Possible first AC IV footage

The alpha dev kits = PC's. That's also not what Ketto said. He said it was the PC version. Not that it was the X1 version being played on an alpha dev kit PC.

lol Astrograd's spin. What difference does it make? It's being played on a PC, thus a PC version of X1 version being played blah blah, if you want to put it that way. There is nothing incorrect about what @Ketto posted. You are a laugh riot.
 
Well that sure is cute. That's been the assertion from the Sony camp since January. All the sudden the predominant argument/assertion/assumption made this year has conveniently evaporated. *poof*

Like I said, the backpedalling is amusing to watch. All the sudden multiplats don't count, and soon we will be hearing excuses for why the exclusives don't count either.



Soldier, if you mean you want current gen vs next gen comparisons, both of their making of vids have talked about the differences. Have you...ya know...watched them? If you mean differences between PS4/X1 versions there's no rational reason to believe any exist. We have footage of each version, direct feed, and nothing seems to look any different.

What has been the assertion?
 
I was hoping for a change with this new forum, but I'm finding myself having to add the same people to the ignore list again.

Forum software may change, but people usually don't. There will always be people who get on your nerves, just like in any large group. At least the "ignore" function works better here than it did at TXB.
 
lol Astrograd's spin. What difference does it make?

How is it "spin" to correct the claim that the footage was actually from the PC version? It's not. Suggesting it is ia misleading. It may be running on a PC spec'd to consoles as a dev kit (which is common for launch games with PC sku's). That is NOT the same thing as claiming it's "the PC version".

It's being played on a PC, thus a PC version of X1 version being played blah blah, if you want to put it that way. There is nothing incorrect about what @Ketto posted. You are a laugh riot.

It's completely incorrect. The PC version is not the same thing as the console versions. You Sony fans sure are upset over simple facts. If ya don't want to read facts add me to your ignore list big guy.
 
It very well could be the PC version, it's not like you can prove it isn't or he can prove it is so we probably shouldn't spend a lot of time on it.

The fact there are X1 button prompts proves it's not "the PC version" because that sku doesn't have X1 controller compatibility (until 2014 at least). So no, it's not "the PC version". A console version running on a PC dev environment is not at all the same thing as being "the PC version".

We saw clearly that BF4 at E3 was being played on PC's...

The multiplayer was, not the SP demo at MS's presser. That was running on alpha dev kits (which are PC's). The big multiplayer match at EA's E3 presser wasn't done on PC's spec'd to X1. They ran with 7990's iirc.

We have no idea if what was used at the COD event were PC's using controllers or alpha dev kits, to my knowledge it was never said by Activision to be the X1 version of the game either.

Alpha dev kits for both new consoles are/were PC's. Lots of devs still use them for demo purposes as their launch games are ported from the PC version so they take a stable build from there and run with it instead of moving the build to the updated dev kits. 3rd parties don't like giving up their updated dev kits that their progress depends on just to show off the game at trade shows. They use PC's built to spec for that sort of thing.

Somehow ppl here (suddenly) don't know the difference between "the PC version of a game" and a console game running on alpha dev kits which happen to be console-spec'd PC's. Ppl sure love to be ignorant when it's convenient.
 
Lol and despite all that you've posted, the games are still running on PCs. :grin::hehe:
 
The fact there are X1 button prompts proves it's not "the PC version" because that sku doesn't have X1 controller compatibility (until 2014 at least). So no, it's not "the PC version". A console version running on a PC dev environment is not at all the same thing as being "the PC version".



The multiplayer was, not the SP demo at MS's presser. That was running on alpha dev kits (which are PC's). The big multiplayer match at EA's E3 presser wasn't done on PC's spec'd to X1. They ran with 7990's iirc.



Alpha dev kits for both new consoles are/were PC's. Lots of devs still use them for demo purposes as their launch games are ported from the PC version so they take a stable build from there and run with it instead of moving the build to the updated dev kits. 3rd parties don't like giving up their updated dev kits that their progress depends on just to show off the game at trade shows. They use PC's built to spec for that sort of thing.

Somehow ppl here (suddenly) don't know the difference between "the PC version of a game" and a console game running on alpha dev kits which happen to be console-spec'd PC's. Ppl sure love to be ignorant when it's convenient.

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Lol and despite all that you've posted, the games are still running on PCs. :grin::hehe:

1) We don't know that. That's as assumption without any actual evidence for it. KB prompts in some parts don't reflect that as a necessity at all given how games are ported from PC to consoles with PC UI assets intact all the way up until release many times. It may be true though. Doesn't support Ketto's claim at all either way though.

2) It still doesn't magically make that build "the PC version". The entire point of trying to downplay footage like this is to argue that X1 doesn't really look that good and isn't really capable of keeping par with the PS4 version. The justification is to then argue it's really "the PC version" as if Ubisoft and MS are trying to fake the footage as being representative of the X1's capabilities when really the X1 version won't look nearly as good. The whole argument is premised on the idea that the PC version is NOT the representative of the X1 version, yet when pressed on it ppl are eager to conflate the two when it's convenient for dismissing the purported X1 footage.

3) Nobody has ever claimed that the KZ footage from February was "the PC version" just because it also ran on alpha kit PC's. This is a conflation of totally different versions of the game and it's entirely one sided. It's r******d as it is transparent.
 
