Project Scarlett (next-gen Xbox)

Nervusbreakdown

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listen, this multiple SKU console was the worst idea ever.
It gives problems to the other older consoles and we are stuck which I have no idea why when PC been doing things ahead for years with different specs.
 

JinCA

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The Mini is rumored to be basically the same as Switch minus features.
Yeah but again that's basically a slim, that's par for the course with how most gens work it's just a little soon.
 

menace-uk-

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New experiences. Yea sure keep telling yourself that.
Every other piece of electronics has multiple tier skus but for some reason you and a few others believe gamers and gaming consumers are too ignorant to handle multiple skus that we've already had in the past like Xbox 360 20 Gig & 360 no HD, PS3 60 GB HD & PS3 20GB HD, Xbox1, XB1X, PS4, PS4 Pro.
Yes broken games will continue to release no matter if the game is released on a console with a single sku or multiple skus because that is not the reason that devs are releasing broken games.
Guess we'll just have to agree to disagree.
I am not agreeing to disagree at all. You're wrong. You have this weird theory that just because something is a thing that it is fine, it isn't.

And yes, I buy new consoles for new experiences...if I cared about graphics i would have got a PS4 not X1. If I cared about graphics I would have got an X1X. If I cared about graphics I would be a PC gamer. And regardless of your very narrow mindset Forza 7 is a different experience to Forza 4.

But I'm not toing round and round and so i'nm done.
 

MosquitoSmasher

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A Switch Pro eh? I'd love to see one. I would hope it's at least on par with a PS4 then. I would instantly sell my current Switch and get the Pro if that means I get to play Xenoblade at a much higher resolution because Jesus christ, does this game look blurry as hell on my 65 inch Q9FN TV.
 

MosquitoSmasher

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Holy s*** at what RT can do to such an old game. I really hope we can expect similar things for Xbox next gen.

 

Frozpot

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Holy s*** at what RT can do to such an old game. I really hope we can expect similar things for Xbox next gen.

That's not even proper RT. That's a screen space RT hack. And it doesn't even have RT Shaders. Still looks much better. Now imagine the real thing.

 

EG101

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I am not agreeing to disagree at all. You're wrong. You have this weird theory that just because something is a thing that it is fine, it isn't.

And yes, I buy new consoles for new experiences...if I cared about graphics i would have got a PS4 not X1. If I cared about graphics I would have got an X1X. If I cared about graphics I would be a PC gamer. And regardless of your very narrow mindset Forza 7 is a different experience to Forza 4.

But I'm not toing round and round and so i'nm done.
Nah, your wrong and you're the one with the narrow mindset.
 

Rollins

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https://www.svg.com/156504/project-scarlett-rumored-to-be-compatible-with-oculus-rift-s/

PROJECT SCARLETT RUMORED TO BE COMPATIBLE WITH OCULUS RIFT S

BY SHAWN FARNER/JUNE 24, 2019 3:38 EDT
Could Microsoft finally be ready to bring VR gaming to Xbox? That's the rumor, according to virtual reality podcast Coffee & VR, which made mention of a potential partnership on its latest episode.

"So we've heard through the grapevine, over on our Discord, actually, from someone we do trust that there may be a tie between Microsoft and Oculus and that they are going to bring the Rift S to the next-gen Xbox," the podcast said. "He's got some good inside sources."

The move would make a lot of sense, in terms of Microsoft finding a way to connect VR to its gaming hardware. While Microsoft has dabbled in augmented reality with products like Hololens, the company lacks a dedicated VR headset of its own. And many believed in the past that VR support could come to Microsoft's Xbox One X console. Microsoft's own trailer for what was then 'Project Scorpio' had a third-party developer touting its VR bona fides, but support never ultimately came to the box.

Project Scarlett, it appears, offers a better path forward.

This wouldn't be the first time Microsoft and Oculus have teamed up, either. When the Rift first started hitting store shelves, the headset actually came with an Xbox One controller included. And given that Microsoft — as far as anyone's aware — still has a stake in Facebook (which owns Oculus), the pairing doesn't sound all that crazy.

