Sony TGS 2014 Conference

consolewarz

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Oct 2, 2013
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New PS4 games announced:

New Hot Shots Golf game
Resident Evil Revelations 2
God Eater 2
Senran Kagura Estival Versus
Summer Lesson
Fairy Fencer F: Advent Dark Force
New Ys game
Bladestorm: The Hundred Years’ War & Nightmare
Disgaea 5
Earth Defense Force 4.1
New Gundam game
Persona 5 for PS4
Dragon Quest Heroes w/ Metal Slime colored PS4

Bloodborne release date Feb 5, 2015 (in Japan)

Bunch of new Vita games and features announced.
 
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Megaton!
This>>> Tombraider X1 and LOL@the ninty fanboys crying@gaf.
 
Shame all those amazing exclusives are announced and only a few PS fans are left on this forum to talk about it. Talk about dead. It's kind of sad. Thanks for the list consolewarz.
 
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I guess I'm not the Japanese gaming fan I used to be, those games don't mean anything to me at all until I see gameplay. That MGS 5 white console with snake I'll take though :)
 
awful showing, sad to say it but japan's developers do nothing for me anymore.
 
New Ys was the only thing that caught my eye. I think Dynasty Warriors 8: Empires and Hyrule Warriors will scratch the Beat-em-up genre itch for me, so Dragon Quest Heroes will unfortunately fall by the way side.
 
I honesty think some people are seriously underestimating Morpheus's potential. there is a reason Sony is investing in a lot of indie developers; there are fewer risk financially along with BETTER and newer ideas to come of it. for instance, EA is not going to invest in a new style of gameplay/IP every six months to a year or even two years that they are not for certain will make them a return when they launch it, so they'll take the safe route and milk a particular IP/system that is proven on the market.

indie developers don't adhere to this style of business due to them not having a lot of other important people to answer to, not to mention their size. they can sell around a few thousand copies and be completely ok with it. because of this, it is THESE guys that will take the risk in supporting Morpheus/camera/Move before those like EA will. a lot of people turn their nose up at these these types of developers because they are small, but I have news for you, so were the big name companies you know today. that didn't make their games any less enjoyable to play, though.

with VR, you don't have to shoot for eye candy, complex story lines nor a lengthy duration that you would for the typical couch potato game to garner attention and immersion. because you are inside the virtual world, VR gets right to the point. which is why something as simple as a 5 minute rollercoaster ride has the player completely freaking out and in total surprise when they are playing it and even after. do this with your typical couch potato game and the user would probably be swearing at you for having the audacity to release such a brief, non challenging, downgraded piece of garbage.

so my question is, if 5 minutes of a simple demo can do this, then what can 1 to 2 hours, or even more, of something more advance do?
 
What people are you refering to Shawn? I agree completely with what you're saying.

As for TGS, I've never played a Dragon Quest game. But that looks fun. Very video gamey. Like an NES game made into a CGI movie.
 
I'd be afraid to buy Summer Lesson. If you started fapping, you wouldn't be able to see anyone enter the room.
 
What people are you refering to Shawn? I agree completely with what you're saying.

As for TGS, I've never played a Dragon Quest game. But that looks fun. Very video gamey. Like an NES game made into a CGI movie.

people in general that are so quick to discount the indie nation over large titles and companies like Ubisoft or the next Call of Duty exclusive DLC. whether a particular game is exclusive is not only what will decide the decision, how it's played is another. take, for example, Surgeon Simulator or Golf Club. these games are not exclusive, but HOW it is played is more likely to rule ones favor over said title or company and . . . . . . . . . . . . platform.

Summer Lesson may not seem like much but i truely feel it is a force that shouldn't be underestimated.
 
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I've not followed much gaming news lately - but 44 titles were pretty great for a pre-TGS press conference.. :-/
I wonder what they will show at the actual press-conference.. :-/
SCEJA-president seemed pretty humble at the ending - when saying that Japan were lagging behind the EU and US console-market penetration - but they wanted to try to catch up. :)
Summer Lesson may not seem like much but i truely feel it is a force that shouldn't be underestimated.

Heh.. I liked that.. Semmed like a VR girlfriend-simulator.. Were it just me or were this actually made by the Tekken(!) team...