The Division 2

Kerosene31

What happened to the American Dream? It came true.
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All I know is I'm still loving the "pre-endgame" so far. 22.5 hours in and barely over level 20 and loving it.
 

menace-uk-

Division Agent
Sep 11, 2013
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Ummmm, I may have a problem with skill mods. I trashed many of my lower level mods before I really knew what I was doing but the higher level mods require so much skill power that I'd have to ditch a lot of great talents just to increase my skill power to activate some rather underwhelming talents from the mods. I see no way to acquire mods that don't require so much skill power, the skill system in this game is borked in my opinion.

I am no longer solely focused on Gear Score after last night. I switched around some gear to get some more talents active which brought my score down by about 15 points but I kill things quicker. I got lucky with some lower level purple items with more damage to elites and now I'm melting them and I don't even have the best weapons yet. So my current build of something like 465 out performs the build I had that hovered close to 480.
Mods are screwed, not just skill but gear mods. I had far better green/blue gear mods than any of the high ends ones.

only way to get them is by making a new character.
 

hrudey

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Sep 11, 2013
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Mods are screwed, not just skill but gear mods. I had far better green/blue gear mods than any of the high ends ones.

only way to get them is by making a new character.
And I read at some point some people would have another character but never upgrade the crafting bench so they could still craft blues (I think they started at blue and not green). I don't know if that would still work, though, and I'm not sure I'll put the time in to pull that off approximately ever.
 

menace-uk-

Division Agent
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And I read at some point some people would have another character but never upgrade the crafting bench so they could still craft blues (I think they started at blue and not green). I don't know if that would still work, though, and I'm not sure I'll put the time in to pull that off approximately ever.
I wont make a new character, is only a matter of time before high ends get buffed or low end gets nerfed. Then it would be a wasted 15 hours or so.
 

BUSTERMAN

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Sep 13, 2013
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I don't think I've equipped a skill mod yet. For a while I just deconstructed them but now I'm at the cap for printer filament. The real problem is that I haven't found any reason at all to do anything other than healing launcher / revive hive, and no real use for mods other than maybe +ammo on the launcher, which would really only be useful if I wanted to put on insane healing to be able to facetank a hammer bro for giggles.

Definitely good gear is better than high gear scores. Obviously good gear with high gear scores is nice, though. Apparently the GS is mostly just going to affect things like the armor values, while the talents and attribute rolls are mostly GS independent. And the way it works, some of the purples will have higher rolls on attributes because there's a "budget" for rolled skills/talents and because there are fewer rolls on a purple, it can have a higher max. I'm still not ready for actual recalibration to start maxing out GS.
My easy fix to skill mods is to lower the skill power requirement but I'm not sure how that could effect something else in the game. Also, since skill power is only a gate to activate mods I'm wondering if damage from skills scales with our level and/or gear score? it doesn't seem to but I could be wrong. I used the turret/chem launcher combo for a while but the turret seems useless on tougher enemies. I may just dump it and use the revive with something else. The skills overall are a bit disappointing and not all that fun to use. I've tried the drone but it gets shot down quickly, the shield is not really my thing. I did read a nice argument for pulse when paired with the talent that grants additional damage after its effect wears off. Ohh well, I do really like all three of the specializations. This game just need some fine tuning to get better which is most likely being worked on so I guess we have to be patient.
 

menace-uk-

Division Agent
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My easy fix to skill mods is to lower the skill power requirement but I'm not sure how that could effect something else in the game. Also, since skill power is only a gate to activate mods I'm wondering if damage from skills scales with our level and/or gear score? it doesn't seem to but I could be wrong. I used the turret/chem launcher combo for a while but the turret seems useless on tougher enemies. I may just dump it and use the revive with something else. The skills overall are a bit disappointing and not all that fun to use. I've tried the drone but it gets shot down quickly, the shield is not really my thing. I did read a nice argument for pulse when paired with the talent that grants additional damage after its effect wears off. Ohh well, I do really like all three of the specializations. This game just need some fine tuning to get better which is most likely being worked on so I guess we have to be patient.
They don't need lowering. Skills should be invested into.

What they need to do is give the mods massive buffs and give each skill another mod slot. Skills builds right now are weak and not worth bothering with.
 

Digital Joker

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Sep 22, 2013
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I simply run with healing chem gun and auto turret so I'm not all that concerned with skill score. I focused my build on high assault rifle and lmg damage along with elite damage.
I have a respirator that's +30% elite damage which is pretty sweet.

A combo of talents and mags give my assault rifle 48 rounds and my M60 120 rounds.
 
