If you don't include the cost of making the games for sure for sure.
They can’t as it’s a separate part and it’s a service. I don’t know the details but I’m sure what ever is on other streaming services like Netflix Apple PS+ and Amazon they don’t either
Im sure car makers don’t include what it cost to make a tire or whatever else they source that they don’t make into their cost
I've played 7/11 from this list.
Never had interest in racing sims.
Why would include it into development if it isn’t part of the development of a game? And why would devs and publishers keep coming back?Critics and industry analysts argue that this is a misleading calculation because it fails to capture the full economic impact of the Game Pass model.
Opportunity Cost: The biggest missing factor is the lost retail revenue from putting a multi-million-dollar game on the service on day one. If the game was sold for $70, that lost revenue is an opportunity cost that should be factored into the service's true economic picture
Studio Compensation: It also obscures the cost of internally compensating the first-party studios for their work being included in the service. If the Game Pass division isn't "paying" the studio division for the game's inclusion (even if it's just a transfer payment on the balance sheet), it artificially inflates the reported profitability of the service.
Microsoft includes the amortized cost of game development in its overall company financials, but they often exclude it when calculating and publicly touting the profitability of the Xbox Game Pass service as a separate business unit.
Why would include it into development if it isn’t part of the development of a game? And why would devs and publishers keep coming back?
They obviously aren't bringing home that amount.Critics and industry analysts argue that this is a misleading calculation because it fails to capture the full economic impact of the Game Pass model.
Opportunity Cost: The biggest missing factor is the lost retail revenue from putting a multi-million-dollar game on the service on day one. If the game was sold for $70, that lost revenue is an opportunity cost that should be factored into the service's true economic picture
Studio Compensation: It also obscures the cost of internally compensating the first-party studios for their work being included in the service. If the Game Pass division isn't "paying" the studio division for the game's inclusion (even if it's just a transfer payment on the balance sheet), it artificially inflates the reported profitability of the service.
Microsoft includes the amortized cost of game development in its overall company financials, but they often exclude it when calculating and publicly touting the profitability of the Xbox Game Pass service as a separate business unit.
They are not offering a service though, they are offering money to be on their service. Which is like an exclusivity deal. The service even exists prior to any game even existing.Why wouldn't it be if you're offering the service with said games being developed day 1 on the service and losing millions in revenue is the question. The opportunity cost, etc. all factors missing in the equation.
The second question is a separate topic. There is probably a bunch of factors why with it being a balance of money paid up front, exposure along with whether they were already popular titles or smaller indie studios who could benefit from this. Or maybe it is a new IP.
There has been both bad and good things mentioned by devs across the world. It's good to hear both sides for the holistic perspective.
They are not offering a service though, they are offering money to be on their service. Which is like an exclusivity deal. The service even exists prior to any game even existing.
The IP is no longer new if it comes back or they develop a new game, be it in IP out not. Some devs have put their game there and not removed it ever since.
There have been both good and bad, but notice you put “bad” first tho. Most who say it’s bad have never had their games on it tho.
It’s strange though, some of those same people who said it was bad say exclusives are bad but they did it anyways.
Even then, there is no deal, nor is it part of the developers development of a game, maybe for some IT guy though.I'm talking about their day 1 Xbox games and the cost of making those. Not the third party deals of putting multiplatform games on the service.
If the service is getting those games day 1 then the cost should be implemented into the accounting of said service especially if these first party games have revenue that are supposed to be sustaining and fueling the service.
Why are you talking about exclusivity deals and third party games.
“The Black Ops 7 Beta Early Access is already off to a great start. The early response across all platforms has been tremendous, and we’ve only just begun. We look forward to the entire community, across all platforms, coming together to experience the Open Beta beginning Sunday.”
Even then, there is no deal, nor is it part of the developers development of a game, maybe for some IT guy though.
Why should it be when they’re seperate entities with their own separate divisions/departments?
Why not, it’s a similar practice
Even then, there is no deal, nor is it part of the developers development of a game, maybe for some IT guy though.
Why should it be when they’re seperate entities with their own separate divisions/departments?
Why not, it’s a similar practice


Who is MS "losing sales" to exactly? Game Pass? They get that money too.![]()
Lina flexing RN
This also just came out today. The costs are correlated (we all knew this) you don't just zero everything out. I mean you can for PR purposes but that's not how real life works. Also remember during the trial, MS said the merger wouldn't increase Gamepass prices ? How many increases have they had over last 2 years since then gives you a good idea.
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Lina flexing RN
"According to current and former employees, Microsoft CFO Amy Hood has requested that Xbox explore alternative strategies to boost its profitability."
Idk but if their chief financial person is saying it's not enough then...
They would have made far more money selling copies of COD than including it in GP where that monthly fee is the same with or without COD. Some people signing up for a month or two is a lot less than $70The article is saying they are losing sales to... themselves. That's absurd. They can't steal their own money.
They would have made far more money selling copies of COD than including it in GP where that monthly fee is the same with or without COD. Some people signing up for a month or two is a lot less than $70