Microsoft needs a competitor to PlayStation VR, which Sony confirmed will be supported by its next-gen PlayStation. To get one, Microsoft could either develop its own headset, or team with a third party product that already has a ton of support. Given that Microsoft's Xbox division also wants to grow on PC, the Rift S seems like a logical choice. Whether this all holds true or Microsoft goes down some other road is anybody's guess.

We'll be keeping a close eye out for any more news on Microsoft's Project Scarlett and any steps toward VR the company might take. There's certainly no shortage of gamers who would love to play the next Halo in VR; we'll have to wait and see if Microsoft actually pushes into virtual reality this time around, or if the company is still content watching everything play out from afar.

Read More: https://www.svg.com/156504/project-...patible-with-oculus-rift-s/?utm_campaign=clip
 

MosquitoSmasher

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That's not even proper RT. That's a screen space RT hack. And it doesn't even have RT Shaders. Still looks much better. Now imagine the real thing.

That would be nutsssssss. That's why Halo Infinite NEEDS to have RT. Their first game for Scarlett and it comes with RT. How awesome would that be?
 

Blandina

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Xbox Next : Jason Ronald: Xbox Scarlett was developed to eradicate technical bottlenecks



The new Xbox Scarlett console will eat monster for breakfast, and especially bottlenecks and bottlenecks for developers will be eradicated.

At E3 2019, windowscentral's colleagues talked to Microsoft Gaming Team Lead CVP, Mike Ybarra, and Partner Director of Program Management, Jason Ronald, to tick some more interesting details about the new Project Scarlett Xbox console .

Ronald talked about how Scarlett was designed to eliminate bottlenecks in terms of graphics and frame rate, and to make sure that games on the Xbox Scarlett run best. "Plays best on Xbox", will be the motto of Microsoft in the next generation.
Jason Ronald said, "If we look at the overall design of the system, everything from the system on chip (SOC), through the memory we have, to the SSD we have built in there. It's really about eliminating all these bottlenecks so that game developers can realize their vision, and enable developers to create the best possible versions of their games. "Ybarra then pointed out that it was for the team It is very important to say "Where to play games best".​
At the same time you have also talked about the possible price and made it clear that you know very well what a reasonable price for a console.
Jason continued, "We understand the reasonable prices for a console and what customers expect from it. At the same time we are innovative, we push the limits. Today we do not share details about the price or, as you know, any more detailed specifications. But I say that we are very confident that what we are building is something that will set a new bar for the expectations of console games. "​
Although not much is known about the new Xbox Scarlett console, but with the support of Ray Traycing, a built-SSD and other top components, the next generation of consoles will still be a costly entry. Or what do you mean?



https://translate.google.com.pr/tran...auszumerzen%2F
 

wshowers

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If nothing else, I'm impressed that accessories from the Xbox one will work with Scarlett. I don't think that aspect gets enough praise.
 

MosquitoSmasher

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I just hope they don't make the mistake they did with Xbox One as in how it doesn't support every headset you can imagine. I have been looking for great wireless headsets and when I finally found them I found out that they are only fully wireless on PS4 and PC and still need a cable to that damn controller adapter thing. I don't understand why so many of these wireless headsets really aren't wireless at all on Xbox. I don't know why MS did this.
 

karmakid

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I just hope they don't make the mistake they did with Xbox One as in how it doesn't support every headset you can imagine. I have been looking for great wireless headsets and when I finally found them I found out that they are only fully wireless on PS4 and PC and still need a cable to that damn controller adapter thing. I don't understand why so many of these wireless headsets really aren't wireless at all on Xbox. I don't know why MS did this.
I’m not a fan of wireless headsets, I’ve heard, with the PS4, my guess is the Bluetooth connection. My guess with the Xbox is they have to use MS’s proprietary WiFi that’s used for their controller, it may also be lossless with sound quality and why it eats up batteries when a headset is connected to one
 

MosquitoSmasher

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So there are some real rumblings about Sony bidding on Remedy, as in they want to acquire them. This is going to suck if that's true because if there's going to be a Alan Wake 2, it will only be for PS5. But on the other hand, MS had their chance to add them to XGS for a long time.
 

karmakid

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So there are some real rumblings about Sony bidding on Remedy, as in they want to acquire them. This is going to suck if that's true because if there's going to be a Alan Wake 2, it will only be for PS5. But on the other hand, MS had their chance to add them to XGS for a long time.

