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It reminds me of the FP16 debate and how it would enable the PS4 Pro to double its TF’s.

I know the a Series X has something similar but it’s not going to double its power.

But it is an interesting setup and I’m curious to see the benefits.
 
PS5 games will be using 16 threads at launch unlike XSX.
Splitting the ram pool makes PS5 have the ram advantage.

Xbox games at launch will be able to use all the threads - if the developers want to. If they have a game that's optimized for seven cores because they've been working on it, they can choose to disable smt for a boost. That's a developer decision, not a console limitation.

And split RAM is the standard for PC games because GPUs crave moar bandwidth.
 
Xbox games at launch will be able to use all the threads - if the developers want to. If they have a game that's optimized for seven cores because they've been working on it, they can choose to disable smt for a boost. That's a developer decision, not a console limitation.

And split RAM is the standard for PC games because GPUs crave moar bandwidth.
Ask PS3 how that worked for it.
 
All this squabbling, like half the internet posters aren't about to get both consoles at launch day if possible.

After seeing my area hit hard, I'm not so certain that these console will make their holiday 2020 launch dates.

Yep on both. I'm expecting both to be delayed. Sony was struggling with yields and Microsoft not ready with their toolset. All those workers unexpectedly transitioning to remote is going to reduce productivity at least in the short term.

Most people are squabbling because it's a sport. After playing for a couple days, already bored of this sport that needs to be retired.

Ask PS3 how that worked for it.

Why would anyone ask the PS3 anything? Not the same thing.

Damn....Val is good at keeping this sport alive.
 
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Yep on both. I'm expecting both to be delayed. Sony was struggling with yields and Microsoft not ready with their toolset. All those workers unexpectedly transitioning to remote is going to reduce productivity at least in the short term.

Then m


Why would anyone ask the PS3 anything? Not the same thing.
It's exactly the same thing.
Two pools of ram running at different speeds.
 
Different speeds is the killer.
This gens Jaguar.

Serious question. Why is it you take everything NXgamer says as gospel over Digital Foundary who got hands on, close ups and demos of the hardware? Why do we take the best case scenario of what Cerny says (when he's vague) while assuming everything Andrew Goosen from Microsoft said to be PR spin and downright lies?

The fast memory and slow memory offer identical performance for CPU, audio and file IO (according to Goosen, DF and other non-influencer tech analysis). 2.5 GB of the memory is used for the UI...and PS5 is likely in the same ballpark. Speed of the memory matters for GPU. 10GB of the fast memory is used for the GPU. 2.5GB for the UI. 3.5GB for everything else. So yes, your faster speed helps a lot more than the slower speed hurts if their data on how memory is used is accurate....and why would a Youtube influencer be a more reliable predictor than the trillion dollar data driven megacorporation that has been monitoring it's own system use? It's a unified memory pool with a slower speed for the tasks that don't need the faster speed to save on thermals. Microsoft has a lot more data, better ability to use data and more centralized support to get these things right in 2020 compared to 2013. Really doubt that NXgamer found the weakness in the death star plans that every other data scientist and hardware engineer at Redmond missed.

PS3 tried to use memory from 2 separate pools for GPU tasks....among other issues.
 
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Yep on both. I'm expecting both to be delayed. Sony was struggling with yields and Microsoft not ready with their toolset. All those workers unexpectedly transitioning to remote is going to reduce productivity at least in the short term.

Most people are squabbling because it's a sport. After playing for a couple days, already bored of this sport that needs to be retired.



Why would anyone ask the PS3 anything? Not the same thing.

Damn....Val is good at keeping this sport alive.
No bro! VaL is a fuking JEDI at this s***! Dat boi dont be playin...
 
I don't get people being upset one way or the other, the XSX is more powerful but it's not by much,, when going by percentages it's the smallest gap we've had between consoles in recent times. Just look at what we had with the Pro and One X, the percentage was bigger there and all we got out of the One X was higher resolutions and thanks to the extra ram we also at times got better textures but it never was a night and day difference. Now we have consoles coming that are closer in power, equal in amount of memory and both able to take advantage of the newest techniques as well as having SSD's, it's going to be a great gen for gamers and the way some people on other forums are behaving is embarrassing.
 
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I don't get people being upset one way or the other, the XSX is more powerful but it's not by much,, when going by percentages it's the smallest gap we've had between consoles in recent times. Just look at what we had with the Pro and One X, the percentage was bigger there and all we got out of the One X was higher resolutions and thanks to the extra ram we also at times got better textures but it never was a night and day difference. Now we have consoles coming that are closer in power, equal in amount of memory and both able to take advantage of the newest techniques as well as having SSD's, it's going to be a great gen for gamers and the way some people on other forums are behaving is embarrassing.

