The Initiative Hires Former Kojima/Sony Santa Monica God Of War Level Designer And More

karmakid

the illusive one ^^,
Forum Mod
Sep 11, 2013
5,844
1,885
2,529
#31
They just keep going...


https://www.videogameschronicle.com...gns-yet-more-experience-from-respawn-bioware/


The studio’s most recent hires include senior Apex Legends designer Sean Slayback, BioWare lead animator Ryan Duffin, Uncharted 4 artist Ryan Trowbridge and Doom 2016 environment artist Justin Walters, according to LinkedIn.

The four follow a group of God of War designersthrough the doors of the growing Xbox studio.

Microsoft is building an experienced team at The Initiative, led by game director Daniel Neuburger, who was a game director on the Tomb Raider series, and lead designer Drew Murray, who held the same role on Insomniac’s Sunset Overdrive.

The studio’s director of production, Brian Westergaard, also worked on God of War as senior managing producer.

Fiona Cherbak, the former talent acquisition lead at Sony Interactive Entertainment Worldwide Studios, recently joined Microsoft to help with its expansion of Xbox Game Studios, with a focus on staffing up The Initiative.
 

Nervusbreakdown

XBOX LIVE Member Since 2002
Sep 11, 2013
7,152
1,779
3,031
#32
I think the more we know who is on that team, I think our expectation will be way to high
 

Two Pennys Worth

Well-Known Member
Sep 12, 2013
1,513
587
1,380
#33
It takes time to put a AAA development team together. I’m not expecting anything from the Initiative for at least another 4 years if I’m honest but they’re certainly hiring some very talented devs that’s for sure.
 
Sep 11, 2013
9,169
1,725
2,720
#35
I dunno but, there's never been a studio with so much top tier talent under one roof. I'm excited to see what a team like this can create.