Official Thread PlayStation Hardware

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I didn’t see anything wrong with your comment. And I’m more of an Xbox guy. But own all of them.

I personally think the industry works a little better with Xbox having an edge in power. They need something as an advantage to compete, if you call being outsold by 100 million competing.

Hopefully MS makes major strides in regards to exclusives. I think they will. But I also don’t expect the new IP’s to be universally loved.
They need the edge in something without it costing the consumer.
i.e the consumer paying more money
 
Don't let Gaffers see that. Their heads might implode.

I'm ready to see some games...

No date yet, but word is they are eventually going to have a ‘games only’ presentation, so that will be exciting.
I’m really hoping for something unexpected for launch, but so far I’m assuming the big titles will be Ghosts and TLOU2 remasters.

A new Motorstorm would be cool. That and a SOCOM reboot were rumored, but nothing yet.
 


I didn’t see anything wrong with your comment. And I’m more of an Xbox guy. But own all of them.

I personally think the industry works a little better with Xbox having an edge in power. They need something as an advantage to compete, if you call being outsold by 100 million competing.

Hopefully MS makes major strides in regards to exclusives. I think they will. But I also don’t expect the new IP’s to be universally loved.

I agree 100% with that. The Xbox has done a lot more to push the gaming industry forward. Sony's innovation in gaming is sort of a reaction to how aggressive MS was in the 360 era. When MS took their foot off the gas so did Sony.
 
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I agree 100% with that. The Xbox has done a lot more to push the gaming industry forward. Sony's innovation in gaming is sort of a reaction to how aggressive MS was in the 360 era. When MS took their foot off the gas so did Sony.

I don't think the Xbox camp wants to watch this... Feelings will be hurt.
 




I agree 100% with that. The Xbox has done a lot more to push the gaming industry forward. Sony's innovation in gaming is sort of a reaction to how aggressive MS was in the 360 era. When MS took their foot off the gas so did Sony.


I think many people were disappointed with the “road to ps5” video because they went into believing it was gonna be a direct or e3 presser filled with new game videos, the unit itself and price...they wanted actual game content. This was an insightful deep dive of what could be possible in game design, with the new hardware, aim at developers who were gonna attend GDC.

Xbox released their game stack videos for GDC and it’s gone completely under the radar by gamers.
 
No date yet, but word is they are eventually going to have a ‘games only’ presentation, so that will be exciting.
I’m really hoping for something unexpected for launch, but so far I’m assuming the big titles will be Ghosts and TLOU2 remasters.

A new Motorstorm would be cool. That and a SOCOM reboot were rumored, but nothing yet.
The UK studio that made Motorstorm is no more. So, highly unlikely.
Neither Ghosts or TLOU2 are next gen exclusive. So, they really should have a new exclusive .._maybe GT 7.
 
I think many people were disappointed with the “road to ps5” video because they went into believing it was gonna be a direct or e3 presser filled with new game videos, the unit itself and price...they wanted actual game content. This was an insightful deep dive of what could be possible in game design, with the new hardware, aim at developers who were gonna attend GDC.

Xbox released their game stack videos for GDC and it’s gone completely under the radar by gamers.
Game stack?
 
Game stack?

exactly... sorry.




 
I think many people were disappointed with the “road to ps5” video because they went into believing it was gonna be a direct or e3 presser filled with new game videos, the unit itself and price...they wanted actual game content. This was an insightful deep dive of what could be possible in game design, with the new hardware, aim at developers who were gonna attend GDC.

Xbox released their game stack videos for GDC and it’s gone completely under the radar by gamers.
But why would they think that? Other than seeing the actual design,XSX event wasn't really any different. We got no games, date, price, etc. Hell, the "road to" part of the event title should've put people in check.
 
exactly... sorry.




Now I feel bad for wasting your time. Don't care about that at all,
 
But why would they think that? Other than seeing the actual design,XSX event wasn't really any different. We got no games, date, price, etc. Hell, the "road to" part of the event title should've put people in check.

Guess they felt it was gonna be more of highlight/showcase event, for gamers, as they did with the ps4 in New York, to one up the competition. People were hyped for all of that but forgot or ignored that it wasn’t going to be that.


Now I feel bad for wasting your time. Don't care about that at all,

All good, no worries m8. Just trying to share all perspectives, even if I do have leaning favor towards Xbox and switch over PlayStation...I love them all.
 
Guess they felt it was gonna be more of highlight/showcase event, for gamers, as they did with the ps4 in New York, to one up the competition. People were hyped for all of that but forgot or ignored that it wasn’t going to be that.




All good, no worries m8. Just trying to share all perspectives, even if I do have leaning favor towards Xbox and switch over PlayStation...I love them all.
Yea. That is a problem nowadays with gamers, they expect things like they are entitled to it. Would be better if gamers hoped rather than expected. I mean, I hoped for next gen gameplay from both events, but I'd be sitting here all pissed if I expected it.

Same with Xbox and its exclusives issue, I'm not expecting them to fix it this time, but I am hoping they fix it with all their new studios.
 