Agree. These are the closest consoles in power we've had at a launch with a much larger performance gain that will result in more meaningful gameplay enhancements than we had the last time. All this while tools for devs and efficiencies in development have taken their biggest leap in years while hardware power per dollar value is likely hitting it's best ratio for consumers (factoring inflation). All this while dollar for quality hour of gaming ratio has never been better. Megacorporations are investing more than ever in a growing industry of toys for grown ups. All this to win consumers by competing with high quality content and high value services. People are getting lost in the details that will be insignificant in the long run. I blame Val...LOL!
 
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This isn't even remotely the same. It is unified pool running at different speeds. Please get your knowledge up.

While it may not be the exact same thing I do think it's probably worth thinking of it as split just because it's not all one speed, I'm not saying that's going to be a big deal or anything but if you can't count on the memory being one speed you'll have to design around that. At least they have a nice big chunk that's really fast and it's not split 50/50 or something like that.
 
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Yup. So they’re both different. How odd.



AMD’s RDNA2 Next-Generation Architecture For Radeon Is Not Identical To Xbox Series X Or PS5
Usman Pirzada9 hours ago
AMD-Radeon-RX-Big-Navi-GPU-Based-Graphics-Card_1-740x280.jpg

Architectural reveals of the next-generation consoles have had enthusiasts discussing AMD's upcoming RDNA2 architecture with much gusto and has started the inevitable speculation on how RDNA2 will translate into next-generation Radeon graphics cards. Unfortunately, or fortunately, a source intimately familiar with the matter tells me that AMD's RDNA2 implementation for its upcoming graphics cards is not comparable to the next generation console's at all.

RDNA2 for AMD Radeon graphics cards not the same as next-gen consoles 'custom RDNA2'
There is a very good reason why both the PS5 and Xbox Series X have listed the architecture used as "custom RDNA2" instead of just "RDNA2". This is a point that AMD wanted to drive home and specifically insisted on. They do not want gamers confusing the RDNA2 used in the XSX and PS5 with that of the upcoming Radeon cards, therefore the "custom" prefix. To be clear, my source did not say how it would be different, but I did feel the implication was that AMD's RDNA2 implementation for Radeon GPUs will be superior.

Here is what I do know:

  • AMD's RDNA 2 Next-Generation GPU architecture for Radeon is notthe same as the XSX or the Sony PS5. The semi-custom implementation is a different architecture as the one soon to be featured in the upcoming Radeon GPUs.
What I do not know right now:

  • Difference between the implementation of RDNA 2 in the XSX and PS5.
  • Difference between the RDNA2 implementation in next-gen consoles and in upcoming Radeon cards. (While my source did not explicitly state as such, the implication in the conversation was that the Radeon-based RDNA2 will be superior.)
AMD's upcoming Big Navi GPUs were originally expected to land by the end of Q2 but it remains to be seen whether the ongoing Coronavirus crisis will have any impact. The company has already revealed however that the upcoming RDNA2 based GPUs will feature support for Direct X 12 Ultimate APU - which should give quite an edge to these graphics cards. DX12 Ultimate, like other DirectX APIs before it requires a certain feature level to be achieved (the last feature level to be released was 12_1 so we are likely looking at hardware that corresponds to 12_2 or above. [/exclusive]

Rumored so far: AMD's Big Navi GPUs spotted in EEC filings

What are thought to be AMD's upcoming Big Navi GPUs have previously been spotted in EEC filings. Keep in mind however that AMD can change the nomenclature and the only thing these filings tell us are the number of variants.

The EEC filing mentions four new GPUs: Radeon RX 5950XT (the flagship), Radeon RX 5950, Radeon RX 5900 and the Radeon RX 5800. This means we can expect at the very least one more Navi GPU with three variants each. It is entirely possible that this is the Big Navi that was promised to us almost 2.5 years ago and the one that will deliver to AMD fans the high-end card they have been waiting for. On the other hand, it is also possible that this is a new die that the company prepared and while these graphics cards will obviously more powerful than the RX 5800 series, it is still not Big Navi.

Without any further ado, here is a screenshot of the EEC filing submitted by AFOX corporation - an add-in board partner for AMD Radeon.



Nomenclature would dictate that the RX 5950 XT be significantly more powerful than any of its younger siblings (like the already-released RX 5700) and going by the steps involved, we can easily see that this is going to be quite a powerful card.
 
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