I’m sure Sony is waiting to see how Control does. My guess they may partner up with them on some time exclusivities or work with them on some second party like project.
 

Nervusbreakdown

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So there are some real rumblings about Sony bidding on Remedy, as in they want to acquire them. This is going to suck if that's true because if there's going to be an Alan Wake 2, it will only be for PS5. But on the other hand, MS had their chance to add them to XGS for a long time.
Look regardless of how people "feel" Alan Wake didn't set the world on fire and I am sure when it comes again it will be no different. Remedy has a bad track record on games that didn't set with people after the MAX PAYNE.
 

JinCA

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Look regardless of how people "feel" Alan Wake didn't set the world on fire and I am sure when it comes again it will be no different. Remedy has a bad track record on games that didn't set with people after the MAX PAYNE.
Yeah they get a ton of love on message boards but it doesn't translate to sales, I don't think they are worth picking up myself unless they come really cheap. Sony already has several great studios who do an awesome job with single player story based games and I'm all for them picking up another studio that can add to that but I'd rather they picked up a studio like Insomniac who makes games with personality, Remedy seems like every game they make is some dark story with boring characters and that's not really needed. I know insomniac would cost a lot more than Remedy but I also think they'd offer a better return on investment. They are pretty much associated with Sony anyway so it wouldn't make that much of an impact on other platforms to lose their services.
 

yankeessuck

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Alan Wake was a very good game that should have been a bigger hit but Microsoft sent the game to die releasing it the same day as Red Dead Redemption. Microsoft's inability to create an audience for this and their unwillingness to see its potential was one of their many problems with their first party.

A hypothetical situation where they partnered with Sony would probably see the game becoming a bigger success as Sony would build the hype.
 

Nervusbreakdown

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Alan Wake was a very good game that should have been a bigger hit but Microsoft sent the game to die releasing it the same day as Red Dead Redemption. Microsoft's inability to create an audience for this and their unwillingness to see its potential was one of their many problems with their first party.

A hypothetical situation where they partnered with Sony would probably see the game becoming a bigger success as Sony would build the hype.
I don't think it would matter even if it did release on a different date.
 

karmakid

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Alan Wake was a very good game that should have been a bigger hit but Microsoft sent the game to die releasing it the same day as Red Dead Redemption. Microsoft's inability to create an audience for this and their unwillingness to see its potential was one of their many problems with their first party.

A hypothetical situation where they partnered with Sony would probably see the game becoming a bigger success as Sony would build the hype.
But what if Sony were to publish it and release it the same day as red dead? I’m my looney opinion Alan Wake is to MS as The Order 1886 is to Sony
 

Hedon

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So there are some real rumblings about Sony bidding on Remedy, as in they want to acquire them. This is going to suck if that's true because if there's going to be a Alan Wake 2, it will only be for PS5. But on the other hand, MS had their chance to add them to XGS for a long time.
Aren’t we all at the point now where we own all the consoles anyway? If it only came to PS5 I would just play it on PS5.

From what I remember though, Remedy has said they want to remain 3rd party and don’t want to be restricted by platform.
 

yankeessuck

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I don't think it would matter even if it did release on a different date.
It may not have but that is a terrible way to start. Given that we are still talking about the game all these years later it shows the love some have for it.

Microsoft hasn't exactly been pumping out hits the past 10 years so its not like you can give the benefit of the doubt.
 