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Estimated by who? lol why do people keep pretending they know more about how the clocks are set than they do? Cerny said they'll spend most of their time at or near the max clock speed and he was talking about CPU and GPU at the same time yet we have people trying to say they both can't be at full clock at the same time and that's totally untrue. You can run them both at full clock which would be 10.3 TFLOPs but if the CPU is asked to do something more difficult the GPU will be lowered very little, Cerny said a 10% drop in power is only a couple of percent in frequency. It is not a 9.2 TFLOP console and it's silly for people to keep repeating that.
 

TLDR: $396 USD if true. But I'm super skeptical.

Yeah we'll see, if it makes it at $399 that'd be a great deal considering what's inside it, the stuff they've added to the SSD probably wasn't cheap and neither are the CPU/GPU and memory, hell the controller probably costs a decent chunk more than the last one did at launch with the stuff they are adding to it. I'd love it at $399 but I'm expecting $449-$499
 
Estimated by who? lol why do people keep pretending they know more about how the clocks are set than they do? Cerny said they'll spend most of their time at or near the max clock speed and he was talking about CPU and GPU at the same time yet we have people trying to say they both can't be at full clock at the same time and that's totally untrue. You can run them both at full clock which would be 10.3 TFLOPs but if the CPU is asked to do something more difficult the GPU will be lowered very little, Cerny said a 10% drop in power is only a couple of percent in frequency. It is not a 9.2 TFLOP console and it's silly for people to keep repeating that.
Because they still have to present it like it is worthwhile. Would be a bit silly to come out and say we have this potential but it will rarely reach it. So, you have that PR angle. Plus alot of folks assumed (Me included) that it work like boosted clocks on PC GPUs.
 
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Because they still have to present it like it is worthwhile. Would be a bit silly to come out and say we have this potential but it will rarely reach it. So, you have that PR angle. Plus alot of folks assumed (Me included) that it work like boosted clocks on PC GPUs.

It doesn't work like boosted clocks on PC though, even the DF guys said that in their video it's not the same as boost on PC or mobile or anything like that. I think part of the problem is people don't really understand what Sony is doing because nobody has taken this approach with a console before. I don't mean that as if they are doing something revolutionary or anything like that at all just that they are just doing something that's different and for some reason that's throwing people off.
 
It doesn't work like boosted clocks on PC though, even the DF guys said that in their video it's not the same as boost on PC or mobile or anything like that. I think part of the problem is people don't really understand what Sony is doing because nobody has taken this approach with a console before. I don't mean that as if they are doing something revolutionary or anything like that at all just that they are just doing something that's different and for some reason that's throwing people off.
I know it doesn't, that is my point. The misconception is still being flung around and thus a big part of why people still don't get it.

Again, I don't think "understanding" is the issue, because it isn't complicated.. It is that people don't beleive it and think it is spin. Thus, we came back to what I previously said, trust and misconception are the problem.
 
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It doesn't work like boosted clocks on PC though, even the DF guys said that in their video it's not the same as boost on PC or mobile or anything like that. I think part of the problem is people don't really understand what Sony is doing because nobody has taken this approach with a console before. I don't mean that as if they are doing something revolutionary or anything like that at all just that they are just doing something that's different and for some reason that's throwing people off.

The thing causing the confusion is the ambiguity, seemingly deliberate, over this whole thing. He said they had major challenges trying to maintain fixed 2Ghz on the GPU and some lower CPU frequency that I don't care enough to look up. They then say they're going to use variable clocks, and they expect to spend most of the time at or near those frequencies. Bolded three fuzzy approximations. What we don't know is what types of workloads will cause the drops (since it's not based on % utilized or temp, but something deterministic based on the actual instructions), and how frequently they occur or what the typical and worst case drops are. We know that if they're 10% over the per budget a small percentage of drop in GPU frequency meets that, but they're clocked up over 10% higher on GPU than they were having issues guaranteeing at fixed clocks, so if there are workloads taxing both CPU and GPU, it might push way over budget. I'm sure that they've profiled extensively with their library and games in development, but who knows where we'll be in there or four years. Just not enough info to make intelligent assumptions, which is of course why nobody has anything to say and...oh.
 
The thing causing the confusion is the ambiguity, seemingly deliberate, over this whole thing. He said they had major challenges trying to maintain fixed 2Ghz on the GPU and some lower CPU frequency that I don't care enough to look up. They then say they're going to use variable clocks, and they expect to spend most of the time at or near those frequencies. Bolded three fuzzy approximations. What we don't know is what types of workloads will cause the drops (since it's not based on % utilized or temp, but something deterministic based on the actual instructions), and how frequently they occur or what the typical and worst case drops are. We know that if they're 10% over the per budget a small percentage of drop in GPU frequency meets that, but they're clocked up over 10% higher on GPU than they were having issues guaranteeing at fixed clocks, so if there are workloads taxing both CPU and GPU, it might push way over budget. I'm sure that they've profiled extensively with their library and games in development, but who knows where we'll be in there or four years. Just not enough info to make intelligent assumptions, which is of course why nobody has anything to say and...oh.

A LOT of that Cerney video used flexible language, tbh. Lot's of "We expect" and "should". My general impression was that it was all still a work in progress and they haven't really nailed it down- especially the Audio part where he literally talks about it developing over the next few years. It sits in stark contrast to the very technical and solid way he talked about the hardware set up.
 
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