Soooo....Scalebound?

Rollins

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Sep 11, 2013
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#61
I heard the IP got moved to a new dev, and they started from scratch. If that’s true, I’d expect to see something at E3 this year.

But I honestly haven’t heard anything in a long time.
 

Hedon

Hedonism
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Sep 13, 2013
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#62
I heard the IP got moved to a new dev, and they started from scratch. If that’s true, I’d expect to see something at E3 this year.

But I honestly haven’t heard anything in a long time.
Could the existing code have been given to other developers?
 

Rollins

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Sep 11, 2013
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#63
Could the existing code have been given to other developers?
I *think* so, but I heard from more than one person that it was being redone entirely, and that we wouldn’t see anything from it for at least 2-3 years....but IIRC that was about 2 years ago, so we’ll see.
 

karmakid

the illusive one ^^,
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Sep 11, 2013
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#64
I *think* so, but I heard from more than one person that it was being redone entirely, and that we wouldn’t see anything from it for at least 2-3 years....but IIRC that was about 2 years ago, so we’ll see.


Hmmm, could P* still have a hand in it, sorta like an advisory role instead of doing any development....dude, what if The Coalition’s second team were to be working on it?
 

yankeessuck

Well-Known Member
Sep 12, 2013
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#65
Nice if they do it for a feel good announcement but whatever reason to believe in it at all originally was because of Platinum so eh
 

Swede

Well-Known Member
Mar 24, 2018
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#66
Meh, game looked aesthetically bad imo, like a DMC game from 2010, these japoonese emos in video games must stop.
 

Edge BC

Mistwalker fan
Sep 16, 2013
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#67
Meh, game looked aesthetically bad imo, like a DMC game from 2010, these japoonese emos in video games must stop.
It would've been great if you could have your own dragon morphing type and your own character. Their main character reminded me too much of the old (young) Dante.
 

Rollins

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Sep 11, 2013
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#68
Agree with the above but I thought the concept was pretty cool. Hoping they keep the general idea alive and run with it.
 

The Wolf King

The Night is Dark and Full of Terrors
Super Mod
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#69
That E3 demo did the game 0 favours
 

yankeessuck

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Sep 12, 2013
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#72

Unless MS sold them or PG the IP no.

Also it ran like arse on Xbox so would need to be massively downgraded to run on switch
I could imagine Platinum wanting to get the IP but hard to think MS would let it go if for no other reason than to avoid the bad PR

Jason Schreirer thinks its someone getting their wires crossed about Astral Chain
 

Edge BC

Mistwalker fan
Sep 16, 2013
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#73
To summarize..

Without a doubt, the close relationship and comraderie has made Platinum Nintendo's choice for delivering Scalebound..to Switch, after Microsoft not knowing what to use the trademark for had to abandon it.

This was Alex for Nintendo insider..back to you, Jack.
 

Rollins

Well-Known Member
Sep 11, 2013
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#74
Didn’t want to say I told ya, buuuuut yeah ;-)

Although admittedly I was told MS gave it to another developer to develop for Xbox. Have to see how this turns out but I hope it comes out either way.
 

mb1025

Well-Known Member
Sep 11, 2013
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#75
Not sure why MS would sell the IP. Especially since they added a couple studios that would be great for that project.
 

lowdru2k

TXB member 2002-2013
Sep 13, 2013
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#76
on XBox it would have averaged around a 6, now it will score 9’s amiright!
 

de3d1

Well-Known Member
Sep 11, 2013
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#77
Cool, the upgrade switch that's rumored might run it better. Or next gen Nintendo console.
 

hrudey

XBox One X: The X Stands for Excellence
Sep 11, 2013
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#78
Not sure why MS would sell the IP. Especially since they added a couple studios that would be great for that project.
This "IP" has been leveraged into literally zeroes of released games. I don't think there's any real value to it unless they did a s***ton of background worldbuilding (like, say, they did for Kingdoms of Amalur).
 

PHAROAHLICIOUS

Goodbye my Furry Friend.
Nov 14, 2013
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#79
INSIDE GAMING says it is probably a NO. Long story short a developer from Platinum basically stated that the code would have to be dropped and started fresh. He also agreed that the IP ownership would be difficult. Not saying they or the guy is right.
 

karmakid

the illusive one ^^,
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#80
INSIDE GAMING says it is probably a NO. Long story short a developer from Platinum basically stated that the code would have to be dropped and started fresh. He also agreed that the IP ownership would be difficult. Not saying they or the guy is right.
Makes sense, I can’t see the Switch matching the detail that was presented but I’d be ok if it was stylized...but then I can’t see kamiya wanting to downgrade on what was essentially his dream/passion project.
 

karmakid

the illusive one ^^,
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#81



I could imagine Platinum wanting to get the IP but hard to think MS would let it go if for no other reason than to avoid the bad PR

Jason Schreirer thinks its someone getting their wires crossed about Astral Chain

With her saying “not an Xbox exclusive” she’s not directly implying that it won’t come out to the Xbox, besides it possibly coming to Switch, it may be coming to PC as well...I can’t recall if it was ever advertised for both Xbox and PC
 

pravus

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Sep 11, 2013
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#82
All of this Nintendo/Xbox news lately is kind of wild, I guess anything is plausible at this point but that doesn't mean it's the whole story.
 

The Wolf King

The Night is Dark and Full of Terrors
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#83
Video from the guy who originally broke the games cancellation


 

karmakid

the illusive one ^^,
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#84
Video from the guy who originally broke the games cancellation


I wouldn’t be surprised if and when it does get revitalize it’ll be a next gen game...it always seemed like a massive game, conceptually, when Kamiya spoke about it
 

The Wolf King

The Night is Dark and Full of Terrors
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#85
Speaking to VGC in an upcoming interview, studio head Atsushi Inaba said it “wasn’t easy” to watch as publisher Microsoft received the brunt of fan ire following the cancellation news.

“Both sides failed,” Inaba said, and ultimately, the game “didn’t do all of the things that we needed to do as a developer”.

“Watching fans getting angry at Microsoft over the cancellation wasn’t easy for us to watch. Because the reality is, when any game in development can’t get released it’s because both sides failed.

“I think there are areas where we could’ve done better and I’m sure there are areas that Microsoft as a publishing partner wish that they could’ve done better. Because nobody wants a game to be cancelled.”
Also don’t expect a Switch Revival
It had been suggested by some outlets this year that Scalebound could be revived as a Nintendo Switch title. However, VGC understands that there are no plans for a Switch revival and, in fact, Microsoft is the holder of the Scalebound IP.
https://www.videogameschronicle.com/news/microsoft-shouldnt-take-blame-for-scalebound-says-platinum/