Official Thread Pillow Fight that nobody wins with MOAR Jackie Chan and guys comfortable with STRETCHING their sexuality!

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Cage counts, so does DiCarlo. It's also a fact that PS5 is the only console showing any ML capability right now with Miles new update that released a couple days ago. Pretty interesting since it was Xbox which is supposed to have the ML advantage. At least now we know that the PS5 can do ML as well.
Spider Man MM looks better than any non PS5 game.
 

The PS5 is great — but I can’t stop playing my Xbox Series X​



"The PS5 and the Xbox Series X have both been out for six months, and times have changed since November. After our initial PS5 review, I continued to play the system for a solid month — even though I liked the Xbox Series X better overall. I wondered when the pendulum would swing the other way, though, and I’d find myself immersed in Microsoft’s comprehensive ecosystem.

The answer, as it turned out, was “one month later.” Ever since late December, I’ve been absolutely glued to the Xbox Series X, letting my PS5 gather dust as I wait for the next big exclusive title. To be crystal clear, I like both systems. But at the moment, it’s much easier to find games to play on the Xbox Series X. The reason why is simple: Xbox Game Pass."
 


Mortal Shell Enhanced Edition frame rate test showing the framerate/fps on PS5 after patch 1.000.004.
Analysis: http://bit.ly/VGTechSubscribe
The only resolution found on PS5 on version 1.000.004 was 3200x1800.
The UI is rendered at 3840x2160.

Average fps is now 56.07 fps instead of 59.96fps.

Wonder why no DRS like the XSX, hmm.

1617460416091.png
 


Mortal Shell Enhanced Edition frame rate test showing the framerate/fps on PS5 after patch 1.000.004.
Analysis: http://bit.ly/VGTechSubscribe
The only resolution found on PS5 on version 1.000.004 was 3200x1800.
The UI is rendered at 3840x2160.

Average fps is now 56.07 fps instead of 59.96fps.

Wonder why no DRS like the XSX, hmm.

View attachment 5298

Ponder Denzel Washington GIF by Entertainment Tonight
 


Mortal Shell Enhanced Edition frame rate test showing the framerate/fps on PS5 after patch 1.000.004.
Analysis: http://bit.ly/VGTechSubscribe
The only resolution found on PS5 on version 1.000.004 was 3200x1800.
The UI is rendered at 3840x2160.

Average fps is now 56.07 fps instead of 59.96fps.

Wonder why no DRS like the XSX, hmm.

View attachment 5298

PC devs don't know how to use the custom power of PS5.
 
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Xbox Series X is more suited to machine learning than PS5 says David Cage​

5 months ago

Xbox Series X may have one additional advantage over Sony’s PlayStation 5 console: machine learning.

In an interview with WCCFTech, Quantic Dreams CEO David Cage revealed that the design of Microsoft’s Xbox Series X gives it the advantage in machine learning compared to the PlayStation 5.

Cage revealed that while the slightly better CPU and beefier GPU of the Xbox Series X gives Microsoft a slight edge over PS5, it’s really the machine learning capabilities of the Xbox console that may help it succeed against PlayStation’s faster SSD.

“The shader cores of the Xbox are also more suitable to machine learning, which could be an advantage if Microsoft succeeds in implementing an equivalent to Nvidia’s DLSS,” Cage explained.

However, the PlayStation-focused developer also explained that Sony has consistently punched up to deliver great looking games on not-so-powerful hardware in the past.

“I think that the pure analysis of the hardware shows an advantage for Microsoft, but experience tells us that hardware is only part of the equation: Sony showed in the past that their consoles could deliver the best-looking games because their architecture and software were usually very consistent and efficient.”

In a previous interview, Cage explained that he believes the split nature of Xbox Series X and Xbox Series S is confusing for consumers and developers.
Must be another one of those xbotz.
 
