PS5 Official Thread

VaLLiancE

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Sep 11, 2013
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Do people still buy PS4s since the Pro is Available, or, do they still buy it at a higher rate? Much ado about nothing, imo. It'll be fine. and IF it actually becomes an issue and affects sales, then MS will adapt.
Not to be a dick but we can't compare the PlayStation 4 family of consoles business to Xbox.
Not the same at all.
 

menace-uk-

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I think if the roles were reversed in terms of power it wouldn't have changed much. No one expected the Xbox One x to struggle with exclusives like it did.



No, that's simply not true.


Games built from the ground up to use 8 cores and 16 threads at 3.2 ghz will allow for completely different gameplay experiences that won't be possible on the Xbox One X. Developers already have all the tools they need to implement much better physics and they are supposedly already doing so. Developers didn't even bother doing anything different with physics last gen because they were hamstrung with just 1.6ghz cores. The CPU will also allow for every game to easily hit 60fps.

That's not even including ray tracing. If lockhart has dedicated ray tracing hardware on that lower end model the games will look really great.



It's a lot easier to hit 1080p than it is 4k. 4 tflop of Navi will do 1080p at 60fps with good anti-aliasing easily. The CPU will be where the core of the gameplay changes come from.



The PC side is heavily dependent on what happens with consoles. They are always the lead platform and the lowest common denominator. Now that the lowest common denominator is 8 cores and 16 threads at 3.2ghz that means the physics will improve drastically.
Built from the ground up isn't happening for 2 years. So, yeah, Have fun marketing that to the masses.According to the devs and Hedon you are full of s***.Last gen hardware wont impact next gen exclusives. So, building from the ground up is irrelevant.Lol.

MS is already in damage control mode.

As for role reversal, the X1X was never going to have exclusives and the xbox exclusives issue was very obvious by the the time the X1X launched. So not got a clue what your point is here.
 

menace-uk-

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Agree with the first part, but I’m referring to new consumers.

As for the second part, that was the narrative driven by Sony when the X1 was revealed to be weaker. If the PS5 ends up being weaker, the talking points will be different.

The consumer that bought the S this generation is the group that the Lockhart is targeted for.
What new customers?

But the S was a slightly better X1, not a weaker version of it. Big difference.

Weaker but cheaper and with exclusives.
 

menace-uk-

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Do people still buy PS4s since the Pro is Available, or, do they still buy it at a higher rate? Much ado about nothing, imo. It'll be fine. and IF it actually becomes an issue and affects sales, then MS will adapt.
No they wont. MS dont care about selling consoles, remember? Hahhhaaaha. Funny how MS still have no clear message.
 

GeorgeSoros

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Sep 11, 2013
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PC gaming is in trouble.
It's going to be hell for budget gamers for sure. The other shoe will drop when developers get really lazy with optimization for lower end hardware. It's already starting with RDR2. When a new console comes out anything that is a notch above or lower than the console equivalent GPU/CPU is considered low end and ends up in this low-medium PC hell with a wide variety of different configurations.

The big thing is what will happen with Ray tracing.

Imagine if every next gen console game has ray tracing, but you need a $600 Navi card in order to do the same thing on the PC and Nvidia's ray tracing cores are only sparsely being used by developers. We know they are already doing ray tracing in console games, but for some reason those same developers aren't using Nvidia's ray tracing cores for some reason.

Built from the ground up isn't happening for 2 years. So, yeah, Have fun marketing that to the masses.According to the devs and Hedon you are full of s***.Last gen hardware wont impact next gen exclusives. So, building from the ground up is irrelevant.Lol.
They meant that Microsoft wouldn't have any exclusives. Third party developers will make good use of the 8 cores and 16 threads once they no longer have to worry about lower tier CPUs.



You don't need 1st party developers to squeeze every last drop of power out of a console like with past generations. Just like Havok was a standard that was widely adopted and in every game Femfx will work the same way. Next gen physics will be standard across the board. Developers will have PS5 games to show off with next gen physics in a couple weeks.

Right now we have a lot of games designed to run on 4 cores because the 8 core Xbox One and PS4 were running at half frequency. When you get real 8 cores and 16 threads on top of that it will be a game changer.

MS is already in damage control mode.

As for role reversal, the X1X was never going to have exclusives and the xbox exclusives issue was very obvious by the the time the X1X launched. So not got a clue what your point is here.
You made at statement about how impactful it was for the PS4 to have more power than the Xbox one did last gen. I said I didn't think it would matter all that much at 4k. It was a bigger difference when some Xbox games had to render at 900p from 1080p, but I think even if the PS4 was the weaker console that it wouldn't have mattered, and the difference in exclusives is the reason I gave.
 
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menace-uk-

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It's going to be hell for budget gamers for sure. The other shoe will drop when developers get really lazy with optimization for lower end hardware. It's already starting with RDR2. When a new console comes out anything that is a notch above or lower than the console equivalent GPU/CPU is considered low end and ends up in this low-medium PC hell with a wide variety of different configurations.

