Project Scarlet (next Xbox)

JinCA

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It makes perfect sense for 1080p.
I wouldn't think so if it's supposed to be doing something that would look next gen other than res, hell there are fighting games now that only go to 1080p on the Pro. I would think the very least should be 6TF so they could do improved graphics at 1080p.
 

eVo7

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I wouldn't think so if it's supposed to be doing something that would look next gen other than res, hell there are fighting games now that only go to 1080p on the Pro. I would think the very least should be 6TF so they could do improved graphics at 1080p.
Those games are CPU limited.
 

JinCA

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The Anaconda is going to be pushing 4 x the pixels with only 3 x the GPU power. 4 + tf will be fine for 1080p
We'll see, if you really want them to push graphical upgrades I think you'll need a GPU that's a bit more powerful than a 4TF machine even at 1080p.
 

Rollins

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Jason Schreier, gaming journalist from kotaku and well know industry insider with official sources, said the following in the next gen consoles thread on resetera forum.

1553727554366.jpeg
 

Rollins

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So after that , I wonder if there is some reality to this rumor from before?

 

Rollins

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Didn’t know where to put this but I think this is what we can expect from next-gen?

 

Razzel

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So after that , I wonder if there is some reality to this rumor from before?

I’d like to say I’m gonna wait for a mid gen upgrade but if it’s completely BC then I’m probably too weak lol.
 

JinCA

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So after that , I wonder if there is some reality to this rumor from before?

I'm sure the CPU/GPU are close to true but I still don't believe an SSD, especially that type which is more expensive will make it into a console unless MS is willing to take a big loss up front again.
 

Frozpot

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I'm sure the CPU/GPU are close to true but I still don't believe an SSD, especially that type which is more expensive will make it into a console unless MS is willing to take a big loss up front again.
They could just do a small one for immediate game stuff and a regular HD for everything else?
 

JinCA

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They could just do a small one for immediate game stuff and a regular HD for everything else?
The rumor has them doing a large one which just seems insane when it comes to cost and I don't know how much of a benefit you'd really see.
 

JinCA

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They could just do a small one for immediate game stuff and a regular HD for everything else?
Sorry to quote a second time but wouldn't they need at least a 250GB SSD? those are currently around $80 plus which is about twice the price of the HDD in the One X. If they had to add that AND another large HDD for storage that just seems like a ton of money for something that's probably better spent on more memory or something.
 

eVo7

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I'm sure the CPU/GPU are close to true but I still don't believe an SSD, especially that type which is more expensive will make it into a console unless MS is willing to take a big loss up front again.
NVM SSD I highly doubt for price cost and the real main reason:

Heat.

NVM ssd's get extremely hot and are notorious for running hot and seeing performance dips, to the point where a lot of MB manufacturers offer heat sinks in their nicer models.
 

JinCA

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NVM SSD I highly doubt for price cost and the real main reason:

Heat.

NVM ssd's get extremely hot and are notorious for running hot and seeing performance dips, to the point where a lot of MB manufacturers offer heat sinks in their nicer models.
That's another strike against it than. I just don't see the point, I don't know what benefit we'd really see. I have an external SSD hooked up to my Pro and while it offers a little bit of extra speed it's not something I'd want to go into a console of it meant sacrificing storage space or making them put so much money in that one area that things like RAM and other vital things end up having to be scaled back because of it.
 

hrudey

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$499 with raytracing and a 1TB SSD?
According to MisterXMedia, it's actually mechanically a 128GB SSD, but MS has one-upped Sony's half-floating point number trick by writing hex to disk rather than binary, so it's storing 16 times as much data, making it effectively 2TB (and that's before the second, dedicated, DSSD).
 

Hedon

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According to MisterXMedia, it's actually mechanically a 128GB SSD, but MS has one-upped Sony's half-floating point number trick by writing hex to disk rather than binary, so it's storing 16 times as much data, making it effectively 2TB (and that's before the second, dedicated, DSSD).
I hope you are being sarcastic...
 

Nervusbreakdown

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MisterXMedia is just full of it. He made things bad for xbox with his nonsense.
 

hrudey

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I hope you are being sarcastic...
Yes, that was sarcasm. The actual scoop is that every one of the premium machines will have 5 TB of SSD space in the cloud.
 

Frozpot

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48 GB of GDDR6 RAM? 4TB SSD?

HAHAHAHAHA!
Seriously though, if true, dev kitsch are always going to be much more powerful for dev purposes...
 

Hedon

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48 GB of GDDR6 RAM? 4TB SSD?

HAHAHAHAHA!
Seriously though, if true, dev kitsch are always going to be much more powerful for dev purposes...
Like double right?
 