I see some misunderstanding regarding hardware accelerated ML. ML is so many damned things. There are lots of different ML models that developers can run. Real time ML was used on the Xbox One X for the backwards compatibility enhancements. Of course the PS5 can do them. It's not less capable than the One X. ML models are just code that are predictive in nature and get trained to provide better results over time. I run ML models in data and analytics on basic laptops. Some models are more intensive than others depending on how big the data set is and how complex the calculations are. The hardware accelerated ML buzzword just refers to some efficiencies when running these models. Using ML comes at a cost. For example, using ML upscaling isn't going to be the right solution on all hardware in all circumstances because sometimes the cost of resources isn't worth the benefit. Speculation based on leaked documentation is that Microsoft prioritized hardware accelerated ML with Series X because it will benefit them for enterprise use (beyond just gaming) with these Series APUs sitting in Azure. Don't you all remember the Resetera leaked docs over a year ago that had some claiming PS5 was going to be better for gaming because Microsoft's hardware solution was focused on things outside of gaming. Ironically that was for ML efficiencies. It's why many people now believe they waited for a more advanced version RDNA2.

So one developer showing you one of their uses for it doesn't mean much in terms of hardware comparisons. Both next gen systems are capable. The claim to fame with how Microsoft has tried positioning it is that there is significantly reduced cost when using hardware accelerated ML on the Series X. We've seen it's use for auto HDR and double frame rates on old games without touching the old code. Haven't seen it's use for next gen games yet because the they aren't ready yet. Takes time to train new models.
 

View attachment 5302


Pretty much on par with what is generally predicted. Only the PS5 exclusives will be taking full advantage of the custom SSD. I'm excited to see what they can do with it.
 
Special console sauce confirmed, low level API etc.

A PC spec-ed similar to the X1X plays Cyberpunk at almost 50% of the FPS.

1617629246728.png
 

The PS5 is great — but I can’t stop playing my Xbox Series X​



"The PS5 and the Xbox Series X have both been out for six months, and times have changed since November. After our initial PS5 review, I continued to play the system for a solid month — even though I liked the Xbox Series X better overall. I wondered when the pendulum would swing the other way, though, and I’d find myself immersed in Microsoft’s comprehensive ecosystem.

The answer, as it turned out, was “one month later.” Ever since late December, I’ve been absolutely glued to the Xbox Series X, letting my PS5 gather dust as I wait for the next big exclusive title. To be crystal clear, I like both systems. But at the moment, it’s much easier to find games to play on the Xbox Series X. The reason why is simple: Xbox Game Pass."


This author has a different view from the same website.
 
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I agree because of the Series S. That guy there seems to basing it more on game pass but that has more hardcore appeal
Game Pass is going to gain a lot of casual appeal. You always start with the hardcore. Fortnite and COD started with the hardcore. What you're seeing with the sports games is the start of that. A large part of the casual gamer market is just regular consumers who don't take a lot of risks with their money. Netflix was once an enthusiast service and people didn't understand why casual viewers would ever subscribe to something when they already had cable and that audience clearly wasn't willing to buy DVDs, etc. You'll see the same here. Subscriptions blur that line...or I guess you could say they make enthusiasts out of casuals. Hardware is now bundled with Game Pass. It's $25 a month for console, games, online, and streaming all packaged together. It's an easy bite for mainstream.
 
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Ok, so I just read how Sony has secured Avengers for its PS Now service. On the one hand it showing that Sony is not standing still and letting MSFT run away with success without a fight. But ummmmm, I feel like Avengers is not the game to bring people over to their service. Its a nice try, but they need to try harder and secure better games. I also read that PS Now has about 2 million subs in comparison to GamePass' over 18 million. This is a huge gap in subs especially when you consider that PS Now made its debut in 2014. Sony.......you need to step it up and get more aggressive otherwise risk losing the large market share enjoyed for so long. We need Sony to step it up to keep MSFT improving/humble otherwise they risk getting too arrogant like they were after the success of the 360.
 
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Ok, so I just read how Sony has secured Avengers for its PS Now service. On the one hand it showing that Sony is not standing still and letting MSFT run away with success without a fight. But ummmmm, I feel like Avengers is not the game to bring people over to their service. Its a nice try, but they need to try harder and secure better games.
And it's not the PS5 version.
 
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