MosquitoSmasher

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I’m sure Sony is waiting to see how Control does. My guess they may partner up with them on some time exclusivities or work with them on some second party like project.
That's possible yeah. They already have a timer exclusivity deal going on for that too. I just find it sad that MS has not taken the opportunity to add them to XGS. Their cinematic third person games would be a great fit for them and Game Pass. Also these people know their tech, could do great things for Xbox. Especially now that it seems Remedy has their s*** together, since Control is releasing on time without any real issues.

Then again, Control is basically QB2 and uses many assets of the game as well it seems.

Look regardless of how people "feel" Alan Wake didn't set the world on fire and I am sure when it comes again it will be no different. Remedy has a bad track record on games that didn't set with people after the MAX PAYNE.
Yeah it's a shame because AW was great. The dlc was fine too, the standalone American Nightmare wasn't too great however and QB really was just way too short. Those live action episodes should have been game chapters.

I guess I can't blame MS then, their track record indeed isn't stellar. On the other hand, neither is that of Undead Labs and Compulsion, yet they did acquire them. My guess is that Remedy is much more expensive. Still with all that said I wish this "renewed" Remedy was part of Xbox. I can't deny that if a Alan Wake 2 is made and exclusive to PS5.... I'm gonna be sad. Even when I still will be playing it, since I do intend to get a PS5 this time around.

Aren’t we all at the point now where we own all the consoles anyway? If it only came to PS5 I would just play it on PS5.

From what I remember though, Remedy has said they want to remain 3rd party and don’t want to be restricted by platform.
Ah yes, but Playground said the same thing. Wanting to remain independent and then that E3 we all know what happened. :)

Both Matt and ZhugeX on Era have said there is merit to this, it could mean that Sony have been considering bidding on them, but decided not to, or are indeed interested but I could take a long time before we really know it. There also have been visits from Shuhei to Remedy and vice versa.

And yeah you're right, I'll just play it on PS5 then but it's just odd, Remedy exclusive to Sony. Even when I knew better I kept hoping it would become a Xbox studio, I think they are a great fit. Especially if they get the resources they need, plus I find that MS needs more AAA games. New IPs at that that aren't Halo, Gears or Forza.
 
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mb1025

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That's possible yeah. They already have a timer exclusivity deal going on for that too. I just find it sad that MS has not taken the opportunity to add them to XGS. Their cinematic third person games would be a great fit for them and Game Pass. Also these people know their tech, could do great things for Xbox. Especially now that it seems Remedy has their s*** together, since Control is releasing on time without any real issues.

Then again, Control is basically QB2 and uses many assets of the game as well it seems.



Yeah it's a shame because AW was great. The dlc was fine too, the standalone American Nightmare wasn't too great however and QB really was just way too short. Those live action episodes should have been game chapters.

I guess I can't blame MS then, their track record indeed isn't stellar. On the other hand, neither is that of Undead Labs and Compulsion, yet they did acquire them. My guess is that Remedy is much more expensive. Still with all that said I wish this "renewed" Remedy was part of Xbox. I can't deny that if a Alan Wake 2 is made and exclusive to PS5.... I'm gonna be sad. Even when I still will be playing it, since I do intend to get a PS5 this time around.



Ah yes, but Playground said the same thing. Wanting to remain independent and then that E3 we all know what happened. :)

Both Matt and ZhugeX on Era have said there is merit to this, it could mean that Sony have been considering bidding on them, but decided not to, or are indeed interested but I could take a long time before we really know it. There also have been visits from Shuhei to Remedy and vice versa.

And yeah you're right, I'll just play it on PS5 then but it's just odd, Remedy exclusive to Sony. Even when I knew better I kept hoping it would become a Xbox studio, I think they are a great fit. Especially if they get the resources they need, plus I find that MS needs more AAA games. New IPs at that that aren't Halo, Gears or Forza.
Phil took visits to them all the time when they were making QB and Remedy also came to Redmond to do work with QB filming the live action stuff. There really is no out in the open things going on that says they are most definitely being bought by Sony.

However the reason I believe they will is because that is the type of thing Sony does because they like that “I gotcha” type of moment for their fans. It’s why we had the “game sharing” video from Sony.

