The gaming throwback thread

team56th

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Oct 20, 2013
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Let's stop talking about all the cutting-edge AAA games and go back to our childhood memory of gaming. I remember UVGF has a wide variety of age between members, so I guess some will go back to early-mid 80s of Atari while others, like me, would likely go to PC gaming of late 90s and early 2000s. Hopefully, this thread will make some time to pick up some old games collecting dusts.

I'm starting with...

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Remember all the sleepless nights trying to build the perfect rollercoaster that will attract lots and lots of customers to the park? Well I certainly tried, though ended up failing most of the time. Mine was always a dreary, unexciting ones that caused nausea and vomit at the exit of the ride. And I guess everyone who played this game tried to kill customers in every possible way at one point.

I bought it again last year from GOG.com, and it's one game that certainly doesn't get old. There are so many rides to choose from, and the campaign maps have great variety, so you can just play the game over and over again whenever you feel like playing it. What amazes me is that it's not an intimidating and difficult simulator that games like SimCity 4 were. It had a very simple yet deep system, so many rooms to experiment with, that even when you see a map you are already done with, you want to start over and see how things can unfold in a different way. It's a pity that the series just stopped after 3, which was also amazing.
 
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Two tough adventure games with randomized stuff. Playing these two games on the hardest difficulty (Tower of Doom - the 14 level "The Challenge" and Tarmin's Pro setting), I'd say my win % was no more than 10% each. More like 5%. Like any Rogue style game you could literally get killed in the first fight if you're unlucky.



 
SimCity Classic was great.

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Great game. Never did well in it. I'm pretty sure I built my towns as efficient as possible, but always ran out of money. Then again, I always tried to keep my approval rating high and that costs money as you're always trying to appease the people's needs. I think a key was not going crazy with fire/police coverage. I always tried to nicely do good coverage, but at $500 a pop it drained the pocket book.
 
remember the original Sim City and playing it on Snes also. Also remember playing Roller Coaster Tycoon had a lot of fun with that game.

Great memories of Link To The Past, 4 player matches in Goldeneye, and Earthbound was one of my first RPG's that I really got into. I could go on and on about old games. My memory gets a little hazy in the Nes, Sega Genesis, and Snes days.
 
UU games were awesome. Ahead of their time. M&M 3 Complete had everything even a random map feature. WGHII was great for stats and realistic scores (if you adjust player ratings right by making shooting ratings lower and goaltending ratings higher). The GM/Simulator disk was key too. Not sure what sound settings he's playing at. Sounds harsh. At that time we had an Adlib, so the sounds were soft. The AI in M&M 3 and hockey were terrible though. I remember having to manually adjust my player ratings to all 3s, 4s and 5s while boosting the AI goalies to 7s, 8s and 9s to have a chance of losing. Only way to make it challenging as I'd outshoot the cpu probably triple the shots while even avoiding doing the cheese goal which had a 50-70% if done right.




 
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There needs to be a Classic Gaming forum,with me as its sole master

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Alas,this is a game that wouldn't get made in these politically correct times.
 

I also loved the Kings Quest games too. I used to play the crap outta them at my town library. The worst was when I'd get to: "please insert disc #" dump out the box, "WTF is disc #?!" Some dumb idiot would always loose one of the game discs, and of course you'd never look before hand to make sure there all there.