I think the general sentiment among pretty much everyone was a digial foundry type advantage. Something along the lines of PS3/XBox360.
Maybe here and other rational places :) but during E3 all the crazies came out with their craziness lol, although some of them haven't gone away yet and still post on facebook, youtube, gamespot etc.
 
...which means absolutely nothing.

But it does, you're telling me that Ubisoft makes sure not to remove the mouse cursor from all their PS4 playthrough, when the touch pad will most likely use mouse drivers anyways. But for some reason totally forgot to remove the mouse cursor from the XBO version...okay.

Which isn't the same thing as running "the PC version" of the game.

Other than the fact it was the PC version, there's much more evidence to support it was the PC version more so than it wasn't especially when one realizes the consoles versions are merely ports from the PC version and it's much simpler to...well just demonstrate the PC version...which just so happens to be what DICE ALWAYS DOES lol. Unless you put forward the suggestion that BF4 has been downgraded from the initial reveal since we know for sure the XBO/PS4 version won't be 1080p.

No, my point was that they aren't showing footage from the PC version of the game as you had claimed. They didn't toss in button prompts that won't be used in the retail build for the PC version just for s***s and grins.

You mean the button prompts that are the 360 controller? Sure they would.

Running on a dev kit is not the same thing as running "the PC version".

It is when the PC version is the lead version per Ubisoft's own statements and they're simply porting 5 platforms. Unless you put forth the argument that they're totally porting from PC to PS4 but XBO is getting it's own version.

No. The face button prompts are for the X1 version which has colored letters only.

He says as he conveniently ignores that the dpad prompt is clearly from the 360 controller, as the XBO's controller dpad is unarguably and completely different; thus it's prompt symbol should reflect such a significant change just as the would have; I doubt Ubitsoft would miss such a glaring point.

The fact there are X1 button prompts proves it's not "the PC version" because that sku doesn't have X1 controller compatibility (until 2014 at least). So no, it's not "the PC version". A console version running on a PC dev environment is not at all the same thing as being "the PC version".

Yet again the argument of the controller not working on PC is solely in regards to the consumer space. If the controller didn't work on PCs then they wouldn't work on devkit since you know...they still run in a Windows 8 environment and thus would need controller drivers for testing and use. Derp

The multiplayer was, not the SP demo at MS's presser. That was running on alpha dev kits (which are PC's). The big multiplayer match at EA's E3 presser wasn't done on PC's spec'd to X1. They ran with 7990's iirc.

So you're saying that the multiplayer match at E3, where people were using XBO controllers that you literally just stated in the quote above don't work on PC because...were playing it not on devkits but actual PCs with XBO controllers? Or at PAX when people were playing BF4 mutliplayer on XBO...then we found out it was the PC version that somehow magically had these incompatible XBO controllers hooked up? lol

Alpha dev kits for both new consoles are/were PC's. Lots of devs still use them for demo purposes as their launch games are ported from the PC version so they take a stable build from there and run with it instead of moving the build to the updated dev kits. 3rd parties don't like giving up their updated dev kits that their progress depends on just to show off the game at trade shows. They use PC's built to spec for that sort of thing.

Somehow ppl here (suddenly) don't know the difference between "the PC version of a game" and a console game running on alpha dev kits which happen to be console-spec'd PC's. Ppl sure love to be ignorant when it's convenient.

We're no longer on alpha kits here bucko, they have final XBO devkits aka retail kits so they wouldn't even be running this on a PC if it was the XBO version. Thus the idea that they totally on some old alpha kits (PCs) to demonstrate the XB1 version, but haven't gotten around to removing the mouse cursor and the 360 dpad from their "XBO footage" is such a weak argument. So either the PS4 version is so much farther along to the point they can run it on final devkits and thus no need for the PC and as a result mouse cursors and that the XBO version is so far behind that they're still on alpha kits using 360 controllers because they can't use XBO controllers on PC due to incompatibility. Or it's the PC version.

They have been showing off PC games using X1 controllers for a while haven't they? at the COD Ghosts MP unveiling where the press got to play it they all said it was being played on PC's using X1 controllers, not X1 dev kits.

Well Astro would tell you that's impossible because XBO controller support for consumers isn't expected till 2014 so until then XBO controller are incompatible and developers totally wouldn't have access to said drivers because...well like I said consumers won't get XBO controller support on PC till 2014! At the very same time he'll tell you that it's running on PC devkits (that still run on Windows and thus would still need drivers for the controller). He would also tell you (and he did) that BF4's multiplayer reveal at E3 was the PC version, but he totally can't explain how they played it using XBO controllers, because they're incompatible with PC until 2014...nor can he explain how they used XBO controllers at the PAX multiplayer hands on that was running on PC.

So clearly the only logical explanation that doesn't end with him being wrong is that obviously DICE and other developers traveled into the future grabbed the XBO controller drivers and then came back to their present time (there's a movie in here somewhere!).

Then he invented some strawman argument that the reason people think it's the PC version isn't because of the evidence in front of them, no it's because they want to push some narrative.
 
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Astro is going to smash his head into his desk for this. It's going to take him awhile to come up with a response that doesn't make him look ignorant. His "rightness", no matter how certain he is of it, is nothing more than a reflection of his beliefs and ego trip rather than a reflection of observable facts.