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hrudey

XBox One X: The X Stands for Excellence
Sep 11, 2013
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My easy fix to skill mods is to lower the skill power requirement but I'm not sure how that could effect something else in the game. Also, since skill power is only a gate to activate mods I'm wondering if damage from skills scales with our level and/or gear score? it doesn't seem to but I could be wrong. I used the turret/chem launcher combo for a while but the turret seems useless on tougher enemies. I may just dump it and use the revive with something else. The skills overall are a bit disappointing and not all that fun to use. I've tried the drone but it gets shot down quickly, the shield is not really my thing. I did read a nice argument for pulse when paired with the talent that grants additional damage after its effect wears off. Ohh well, I do really like all three of the specializations. This game just need some fine tuning to get better which is most likely being worked on so I guess we have to be patient.
I think it would be better if there was a third skill slot, so we could run a revive skill (at least in solo, if nothing else), a healing skill and an attack / cc skill. I kind of think that skill power should be skill power too, not an unlock - so a mod can always be put on and used, but skill power would actually make effectiveness of skills better.

I'm nearly maxed out on sharpshooter now (and the only thing left to unlock is a reduction in damage in conflict only anyhow, which I doubt I'll ever play). Actually I may have the points for that now, even - I just finished the dailies, including pulling off the challenging for the first time. It may just be that this challenging mission is easier than most - getting the outcast strategist is pretty much easy, and the only actual death I had was that I tried to run all the way across from the entrance between waves to climb up behind the area like I did for the Black Tusk version, but that apparently wasn't available. Of course I did have some good luck, too - the final elites both seemed to not ever really come after where I was, and just ran back and forth between the balconies. I actually had a chance to switch my LMG to an AR since I blew through the ammo.
 

menace-uk-

Division Agent
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Doesn't look like any of the major issues in this game will be fixed anytime soon.
 

hrudey

XBox One X: The X Stands for Excellence
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Doesn't look like any of the major issues in this game will be fixed anytime soon.
It depends; in the Anthem Standard time zone, it'll be the fastest fix ever.

One thing that's encouraging is that they're going to have a public test server (PC only, though) to test out some balance changes, and they're talking about having a forum post drop tomorrow discussing skills and skill power. The fixes for that and balance won't be as quick as I'd like, but honestly skills are pointless right now anyway so any delay in the fixes really doesn't affect me much.

I did max out my sharpshooter spec this morning doing a quick couple of bounties. I'm not sure if I am going to go straight into another one or keep playing this while trying to gear up since I'm still only at about 480 when I get a proficiency cache.
 

Kerosene31

What happened to the American Dream? It came true.
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I'm still "waiting" on Bungie to balance Destiny 2. :txbrolleyes:
 

lowdru2k

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Finished the 2nd Stronghold and did some more side missions. I just need 1/4 exp bar to hit lvl 30. Almost there.
 

menace-uk-

Division Agent
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This is the dumbest thing ever.

1. Why the f*** are they waiting to fix gear sets, the gear sets are straight up trash and not viable options.

2. Really, Massive...really...you are going to increase defensive rolls for attributes that have minimal effect on surviveability.

3. Great thought process on damage mitigation, awesome. Almost as great as nerfing the very talents that help us burst the AI down. Just great.

No wonder this game is so one dimensional.
 

BUSTERMAN

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hrudey nice running with ya fellow agent. We burned through those bounties so easily. I should have picked more difficult targets but there's always next time. Ohhh, sorry for getting us lost on one of the bounty targets. I get so turned around in those indoor environments and lose my way, haha.
 

D-V-ANT

A mentally stable genius
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Sep 11, 2013
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This is the dumbest thing ever.

1. Why the f*** are they waiting to fix gear sets, the gear sets are straight up trash and not viable options.

2. Really, Massive...really...you are going to increase defensive rolls for attributes that have minimal effect on surviveability.

3. Great thought process on damage mitigation, awesome. Almost as great as nerfing the very talents that help us burst the AI down. Just great.

No wonder this game is so one dimensional.
You seem to have gone from loving this to hating it pretty quickly. :sad:

You going to be playing it tonight?
 

menace-uk-

Division Agent
Sep 11, 2013
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You seem to have gone from loving this to hating it pretty quickly. :sad:

You going to be playing it tonight?
Would have been quicker if the game was finished at launch. The end game is a mess and severly lacking. End game first my ass.
 

hrudey

XBox One X: The X Stands for Excellence
Sep 11, 2013
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hrudey nice running with ya fellow agent. We burned through those bounties so easily. I should have picked more difficult targets but there's always next time. Ohhh, sorry for getting us lost on one of the bounty targets. I get so turned around in those indoor environments and lose my way, haha.
No problem. I generally don't even bother running bounties too often because I get lost even more. I also feel stupid because the first night when we did a few missions with the 4 man team I was wondering why you guys weren't picking up the loot I saw and was firing my pistol at it to signal you. I finally figured out that you get your own loot, so I should have just been picking it up and dropping it all (since at the time it was like, what, 350ish). Jumping in while you're running bounties seems to be a really productive way for me to play though when I don't have a whole lot of time. :)
 

