play with people who have the Liberty sidearm exotic.I have like 150 hours played and I still haven't got a desert eagle to craft the exotic side arm.
Looks like Gila and Ongoing Directive are the only two with two mod slots. I usually look for two talents so I know Fenris AB has those.Is Gila brand the only one to offer knee pads with two mod slots? I swear I could really use a spreadsheet on brand set offerings to plan out my builds.
My rifle glass-cannon build is even better now. Got my per bullet damage up to 51K, heashot damage to 114%, elite damage at 100%, crits at 45% but my crit damage is low at like 65%. I melt elites but if caught in the open they melt me as well, lol.
My assault rifle build is not that great right now and needs improvement. I'm not sure I like the on the ropes talent, its 25% weapon damage buff on skill cooldown doesn't work for my play style since I use the chem launcher a revive hive. I guess I can swap that out for something like a turret and use the healing drone. That would make sure my skills are on cooldown most of the time but it also means I have to rely on teammates for revive when I go down which I don't like so much.
Thanks man, that PDF should prove useful for build planning. I thought by now I'd be tired of this game and be more than ready to move on. Days Gone comes out on Friday and I was really looking forward to it. I still want to play that game but I'm thinking of holding off on it since I'm kind of hooked on Division 2 right now. I can get a little obsessive searching for the right pieces for my builds but more than that the missions and general gunplay is a lot of fun in D2.Looks like Gila and Ongoing Directive are the only two with two mod slots. I usually look for two talents so I know Fenris AB has those.
I haven't played much the last few days. I might a little this afternoon, but I got side tracked this weekend starting Borderlands (I never played either of them and finally decided to give them a go). At some point I'm going to need to start finally distilling what I actually want from my build and starting to focus on the items to make it happen, but with recalibration changing and 515 coming in raids and DZ anyhow, I'm not in a real rush.
Was disappointing to be honest.Listening to SOTG now. They're going to make high ends drop at your gear score now, and purples will as well (up to the 490 cap for those). Thank effing goodness.
The AI is really good and tough. Be ready to die a lot. Use cover and be ready to fall back when it gets heavy. Don't try and be Rambo. Gun fights take some time to finish (if you rush in you'll get killed). A healing ability is a must for solo play. The chem launcher with healing is a great thing to start with (you can basically shoot the ground at your feet and regain health and armor).Just got this game and played for a couple hours last night. Never played the first one, any tips?
Yeah, my above advice was premature. The campaign is a lot of fun. But one piece of advice that does come to mind that is really useful is save your low level weapon/gear mods. Do not I repeat DO NOT TRASH low level mods. There is supposed to be a patch to fix this issue but until that comes as of right now being a lowbie is the only way to acquire those very useful mods. I refuse to make another agent to grind that out but if I had kept some of those 6% increase to weapon damage my builds would be even better.Yeah I mean I'm only level 4 right now, so I've only really been just been equipping greens and such.
The two perks I unlocked so far were the regular turret, and the Pulse that you throw that highlights where enemies are. Probably going to mainly be playing with buddies so I figured that would be a good start.
Just learned today that you can pick up your turret by holding RB.....wish I had known that last night
I've taken time off from D2. Might go back and see what's new before the raid; however, Rage 2.Title update 3 comes early next week. Raid will be a little after TU3--I would imagine the following week.
Has 3 pages worth of talent changes apparently.
Civilian buffs and behavior changes.
515 GS items are no longer a thing anywhere.
I used to be hyped for the raid , but going by the content in this game, it'll will likely be ridiculously long and boil down to not much more than a bigger stronghold.Damn, Safeguard will require 4 or less offensive attributes. That's really going to mess up my build because right now it requires 5 or less and that really limits my damage potential. I think I'll have to say goodbye to that gear talent. And the change to Unstoppable Force means I'm taking a further hit to damage. I'm looking forward to checking out the Raid but 8 players seems a bit high and coordination is going to be a challenge since most don't use a mic. Honestly, I think I should have taken a break and waited until the new update came out because I'm starting to get tired of the game. I've been farming lvl3 control points for blueprints and I just can't seem to get anything for my Rifle. Ohh well, definitely got my monies worth with well over 150hrs in this game.