To an extent yes, but even when they’ve licensed unreal they’ve added so much new tech, of their own making, that they’ve even shared their tech with Epic to include in future updates. I’m sure they don’t share everything, but at least some stuff that are improvements…. So either way, whatever engine they use they invest in it.As much as Microsoft loves subscriptions and licensing, you'd think they'd be selling licenses for ForzaTech, Creation Engine and id Tech to other studios. That would be what I'd do. But maybe its cheaper to use Unreal instead of maintaining and updating your own engine. I think the industry is diminished by the loss of custom engines and the people who know how to make the most out of it. Unreal is NOT the answer to everything.
As much as Microsoft loves subscriptions and licensing, you'd think they'd be selling licenses for ForzaTech, Creation Engine and id Tech to other studios. That would be what I'd do. But maybe its cheaper to use Unreal instead of maintaining and updating your own engine. I think the industry is diminished by the loss of custom engines and the people who know how to make the most out of it. Unreal is NOT the answer to everything.
Doubt it, but maybe become a support studio, for machine games?So ID is pretty much dead?
Doubt it, but maybe become a support studio, for machine games?
Same! That’s why I say boycotting PS6 is like the easiest thing ever. I have no interest in what the next generation is gonna bringI'll say this. I've been playing videogames for a long time. This generation feels like the most consequential generation in modern times. Between all the stuff happening with Sony, Microsoft, Nintendo and other publishers, unprecedented hardware price increases during a generation, software increases, generation long (7+years) development cycles, unheard of studio closures and layoffs and general consumer unhappiness, this generation is going to have lasting effects on consumers, developers and publishers for a long time. I'd go so far to say this might be a turning point for the entire medium. I'm just not sure what will come next.
Covid and the series s have done this industry dirty, forcing them to do things they don’t want to do or overcompensate and regretting itI'll say this. I've been playing videogames for a long time. This generation feels like the most consequential generation in modern times. Between all the stuff happening with Sony, Microsoft, Nintendo and other publishers, unprecedented hardware price increases during a generation, software increases, generation long (7+years) development cycles, unheard of studio closures and layoffs and general consumer unhappiness, this generation is going to have lasting effects on consumers, developers and publishers for a long time. I'd go so far to say this might be a turning point for the entire medium. I'm just not sure what will come next.