Please, anything other than forknife. I have only barely played Metro Last Light, and never played 2033, but Exodus is looking great and may end up being my first real introduction to the series. I like the level of weapon customization it has, and I love games where you have the option of going stealth or not. Looking forward to checking it out.Can we talk about Metro?
When someone passive aggressively trolls an entire forum for a year about the game as the greatest game of all-time, in every thread, it gets annoying. If the post was like yours above, nobody would have cared.I honestly don't get the Fortnite hate on this forum. It's a really good game.
But in regards to the Epic store, I'm fine with it if it works as intended. But if it's anything like the MS store for PC then count me out. I had to download Gears 4 from the MS store 4 times before it would work.
I watched the bubbling. Impressions are twofold. On the one hand, the withdrawal from the stim is ambiguous, so no one has done so sharply (as far as I can tell). This is new, which could cause rejection. Yes, and such a move pulls the need to install an epic launcher, which could cause some inconvenience to the players, and therefore cause discontent.
On the other hand, the reaction of a certain category of players (onli torrents and all that) is hardly adequate. It seems that people did not want to play, just waited for a reason to pour out their bile. That is, it turns out that we (the developers) for years have been hard and painful, with losses, trying to do something special, but a certain category of players believes that our work is not worth even a couple of minutes to install the launcher. Naturally, it is their life and their right, but then what do they care about the Metro? Obviously, it is not interesting to them. I can only say that they were not our players either, they are not interested in our work, which means that, for example, the opinion of such people is not interesting for me either. What is the point for me personally (and not only) to listen to their opinion?
But! Consider the situation deeper. Someone says that they say they crap Exodus and the previous games in the series, it will make the world better, they will put greedy developers in their place. To this I can answer that in a pinch, if at all all the PC players announce a boycott of the Metro, then the next metro, if it does, is definitely not on the PC. Better or worse, decide for yourself. I personally feel sorry for the loyal fans, yes. But my assessment of the work done personally by me and my friends and colleagues will not change this. I firmly know that almost everyone who pours this dirt on the net is also incapable of a bit of what we have done and hopefully do more. And that means they have no idea what they are talking about.
And further. Despite the fact that during the development I went through each level of each game, hell knows how many times, it is interesting for me to play Metro. I went through the previous parts completely and more than once, and now I am going to go through the whole PC version, to which we make the final touches. For me, this is already a tradition, I always re-pass the game completely before release. Allows you to evaluate the work done. What is it for me? I remember the words of the Prof, which I have heard more than once, both from myself and on the Internet - the game must be made for myself, so that you like it first. And only schA begin to understand this fully - no clever man can shake me about the value of the work that we have done. And there will always be disgruntled.
"In an announcement posted late Friday, Valve said that it would lower its usual 30 percent take to 25 percent for any game's earnings beyond $10 million (including "game packages, DLC, in-game sales, and Community Marketplace game fees"). The platform fee reduces further to 20 percent for earnings that surpass $50 million."
So basically, your game sells well, you pay less. Your game sells very well, you pay even less. No idea if there's another tier above that but there you go.
You are now debating whether or not an 8% difference is worth trading in visibility and platform preference over.
For reference, it would take 833.334 copies sold to reach 50m priced @60 USD. That's complete base price, without 30% subtracted. With would make that number 1.190.477 copies sold. Something very reasonable and likely to happen if your game has enough following and interest.
Funny, but that was just one annoyed dev that said that. There was an official response that basically said that its bulls***. It was actually a great response that respected both the upset employee and the fans, honestly. I like when companies don't throw their people under the bus.
How long is this game...? anything under 15 hours is a rent or wait for a price drop for me...if its like 25/30 hours,day Friday.
Looks very fun. I am sticking to my guns though. I will purchase it when it is on STEAM. I can wait a year.