https://m.windowscentral.com/xbox-game-streaming
Microsoft's Xbox 'XCloud' game-streaming service: Everything we know
1 Aug 2018
Microsoft is working on an ambitious new
Xbox game streaming service, backed by the power of its cloud technologies. Although firm details on the project are limited, we already have an idea of what this Netflix-style service could offer. Here we break down everything we know so far from announcements and various accompanying leaks.
Xbox Scarlett: Everything we know about Microsoft's next gaming console
Building a new generation of cloud gaming
At
E3 2018, Microsoft wrapped up its annual press conference with a tease of products to come. Alongside the first mention of the next Xbox consoles, Xbox head and Microsoft's Executive Vice President of Gaming, Phil Spencer
touched on its plans to debut "console-quality games streaming" in the years ahead. Microsoft engineers are already building the backbone of the upcoming cloud service, with the aim of delivering high-quality gaming "everywhere you want to play."
Work on the mysterious streaming service has been underway for some time, with initial prototypes
dating back to 2013. An internal demonstration saw
Halo 4 running on
Windows Phone and PC, with the Xbox 360 game running solely in the cloud. Microsoft reportedly reduced latency to just 45 milliseconds on a Lumia 520 handset, showcasing its flexibility for low-end hardware. Reflecting on the technology,
Spencer later admitted the service was too costly for the time, with recent progress on Microsoft Azure "changing the economics and quality level."
Related: How Xbox 'Scarlett' and 'XCloud' game streaming aim to expand Microsoft's reach
Microsoft drastically
scaled its cloud gaming efforts over the following five years, appointing Xbox veteran, Kareem Choudhry, as the head of its new Gaming Cloud division. The newly-assembled team has been tasked with building gaming technologies for Microsoft Azure while supporting major partners like Ubisoft, PUBG Corp., and Tencent. This same team is building the streaming service, with
job listings already surfacing for the project.
We hear that Microsoft is
now looking to merge four custom Xbox consoles stripped-down into modular server blades for its newly-proposed solution. These cloud systems are expected to first launch for developers to build games for the service, ahead of the later public release. This is a similar implementation to Sony's PlayStation Now, which also leverages specialist variants of its consoles.
The power of XCloud is promising
Microsoft is no stranger to streaming, with several recent instances of low latency broadcasting for games. Familiar to most, the Xbox One already features
game streaming to Windows 10 over local networks, although this doesn't account for the complexities of the internet. Microsoft's recent investments in
Mixer are also notable, with working examples of
low-latency video streaming online and
shared controller inputs.
Several reports now indicate that Microsoft plans to approach game streaming
with a new hybridized solution, delivering a blend of both local and cloud-based processing. The system would see latency-sensitive aspects of a game handled locally, such as inputs and collision, while other parts, such as graphics-intensive outputs, would be backed by the cloud.
Various rival services have attempted and failed to gain traction over the years, with major flaws still present in current technologies. Most services stream raw video data and controller inputs over the internet, which causes notable latency even on top-tier networks. Microsoft's rumored solution would prioritize the basics locally, without compromising on graphical fidelity. Although developers would likely need to accommodate for XCloud, this could push the service beyond competitors.
Take your games on-the-go
Microsoft's plans to use game streaming to expand beyond the living room and reach as many gamers as possible. Specific mentions of Xbox, PC, and mobile were made at its E3 2018 showcase, with solutions expected for all three platforms.
The game streaming service is rumored to tie into the release of
"Scarlett" – the upcoming duo of Xbox devices in development. It's unclear what scope of variety we should expect from the Scarlett family, though these will likely be tailored to separate gaming audiences. While a high-end console could draw enthusiasts, a low-cost unit similar to the
canceled "Project Hobart" is expected to go hand-in-hand with streaming. Our sources have told us that early versions of the Scarlett XCloud units might feature fiber-optic internet ports to help developers test and simulate different types of networking environments too.
If a low-cost, lightweight Xbox console hits the market, we could see applications of game streaming for various uses. While such a console could deliver budget gaming with few compromises, PC and mobile support is ideal for gamers on-the-go.
Xbox XCloud game streaming release date
Microsoft is yet to discuss release dates for its game streaming service, though we can firmly say its launch is expected several years away.
In 2017, Phil Spencer estimated the Xbox streaming service will hit the market "in the next three years" setting its release date for 2020, or prior. With indications of a 2020 release for Xbox Scarlett, we could see the service release in tandem with accompanying hardware. If true, more details on game streaming could appear at E3 2019.