I think you're on to something. I want my console to give me a friggin blow job!! Make it happen Microsoft!!
The nextgen feel.
I think you're on to something. I want my console to give me a friggin blow job!! Make it happen Microsoft!!
The nextgen feel.
I agree with that. It feels like the demo was farted out. I've read before that E3 demos are a pain because you have to carve out a peice and take away dev resources to button it up. Maybe they didn't want to spend too much time on it.
Any way you slice it, they should have at least shown one big moment to get the people hooked. I wonder if they were planning on showing it differently and when the first MS showcase got lambasted for not showing gameplay they thought that would be the way to go.
It's also possible there is a lot to spoil, so they dont want to ruin anything.
Regardless, they should certainly know better for sure..
They are. I've tried to explain this to the forum from a contractor who's been making assets for 2 decades. Unfortunately the explanation turns into "damage control" because this forum has become more obsessed with winning plastic wars debates than actually discussing anything with nuance.
Vertical slices don't represent the game as it is. Most vertical slices are duct taped together on machines with higher specs than the consoles. They do this to show their target knowing that when its on the actual hardware, it will be more optimized. The actual games look like s*** until the final 6 weeks prior to going Gold. What we saw was in fact confirmed to be a vertical slice put together by a separate team on a non final dev kit.
The most troubling thing about the demo from a devs standpoint was that it was shown like that at all. He said if they didn't have the bandwidth to put more resources into their most important demo, then how far behind are they? I think we got some of our answer this week.
I already included articles confirming that God of War looked like s*** according to Yoshida 6 months before release despite showing an incredibly polished vertical slice the year before.
Ironically if 343 knew they were going to aim for late 2021 for final release, they likely would've been able to dedicate more resources to the vertical slice and show it better.
Bottom line is that while we've now got confirmation that the game is lagging behind, we don't know what the final version will look like. A couple devs have mentioned that the 2018 engine demo is the target and those assets exist. It's just a matter of whether they can get it to run on Series X looking like that.
They could have just had a trailer
Halos character models always looked lol imo
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No you didn't.
You are a turd. What excuses? I said it’s good that it was delayed and that the game didn’t look finished in some areas.
Just stop being a turd ok?
Sorry, but it is correctly stated “It’s not my fault Halo did not impress.”
Unimpressed is an adjective, not a verb.
I guess I missed your impressions.
Take the LExactly.
I made the poinet 343 had plenty of time and there was no excuse for it's delay. It's my fault you half quote and cherry pick sentences.
Good for you.
Yup
Exactly.
I made the poinet 343 had plenty of time and there was no excuse for it's delay. It's my fault you half quote and cherry pick sentences.
Good for you.
Yup
This.Sorry, but it is correctly stated “It’s not my fault Halo did not impress.”
Unimpressed is an adjective, not a verb.
I thought it looked fun, but it wasn't what MS needs to launch a new console and convince people to upgrade.Halo Infinite actual gameplay looked awesome.
Halo Infinite actual gameplay looked awesome.
I was just watching a Flight Simulator vid and thinking the same thing. The lighting in that game sells the whole package, IMO.I will agree with this. What 343 needs to do is get the guy who did the lighting for Microsoft Flight Simulator 2020 and have him work his magic.
The physics of that Warthog looked pretty good.Halo Infinite actual gameplay looked awesome.
Pretty far? How about they are 2 different products.Good summary of everything without diving into hyperbole and overreaction. I will say that looking back at that 2018 announcement, we are pretty far from that from what I've seen.
Pretty far? How about they are 2 different products.
Agreed, where was the grass swaying in the wind in the gameplay demo?!
Pretty far? How about they are 2 different products.