Let's stop talking about all the cutting-edge AAA games and go back to our childhood memory of gaming. I remember UVGF has a wide variety of age between members, so I guess some will go back to early-mid 80s of Atari while others, like me, would likely go to PC gaming of late 90s and early 2000s. Hopefully, this thread will make some time to pick up some old games collecting dusts.
I'm starting with...
Remember all the sleepless nights trying to build the perfect rollercoaster that will attract lots and lots of customers to the park? Well I certainly tried, though ended up failing most of the time. Mine was always a dreary, unexciting ones that caused nausea and vomit at the exit of the ride. And I guess everyone who played this game tried to kill customers in every possible way at one point.
I bought it again last year from GOG.com, and it's one game that certainly doesn't get old. There are so many rides to choose from, and the campaign maps have great variety, so you can just play the game over and over again whenever you feel like playing it. What amazes me is that it's not an intimidating and difficult simulator that games like SimCity 4 were. It had a very simple yet deep system, so many rooms to experiment with, that even when you see a map you are already done with, you want to start over and see how things can unfold in a different way. It's a pity that the series just stopped after 3, which was also amazing.
I'm starting with...
Remember all the sleepless nights trying to build the perfect rollercoaster that will attract lots and lots of customers to the park? Well I certainly tried, though ended up failing most of the time. Mine was always a dreary, unexciting ones that caused nausea and vomit at the exit of the ride. And I guess everyone who played this game tried to kill customers in every possible way at one point.
I bought it again last year from GOG.com, and it's one game that certainly doesn't get old. There are so many rides to choose from, and the campaign maps have great variety, so you can just play the game over and over again whenever you feel like playing it. What amazes me is that it's not an intimidating and difficult simulator that games like SimCity 4 were. It had a very simple yet deep system, so many rooms to experiment with, that even when you see a map you are already done with, you want to start over and see how things can unfold in a different way. It's a pity that the series just stopped after 3, which was also amazing.
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