If it’s a bidding type of thing Microsoft better be apart of it. You can’t just let Remedy get scooped up by Sony without a fight. Microsoft’s argument is going to be that Ninja Theory covers the single player experience for them. But one studio out of 14-15 doing that type of game is not really sound business.

At the end of the day I fully expect Alan Wake 2 to be on Sony’s stage next year at E3 while they announce PS5 and it wouldn't surprise me if they also announce Remedy joining their stable of studios.
 

Swede

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I just hope they don't make the mistake they did with Xbox One as in how it doesn't support every headset you can imagine. I have been looking for great wireless headsets and when I finally found them I found out that they are only fully wireless on PS4 and PC and still need a cable to that damn controller adapter thing. I don't understand why so many of these wireless headsets really aren't wireless at all on Xbox. I don't know why MS did this.
https://www.turtlebeach.com/products/elite-800x-headset
I use these, full wireless and great sound. The touchey buttons are a bit cumbersome and it takes a bit of time learning how to not accidentally press them, but otherwise a great headset imo
 

menace-uk-

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Look regardless of how people "feel" Alan Wake didn't set the world on fire and I am sure when it comes again it will be no different. Remedy has a bad track record on games that didn't set with people after the MAX PAYNE.
Problem is your consumers wanted another, been asking for it for years. Then MS dumps it. Hardly sends a good message to your loyal fanbase.
 

wshowers

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Problem is your consumers wanted another, been asking for it for years. Then MS dumps it. Hardly sends a good message to your loyal fanbase.
Wholeheartedly agree. One of my biggest peeves with MS this gen and last, is that if the IP didn't do Gears, Forza or Halo numbers, it was abandoned. They just didn't stick with many of their owned or assciated IPs.

There is no reason that Lost Odyssey and Blue Dragon with work couldn't have become MS version of Final Fantasy and Dragon Quest respectively. There is not reason why MS couldn't work out a deal with Crytek for Ryse sequels. Same with Sunset Overdrive and Insomniac or Quantum Break/Alan Wake with Remedy. Fable is off somewhere is IP purgatory. Same with Perfect Dark.

Age of Empires and MS Flight Simulator making a comeback are legit surprising for me given MS recent history.

I'm all for them acquiring new talent and IPs but if you don't develop and support what you have, it seems to me to be a waste of talent and resources.

Hopefully with Phil at the head for a full console cycle that changes but it remains to be seen.
 

Hedon

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Wholeheartedly agree. One of my biggest peeves with MS this gen and last, is that if the IP didn't do Gears, Forza or Halo numbers, it was abandoned. They just didn't stick with many of their owned or assciated IPs.

There is no reason that Lost Odyssey and Blue Dragon with work couldn't have become MS version of Final Fantasy and Dragon Quest respectively. There is not reason why MS couldn't work out a deal with Crytek for Ryse sequels. Same with Sunset Overdrive and Insomniac or Quantum Break/Alan Wake with Remedy. Fable is off somewhere is IP purgatory. Same with Perfect Dark.

Age of Empires and MS Flight Simulator making a comeback are legit surprising for me given MS recent history.

I'm all for them acquiring new talent and IPs but if you don't develop and support what you have, it seems to me to be a waste of talent and resources.

Hopefully with Phil at the head for a full console cycle that changes but it remains to be seen.
But they all dump IP's that didn't do well, or close studios. DriveClub and The Order 1886 for example (I would love a sequel for both). But MS has less studios, so they can't really afford to drop so many, where Sony can.

I know that Alan Wake 2 would do good. I also think Recore 2 would do good with 3-4 years of development time on top of the existing engine and content. But then you have smaller games like Crackdown where they have a small cult following, and they have made 3 of them. State of Decay, another IP with a cult following with big support from MS, but with non-AAA sales and budget.

Like you said, I hope Phil can accomplish what he is claiming he is doing. I was pumped to hear about Flight Simulator coming back, especially to console. Age of Empires is long overdue.