Official Thread Ratchet And Clank: A Rift Apart - June 11, 2021 UPDATE Preload Up

Insomniac quickly rising to becoming another one of Sony's top tier studios. Spider-man and now this, wow.

The whole level changes in like 2 seconds when she swings her hammer at that purple rock.

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They’ve always been top tier, sure they have a dozen or so forgettable games like fuse, strangelets and other mobile/pc games, but that was like their last college years where they wanted to experiment, because the could.
 
They’ve always been top tier, sure they have a dozen or so forgettable games like fuse, strangelets and other mobile/pc games, but that was like their last college years where they wanted to experiment, because the could.

They were solid in my book with Ratchet and Clank last gen and Resistance during the PS3 era but now they've clearly moved up a tier with adding Spiderman into their arsenal and seeing how they've been slowly marching to the forefront of leading the industry with next gen tech. Some examples are introducing the first next gen title with raytracing and 60fps, using ML to show more realistic Spidey suits muscle formations and now one of the first studios to really show the PS5's new I/O system by quickly changing the entire environmental world in 2 seconds. Simply fantastic stuff.
 
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If they can achieve less than 1 seconds, they are wizards.

Can I be a negative Nancy and say “but they’re all scripted, you have no control over the portals, unlike, say, the game portal and its sequel... it’s all smoke and mirrors by the lizard people of Arizona”
 
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The 4K footage looks great, too bad the state of play is in 1080p, they need to make those 4K or just stop with them and release separate 4K trailers.



Yeah, why no 60fps playback included hmm.

Looks gorgeous either way. That jungle setting, wow.
 
30fps, well I guess I’m waiting for the ps5 pro update, hopefully it’s free :p ;)

I’m getting it day one....it’s got style, charm and maybe because rivet i may be a furry now lol
 
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I just watched the "State of Play" video of this is its such an impressive looking demo all around. I'm not just talking about the visuals which are stunning but the gameplay looked hella fun. I've never got into this series but I think A Rift Apart will be my entry point.
 
I just watched the "State of Play" video of this is its such an impressive looking demo all around. I'm not just talking about the visuals which are stunning but the gameplay looked hella fun. I've never got into this series but I think A Rift Apart will be my entry point.
The remake that came out on PS4 was my first time playing one of these games and I really enjoyed it, I played through it 3 times in a few weeks.
 

  • Excellent animation
  • Real-time cutscenes have a pre-rendered look
  • Rivet reflects on enemy visor
  • RT is similar to Miles Morales
  • Alex believes Insomniac are most likely using spline hair rendering technology for Ratchet and Rivet’s fur
  • A lot of geometry on display
  • It’s tricky to see visible triangle edges on objects which brings it closer to an animated movie
  • Wonderful post processing and motion blur
  • Planets are more complex and densely populated
  • Pink fluid doesn’t have a light source
  • Nice depth of field during gunplay
  • Rain falls correctly
  • First game to use SSD for traversal mechanics
  • smoke particles are lit
  • Great indirect lighting during the bug speeder scene
  • John and Alex believe the two MC’s are hand animated for faithful representation
  • Great Photo-mode and accessibility option
 
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  • Excellent animation
  • Real-time cutscenes have a pre-rendered look
  • Rivet reflects on enemy visor
  • RT is similar to Miles Morales
  • Alex believes Insomniac are most likely using spline hair rendering technology for Ratchet and Rivet’s fur
  • A lot of geometry on display
  • It’s tricky to see visible triangle edges on objects which brings it closer to an animated movie
  • Wonderful post processing and motion blur
  • Planets are more complex and densely populated
  • Pink fluid doesn’t have a light source
  • Nice depth of field during gunplay
  • Rain falls correctly
  • First game to use SSD for traversal mechanics
  • smoke particles are lit
  • Great indirect lighting during the bug speeder scene
  • John and Alex believe the two MC’s are hand animated for faithful representation
  • Great Photo-mode and accessibility option

I was curious if they were using sines for the fur, they are the two prominent beings with fur in the game, but in the close ups the specular highlights seems to say otherwise. We may still be years away from seeing such hair on just a head then later on any furries

no word on puddle amounts?

still looking amazing, I’d say better than their old prerendered cut scenes.
 
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Just in case anyone thought this would end up on PS4 at some point it isn't going to.

Ratchet & Clank: Rift Apart’s tech director on making games for the PS5 - The Verge

Does it make it harder to know when to stop, when you have this ability to cram so much into a game? When you no longer have the same level of technical restrictions, is it harder to say “Alright, this is ready to go”?

Yes, and I would say it’s even difficult to develop the content in the first place to some extent. This title is the first one where we made the content knowing it would only ever be running on the PlayStation 5. And so our artists would say “What kind of mesh density can I have?” And I’d be like “... I don’t know.” Because we didn’t have the hardware. And we didn’t know, as the engine evolved, how the trade-offs would manifest themselves. Even once you have the hardware, it still takes you months or a year for your engine to evolve into it where you know how you want to spend your frame budget, what you do on the GPU versus the CPU, all that kind of stuff. For this game in particular, I would say we kind of just let our artists go wild and make some incredibly detailed objects and models and textures, and then gave ourselves the challenge to make it all run well.
 
It's a 30fps game???
Yep been known since they announced it, 4K/30 with RT and performance mode is lower res at 60, don't know if they'll have an RT performance mode like Spider-Man or not. Some clown tried to make a video saying performance mode was going to be 1080p and ended up taking the video down and apologizing to Insomniac/Sony today.
 
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