The big thing is what will happen with Ray tracing.

Imagine if every next gen console game has ray tracing, but you need a $600 Navi card in order to do the same thing on the PC and Nvidia's ray tracing cores are only sparsely being used by developers. We know they are already doing ray tracing in console games, but for some reason those same developers aren't using Nvidia's ray tracing cores for some reason.



They meant that Microsoft wouldn't have any exclusives. Third party developers will make good use of the 8 cores and 16 threads once they no longer have to worry about lower tier CPUs.



You don't need 1st party developers to squeeze every last drop of power out of a console like with past generations. Just like Havok was a standard that was widely adopted and in every game Femfx will work the same way. Next gen physics will be standard across the board. Developers will have PS5 games to show off with next gen physics in a couple weeks.

Right now we have a lot of games designed to run on 4 cores because the 8 core Xbox One and PS4 were running at half frequency. When you get real 8 cores and 16 threads on top of that it will be a game changer.



You made at statement about how impactful it was for the PS4 to have more power than the Xbox one did last gen. I said I didn't think it would matter all that much at 4k. It was a bigger difference when some Xbox games had to render at 900p from 1080p, but I think even if the PS4 was the weaker console that it wouldn't have mattered, and the difference in exclusives is the reason I gave.
It shouldn't have been as impactful this gen either, but it was. And the exclusive reason you gave wasn't an apparant issue for several years. So, not much of a point.

When is the key word. Throwing up videos and saying"when" isn't helping you.The simple fact is a machine spouting 4TF looks weak no matter how you slice. No matter the videos you post. 4TF vs 10TF vs 12TF. Only 2 of those have the appearence of next gen machines. The whole" but is as powerful as a 6TF X1X doesn't help either.


If MS starts next gen like it seems they will, then it will go like this. Lockhart will get laughed at for being so weak.Scarlett will be branded too expensive, and PS5 will be touted as best bang for your buck.

MS has created a PR nightmare for themselves. We know they always end up going well. Lol.
 
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Rollins

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I’m only posting this here because it’s the only PS5 game we’ve seen so far.

 

wshowers

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I’m only posting this here because it’s the only PS5 game we’ve seen so far.

It looks good but doesn't scream next gen to me.

However caveats need to be given:
1. Its a 6 second clip. How impressive can anything look in 6 seconds?
2. Its presumably a launch title. Not too many 3rd party launch titles are uber impressive.

The title deserves the benefit of the doubt as very little has been shown and the devs are still probably trying to wrap their heads around this new hardware. This is not a title to go fan boy crusading with.
 

menace-uk-

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It looks good but doesn't scream next gen to me.

However caveats need to be given:
1. Its a 6 second clip. How impressive can anything look in 6 seconds?
2. Its presumably a launch title. Not too many 3rd party launch titles are uber impressive.

The title deserves the benefit of the doubt as very little has been shown and the devs are still probably trying to wrap their heads around this new hardware. This is not a title to go fan boy crusading with.
1. A f***ing lot.
2. I agree. But doesn't change the impression it has.
 

GeorgeSoros

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Sep 11, 2013
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If MS starts next gen like it seems they will, then it will go like this. Lockhart will get laughed at for being so weak.Scarlett will be branded too expensive, and PS5 will be touted as best bang for your buck.

MS has created a PR nightmare for themselves. We know they always end up going well. Lol.
It's really all about Sony and whether or not consumers are ready to pay $500 for the PS5. If MS can undercut them by $150 to $200 with lockhart then it's a good strategy.

The $600 Scarlett should be very appealing to budget PC builders. It's going to be tough matching that hardware on the PC side when AMD is only adding ray tracing hardware to their highend Navi. Nvidia's RTX hasn't been widely adopted and probably never will be. They might even have to start over replacing those ray tracing cores with dedicated ray tracing hardware just to make console ports easier.
 
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Rollins

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I think it’s launching day 1 on PC as well, and is possibly a timed exclusive?


Looks ok, but could be fun. Need more video.
 

JinCA

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Sep 11, 2013
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Do people still buy PS4s since the Pro is Available, or, do they still buy it at a higher rate? Much ado about nothing, imo. It'll be fine. and IF it actually becomes an issue and affects sales, then MS will adapt.
PS4 still outsells the Pro by a significant margin, same with the One S and One X. If lockhart is real it'll be interesting to see if a majority of people keep going with the cheaper xbox model next gen or if they decide to go with the more expensive more powerful XSX.
 

MR X

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Looter slasher. Could potentially be great.
Xboys mad they ain't getting it so they have stupid videos like the one above.
Idk why anyone would care if one console has it or not. You can tell from what they've shown so far, the game will be a 5-6 in reviews. I hope they actually show some games worth anticipating whenever they reveal the console.
 
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