in many regards.
You're correct, for some reason I was under the impression it was an evolution of the engine used since H2. I guess because they've talked about "new engines" in earlier games in the series and that turned out to essentially being the same engine I draw the conclusion this was the same.They’ve built a new engine. The Slipspace engine. If they built the game with the Series X in mind, there’s loads of things devs can do to still release a cross gen game on a potato.Graphically things can be toned right down, not to mentionat least 4 x lower resolution. I think the main way cross gen games would hold next gen games back is AI and physics. Graphically they can make astonishing looking games run at much lower settings and res to run on last generation consoles.
You're correct, for some reason I was under the impression it was an evolution of the engine used since H2. I guess because they've talked about "new engines" in earlier games in the series and that turned out to essentially being the same engine I draw the conclusion this was the same.
I stand corrected.
halo 5 was a great looking game, still is and it's fun.I thought Halo 5 campaign was one of the better looking games this gen.
While I think Halo Infinite will look great I believe it will have concessions for split screen. They will be at least doubling everything. What if it was 4 person split screen? Even bigger downgrade right?
I would love it if they could actually make the graphics look this good on Infinite with 10 x the power of the Xbox One. I remember actually believing Halo 5 mp would look this good in the E3 2024 trailer
I remember this trailer, and forgot all about how high my expectations were after seeing it. The main things that stood in the way of putting this level of immersion in the game was always lighting and animation, IMO.I'd think that's entirely possible in regards to the power at hand. But considering it being a cross gen title and the fact that Halo hasn't impressed graphically since Halo CE, I doubt it.
Was already quoting the other earlier posts, but you called it out there already. Animation... I feel like it's the real thing that's missing from current gen, but people just don't know it yet. That Halo 5 cutscene trailer is proof of this. This begs the question: Will nex gen level animation be held back by this gen, or can it be scaled down? It seems to me that as long as the amount of time that an action takes is the same, it can be scaled down. Are there tools for scaling animations, though?Halo 5 on One X looks great (except the 360 lvl animation), but it looked pretty underwhelming at launch imo. Not a great generation entry graphically.
But that is like saying people with a high end cards will lose out with the most popular cheap budget graphic cards?Will nex gen level animation be held back by this gen, or can it be scaled down? It seems to me that as long as the amount of time that an action takes is the same, it can be scaled down. Are there tools for scaling animations, though?
Does anybody have any information on this?
OK, but can you give an example of better animation on one particular console or PC spec? That's what I'm asking. Actually, it gets further complicated when you throw in online compatibility. That's why Halo in particular makes me wonder about this.But that is like saying people with a high end cards will lose out with the most popular cheap budget graphic cards?
It has proven time again it doesn't. When you look at the ps5 add, those with the ps5 will lose out more times not using that add because they are not going to develop a game around that when it is only that hardware.
That is a day and night difference in how the game functions.
RDR2 is on all at forms and look how the Xbox One X looks!
Unless Ai prediction gets way more advanced, animation is a tough one to crack if you want tight control. you have to design it around precision and reaction. Realistic movement takes time to show and people will say its sluggish. You have to take timing for footwork and you have to plan weight shifting ahead in real life. People dont accept that loss of control as an excuse.I remember this trailer, and forgot all about how high my expectations were after seeing it. The main things that stood in the way of putting this level of immersion in the game was always lighting and animation, IMO.
Was already quoting the other earlier posts, but you called it out there already. Animation... I feel like it's the real thing that's missing from current gen, but people just don't know it yet. That Halo 5 cutscene trailer is proof of this. This begs the question: Will nex gen level animation be held back by this gen, or can it be scaled down? It seems to me that as long as the amount of time that an action takes is the same, it can be scaled down. Are there tools for scaling animations, though?
Does anybody have any information on this?
Lots of Halo rumors below. No story leaks, but minor potential spoilers. These are mostly about mechanics, gameplay, weapons, etc. Again, just rumors!
Resetera is on a ban rage. They banned Stinkles at Resetera and many others.
That time of the month I'd wager.Why, what’s happened?
Stinkles? Isn't that Frank O Connor?Why, what’s happened?
Stinkles? Isn't that Frank O Connor?
Resetera is on a ban rage. They banned Stinkles at Resetera and many others.
I don’t know but I think it’s related to an Obama thread and riots.Why, what’s happened?
Im hoping Halo brings us this elusive next gen moment, heck I'd take MC blasting his way through a corridor of baddies before it opens up to a massive space fight happening overhead with a big ground battle happening too, but all in epic detail.
I really hope they give us unexpected gameplay changeups like that. I hope they take some risks with campaign scenarios .what about space combat like in 4 or reach?
I really hope they give us unexpected gameplay changeups like that. I hope they take some risks with campaign scenarios .
I'm optimistic because in addition to have so many years to work on it, as well as a huuuge budget, they've really got some great characters set up to be something special. I'm ready to fight Atriox.
pull a brutal legend and add rts elements?
atriox seems like the perfect choice for a baddie but not for infinite, maybe he can come out near the end and ruin cortanas plans opening up some portal sending the three into a new alternate universe and time where it could all start new
That went over my head.Its rumored to have "something in common with God of War" and Klobrille said this