https://gamingbolt.com/ps5-and-xbox...up-opportunities-for-visual-fidelity-says-dev
Recently, we sat down for an interview with Luis Correa, founder and creative director at C2 Game Studio, currently working on the upcoming Project Monolith, and when we asked him about his biggest expectation from next gen from the perspective of a developer, he was most intrigued by ray traced rendering.
“Ray traced rendering will open up interesting opportunities for rendering fidelity,” said Correa. “We’ll have to see to what extent the next gen consoles will be able to support it. Will the next God of War use ray traced rendering and set a direction for the industry? Or will it only be used by small experimental games? Only time will tell.”
Recently, we sat down for an interview with Luis Correa, founder and creative director at C2 Game Studio, currently working on the upcoming Project Monolith, and when we asked him about his biggest expectation from next gen from the perspective of a developer, he was most intrigued by ray traced rendering.
“Ray traced rendering will open up interesting opportunities for rendering fidelity,” said Correa. “We’ll have to see to what extent the next gen consoles will be able to support it. Will the next God of War use ray traced rendering and set a direction for the industry? Or will it only be used by small experimental games? Only time will tell.”