Ori and the Blind Forest

This one is my sleeper favorite.

The art is so beautiful. It's just such a gorgeous game (artistically).
 
Looks nice. Reminds me of Child of Light, in a way. Without the RPG elements.
 
This one is my sleeper favorite.

The art is so beautiful. It's just such a gorgeous game (artistically).
so when can we expect the idx games to go full blast on xbox one? im excited to play these new games.
 
I love the art style, it was one of the few that got my attention. The rest was just so... grey.

Sunset Overdrive, DR3 : DLC (that one was hilarious I have to admit), Scalebound, The Witcher and this one... seemed to be the only ones who found out that we moved past monochrome displays and have colour these days.
 
I love the art style, it was one of the few that got my attention. The rest was just so... grey.

Sunset Overdrive, DR3 : DLC (that one was hilarious I have to admit), Scalebound, The Witcher and this one... seemed to be the only ones who found out that we moved past monochrome displays and have colour these days.

To be fair Crackdown and Dragon Age had a lot of color.
 
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The forest of Nibel is dying. After a powerful storm sets a series of devastating events in motion, an unlikely hero must journey to find his courage, and confront a dark nemesis to save his home. ORI AND THE BLIND FOREST tells the tale of a young orphan destined for heroics, through a visually stunning action-platformer crafted by Moon Studios for Xbox One and PC. Featuring hand-painted artwork, meticulously animated character performance, and a fully orchestrated score, ORI AND THE BLIND FOREST explores a deeply emotional story about love and sacrifice, and the hope that exists in us all.

* Battle through intensely challenging gameplay.
* Explore a vast non-linear world and discover its secrets.
* Harvest the light of dangerous enemies to unlock new abilities and upgrade your talents.
* Unravel the mystery of a landscape in peril and bring light to a world in need.

We are currently at E3 at Microsoft’s booth to present a Playable Demo of Ori and the Blind Forest.

We’ll be giving interviews and we can’t wait to hear what the response will be!

Please feel free to leave us some feedback at: feedback@moongamestudios.com. We’d love to hear your thoughts!

This is just a first sneak peak at Ori - We’ll post updates and more information about it in the upcoming weeks.

Stay tuned!

Over the past four years, Moon Studios has been feverishly working on Ori and the Blind Forest.

At Moon Studios, we all grew up playing games like Super Metroid, Zelda: A Link to the Past, etc. and with Ori, we wanted to recapture the magic of these games.

Ori and the Blind Forest is a bit of a genremix – It’s a ‘Metroidvania‘, but with a stronger platforming focus and light RPG elements, all set within an atmospheric world.

Naturally we tried to push 2D gaming forward on all fronts: We tried to make every single screen in Ori look like a painting come to life while making sure that the controls are still pixel-perfect.

We’ve been taking lessons from games like Super Metroid and A Link to the Past in order to really bring back this sensation you had when you played the games Nintendo was building in the early 90s. The level of polish and the execution of design in these games – we feel – was extraordinary. We felt strongly that children and adults today should get that same feeling again. Remember the first time you played Zelda or Metroid when you were a child? We hope that years from now people will also remember the first time they got to play Ori and the Blind Forest.

We also push the story angle really hard. We explored some new ways of telling stories within 2D games and we’ve been heavily influenced by Ghibli/Miyazaki as well as by great animated films of the 90s like The Lion King or The Iron Giant.

Ori is a bit of a coming-of-age story. The player is put into the role of a forest spirit, who – over the course of his journey – has to find out more about his role within the world he’s living in. We tried to create memorable characters in an atmospheric world and to craft a story that players will truly care about!

http://www.oriblindforest.com/#!//
 
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http://www.polygon.com/e3-2014/2014...d-forest-moon-studios-60fps-1080p-xbox-one-pc

Xbox indie Ori and the Blind Forest runs at 1080p and 60fps with no loading screens

ByEmily Geraon Jun 10, 2014 at 5:27p@twitgera

Ori and the Blind Forest, the upcoming Xbox One and Windows PC release from independent game developer Moon Studios, will run at 1080p and 60fps, game director Thomas Mahler told Polygon.

Mahler describes the game, which is the first title to come from the studio, as a coming-of-age tale about a forest spirit on a journey following a loss. According to the developer, the team spent a large portion of its four years of secretive developing honing the gameplay, which he likens to Super Meat Boy and Metroidvania games in terms of how controls are pushed to the limit.

Likewise, the game will feature continual content streaming with no load times throughout its full 10 hours of content.

"Modern games have sort of accepted the idea of loading bars in games, or they'll just try to hide the fact that they have a loading bar," Mahler told us, describing how the studio is working against the current development trends of modern studios which focus more on superficial design rather than core gameplay features.

"With a lot of modern games I get frustrated," he went on. "Especially when you look at old games like Mega Man which have more precise controls than some modern games."

Ori and the Blind Forest also joins Microsoft's growing roster of games that will not implement Kinect despite launching on Xbox One.

The action platformer was revealed yesterday during Microsoft's E3 2014 conference. The game releases simultaneously on both Xbox One and Windows PC later this fall.
 
Looks awesome. More excited for this game than any others coming this year besides maybe the halo collection and nhl 15 lol. I'm assuming won't be a full 60$?
 
To be fair Crackdown and Dragon Age had a lot of color.
Crackdown, maybe. But the Dragon age trailer they showed looked bland and boring. Far to much action and not enough RPG. I mean, sure a Qunari.. but they now look like humans with Horns. The closest to something that isn't human looking is the "dwarf" and they usually are just shorter humans and weren't even in this trailer. Compared to the Witcher, Dragon Age looked dull and uninspiring, which is sad as I really enjoyed the very first one and hope they can rekindle that feel with this one.

But it's just a trailer, doesn't say a lot about the end product :p.
 
Love it. I love how the [HASHTAG]#xbox[/HASHTAG] is hitting on all cylinders with multiple genre's. It's nice to see it being a diverse console right out of the gates. The art design in this game just looks so relaxing and perfect.