Rollins

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https://www.windowscentral.com/xbox-scarlett?amp&__twitter_impression=true

Xbox 'Scarlett,' 'Anaconda' and 'Lockhart:' Everything (we think) we know
Jez Corden5 Apr 2019

Microsoft is building up to take next-gen head-on with its Xbox platform, which has notoriously been on the back foot against PlayStation throughout the current generation. Microsoft has been on a studio shopping spree as of late, vastly expanding its portfolio of exclusive content it hopes will entice gamers onto the Xbox ecosystem. Microsoft is also exploring lowering the barrier to entry by spreading across to mobile devices, via Project xCloud game streaming, as well as offering Netflix-like all-you-can-eat gaming via Xbox Game Pass. What do their current hardware plans look like, though?
Here's a round-up of the latest rumors we've been working with at the moment. As always, take it with a pinch of salt as plans can and do change, but one thing's for sure, Microsoft is going to hit next-gen with a fighting attitude.

Xbox One S 'All-Digital Edition'


As first reported by Brad Sams @ Thurrott, Microsoft is building a disc-less Xbox One console set to launch by spring 2019 if all things go to plan. We've also heard that Microsoft will look to announce the console in mid April, with an early May 2019 launch. The new console will be labelled the "All-Digital Edition," which should be identical in shape and size to the Xbox One S, simply with the disc-drive removed. Reducing the size further would have required new factory assembly systems, defeating the efforts to reduce costs on the Xbox One S.
If you were concerned about whether or not this indicates a new trend for Microsoft, fear not, we've heard from multiple sources that the "Scarlett" family next-gen consoles will still have disc drives, at least as an option. The success of the disc-less SKU might influence whether or not Microsoft moves ahead with providing a separate, cheaper disc-less SKU for the Scarlett next-gen devices. We'll have to wait and see.
A look at the Xbox One S "All-Digital Edition" box art
Xbox "Anaconda," Xbox "Lockhart"
According to our sources, there are two consoles currently being prepped, aiming for a 2020 holiday debut — a cheaper "S"-style console, to succeed the Xbox One S, and a more beastly "X"-style console, to succeed the Xbox One X. The codename for the "S 2" seems to be "Lockhart," and the codename for the "X 2" seems to be "Anaconda," which may also be serving as a dev kit.
The next-gen Lockhart console will be the affordable SKU, providing the next-gen Xbox experience in a package potentially around as powerful as the current Xbox One X hardware wise, with refinements under the hood. The Anaconda console will be more powerful and more expensive, providing a cutting-edge console gaming experience. We've also heard Microsoft is exploring technology to dramatically reduce loading times, potentially including SSD storage in the package.
How powerful will the next-gen Xbox consoles be?
Hard information on how powerful each new console will be has been relatively hard to lock down, suffice to say that both systems should provide a better experience than the current most powerful Xbox, the Xbox One X. It has been suggested that while Lockhart might not beat the X on raw power, it might make up for it with a more advanced OS and superior CPU. Anaconda however, is a different story.
Google touted the power of its cloud-based Stadia platform as being more powerful than both the PS4 Pro and Xbox One X, hitting around 10.7 teraflops. Leading game journalist Jason Schreier commented on Resetera that both Sony and Microsoft are aiming higher than 10.7 TF for its next-gen consoles.
"The only thing to know for sure is that both Sony and Microsoft are aiming higher than that "10.7 teraflops" number that Google threw out last week. (And, as has been reported, Microsoft's got a few things in the works."​
Long story short, you can expect some exceptionally powerful consoles when next-gen kicks off, most likely in 2020.
GameCore
We've been reporting on Microsoft's efforts surrounding Windows Core OS for a while now, and it does appear that there's a gaming angle to the puzzle. We've heard from multiple places that the next-gen Xbox consoles will be fully compatible with everything on your current Xbox One consoles, including your OG Xbox and Xbox 360 library via backward compatibility. We've also heard that Microsoft is working on a new platform for games dubbed "GameCore," as part of Windows Core OS, which the Scarlett family will support when it's ready. It extends the work Redmond has been doing on UWP.
GameCore should make it easier for developers to build games that function not only on Xbox "Scarlett" consoles but also Windows 10 PCs, further reducing the amount of work studios need to do to get games running across both platforms.
Handheld angle

Project xCloud is designed to allow you to play your Xbox console games on anydevice using input methods of your choice, whether it's a connected Xbox Bluetooth controller on an Android phone or via touch. That said, playing shooters via touch just feels clunky and awkward most of the time, and most phone controller mounts are tacky and cheap because there simply hasn't been much of a demand for them. Microsoft seems to be aware.
We've heard that Microsoft has been working with accessory vendors like Razer and others to ensure that Xbox gaming on mobile is as streamlined an experience as possible, with a range of new accessories, and maybe even devices, that will take advantage of the mobile possibilities that Project xCloud will bring.
2019 will be fun
The "Scarlett" project will be the first full generation fully overseen by EVP Phil Spencer with games as its own executive branch of Microsoft's overall strategy. The investment and innovation coming out of Xbox for its next-gen offering should vastly outstrip previous years, as Microsoft looks to make up lost ground.
Other large tech companies including Google and Amazon are still exploring the potential of the market, while giants like Tencent continue to make large investments in all sorts of gaming-oriented companies, including Epic Games and Discord. And of course, Nintendo and Sony continue to be utterly dominant in the space.
Microsoft may be fighting the console war on more fronts than usual in a few years, but thankfully, it is well-placed to do so. Either way, 2019 should prove to be an incredibly fun year for Microsoft gaming announcements.