BUSTERMAN

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No problem. I generally don't even bother running bounties too often because I get lost even more. I also feel stupid because the first night when we did a few missions with the 4 man team I was wondering why you guys weren't picking up the loot I saw and was firing my pistol at it to signal you. I finally figured out that you get your own loot, so I should have just been picking it up and dropping it all (since at the time it was like, what, 350ish). Jumping in while you're running bounties seems to be a really productive way for me to play though when I don't have a whole lot of time. :)
Hey, feel free to hop in my session any time. I solo a lot or play with randoms so I don't use my mic (since no one else does) but I'll try and keep my mic handy if and when you do join my game. I'm glad you picked up my Salute as a signal that I was done for the night. I don't get a lot of time to game during the weekdays either which is why l like running bounties. Bounties sure are a lot easier (and more fun) when you have someone watching your back. I really like how the bounty targets are kind of hidden or in out of the way indoor locations even though I get lost trying to find them.
 

hrudey

XBox One X: The X Stands for Excellence
Sep 11, 2013
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Hey, feel free to hop in my session any time. I solo a lot or play with randoms so I don't use my mic (since no one else does) but I'll try and keep my mic handy if and when you do join my game. I'm glad you picked up my Salute as a signal that I was done for the night. I don't get a lot of time to game during the weekdays either which is why l like running bounties. Bounties sure are a lot easier (and more fun) when you have someone watching your back. I really like how the bounty targets are kind of hidden or in out of the way indoor locations even though I get lost trying to find them.
My salute was the signal I was done for the night too, so that worked out perfectly. :)
 

dbled34

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I would play with you guys but you're ranked higher
 

BUSTERMAN

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I would play with you guys but you're ranked higher
Don't let that stop you the game scales your level/damage so you can play with those of higher rank. And the loot we don't need can be shared with you to help you get to a high rank.
 

Digital Joker

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Sep 22, 2013
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I have 6 days plus play time already and I still love the game. It's not perfect but the amount of detail shows how much time and dedication went into crafting it. It's not easy to balance a game perfectly with both PVP and PVE included and hundreds of pieces of gear. I know they'll get it right in due time.
 

menace-uk-

Division Agent
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I have 6 days plus play time already and I still love the game. It's not perfect but the amount of detail shows how much time and dedication went into crafting it. It's not easy to balance a game perfectly with both PVP and PVE included and hundreds of pieces of gear. I know they'll get it right in due time.
in due time? Like they didn't have a 3 year beta test already.

Doesn't take long to notice the massive issues. Maybe they should have played the game before releasing.
 

hrudey

XBox One X: The X Stands for Excellence
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I would play with you guys but you're ranked higher
Don't let that stop you the game scales your level/damage so you can play with those of higher rank. And the loot we don't need can be shared with you to help you get to a high rank.
What he said. Usually I get on to do daily missions and maybe bounties but other than that if I have time I'll jump in. Usually if I see someone in the clan matchmake I will try to join, and I've hopped over with busterman a few times now too.
 

hrudey

XBox One X: The X Stands for Excellence
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I actually screwed around a little in the Dark Zone this afternoon. I had already completed an invaded mission on Challenging with only one respawn, and I saw a couple of weekly projects had "Kill X enemies in DZ South" so I figured I'd give that a shot. Completed a couple of landmarks on hard and a supply drop, died probably four times - didn't think to replace the revive hive though because #stupid. Got through the one extraction I tried with no incident.
 

lowdru2k

TXB member 2002-2013
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I’ve been playing this morning hit lvl 30, finished the last Stronghold, and started the World Tiers. Now the fun begins eh!?
 

menace-uk-

Division Agent
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I’ve been playing this morning hit lvl 30, finished the last Stronghold, and started the World Tiers. Now the fun begins eh!?
Not really. WT1 to 4 are pointless. Best to get through it ASAP, if you have a friend or 2 in WT5 who willing to play with you and share all their drops then you will speed through1 to 4
 

lowdru2k

TXB member 2002-2013
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Not really. WT1 to 4 are pointless. Best to get through it ASAP, if you have a friend or 2 in WT5 who willing to play with you and share all their drops then you will speed through1 to 4
Then what fun is left after you hit 5?
 

menace-uk-

Division Agent
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Then what fun is left after you hit 5?
Then you have fun waiting for the raid that is a month late.

Honestly, there isn't much difference between WT 1 & 5, but in WT 5 your build counts. Also, don't waste resources in at the crafting/recalibration bence in WT 1 to 4 or try to find exotics.