Not sure where that 700 number comes from but that's hilariously wrong. Bungie just recently was 400+.
its got the screenshot from where its from but I have no idea if its accurate or if its accurate that hirings have offset the layoffs.

The studios they shut down were small though so it might be.
 
Not sure where that 700 number comes from but that's hilariously wrong. Bungie just recently was 400+.

It's because they also hired a lot after , there was a post I remember seeing where the headcount is now higher than a few years back or something even after layoffs.
 
Nah, it’s a set number and they’re going to reach it by then. Unless there’s devs who deserve it in the future, like showing up late too many times or leaving early. I’ve seen it, and I knew them personally lose their job for said reasons

Screenshot_20260706-145231.png
 
Id is getting hit hard. Looks like half of the studio is being let go.
 


Nobody is saying it isn't bad, just not nearly as bad as the media (including Tom) made it sound.

They are basically trying to spin off just about every studio, and the people getting let go seem to be some of bloated management. Even if 14 levels of management is an odd case or exaggeration, 8 is still too many.

The gaming media will never admit that they got the story wrong though, they just keep doubling down regardless.

Layoffs always suck, but bloated middle management needs to go.
 
Nobody is saying it isn't bad, just not nearly as bad as the media (including Tom) made it sound.

They are basically trying to spin off just about every studio, and the people getting let go seem to be some of bloated management. Even if 14 levels of management is an odd case or exaggeration, 8 is still too many.

The gaming media will never admit that they got the story wrong though, they just keep doubling down regardless.

Layoffs always suck, but bloated middle management needs to go.
Its very likely MS leaked the stuff about the studios specifically so people can do just what you are doing "It wasn't that bad they didn't even shut down any studios." It was the biggest layoff the industry has seen and would have been treated as such if that story didn't exist.

14 layer comment is the same thing. Just a little morsel so people can defend it.

Stop falling for corporate bulls***. Its Microsoft who is playing you and not the media.
 
Its very likely MS leaked the stuff about the studios specifically so people can do just what you are doing "It wasn't that bad they didn't even shut down any studios." It was the biggest layoff the industry has seen and would have been treated as such if that story didn't exist.

14 layer comment is the same thing. Just a little morsel so people can defend it.

Stop falling for corporate bulls***. Its Microsoft who is playing you and not the media.

Sure Jan, whatever. You think MS PR thinks that far ahead? If so that's the greatest complement you could give them.

Most likely, everyone reported it more severe than was thought.

Nice strawman about defending it too, that's what the media loves to do as well. Who's defending thousands of layoffs? You're the one that has an agenda and it is quite sad.
 
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Sure Jan, whatever. You think MS PR thinks that far ahead?

Most likely, everyone reported it more severe than was thought.

Nice strawman about defending it too, that's what the media loves to do as well. Who's defending thousands of layoffs? You're the one that has an agenda and it is quite sad.
Well that is fair point I am not sure anybody making decisions at Xbox is thinking that far ahead so you got me on that one.

Its only less severe if you think shutting down studios that in some cases might have under 100 people is worse than 1600 cuts x2. This has absolutely benefited them because some people do think that.

It is defending if you are going to use their PR spin and talk about middle management needing to go.

And yeah I do have an agenda and for good reason. They are awful.
 
Well that is fair point I am not sure anybody making decisions at Xbox is thinking that far ahead so you got me on that one.

Its only less severe if you think shutting down studios that in some cases might have under 100 people is worse than 1600 cuts x2. This has absolutely benefited them because some people do think that.

It is defending if you are going to use their PR spin and talk about middle management needing to go.

And yeah I do have an agenda and for good reason. They are awful.

You're shamlessly defending gaming media. By the way, the MS "leak" was a memo they put out saying there were going to be layoffs. There's no PR there, they said it, and did it.

It is laughable that anyone thinks MS is coming out of this positively. We just think gaming "journalists" should be held to some sort of standard. Tom Warren getting all defensive is hilariously telling.

Here's just one of the wrong takes (the verge is behind a paywall but seems to be where most copy and paste the same nonsense.

Wrong is wrong. https://www.theverge.com/games/949964/xbox-compulsion-games-closure-craig-duncan-departure
 
Whats going unsaid or maybe unreported is that most of the tech team from iD software got let go, allegedly. Writing on the wall if this is true is them switching from id8 engine to unreal which is tremendously stupid IMO.

Also, laying off 1600 people now and promising to lay off 1600 more later in the year is brutal. Everyone left from the 1st cut is gonna be looking over their shoulder for the rest of the year. Could've been handled alot better.
 
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You're shamlessly defending gaming media. By the way, the MS "leak" was a memo they put out saying there were going to be layoffs. There's no PR there, they said it, and did it.

It is laughable that anyone thinks MS is coming out of this positively. We just think gaming "journalists" should be held to some sort of standard. Tom Warren getting all defensive is hilariously telling.

Here's just one of the wrong takes (the verge is behind a paywall but seems to be where most copy and paste the same nonsense.

Wrong is wrong. https://www.theverge.com/games/949964/xbox-compulsion-games-closure-craig-duncan-departure
I didn't say they came out of positively I am saying they are coming out better than they would without the rumors about the studios.

Most of the rumors even specifically said they were negotiating with those studios and because we got the best result there its now not so bad even though they were the biggest cuts anyone in the industry has done.
 
As much as Microsoft loves subscriptions and licensing, you'd think they'd be selling licenses for ForzaTech, Creation Engine and id Tech to other studios. That would be what I'd do. But maybe its cheaper to use Unreal instead of maintaining and updating your own engine. I think the industry is diminished by the loss of custom engines and the people who know how to make the most out of it. Unreal is NOT the answer to everything.
 
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