Official Thread Killer Instinct thread - Anniversary Edition 28th Nov

Union Game Rating

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Was hoping to see another KI fridays stream tomorrow, but with no confirmation seems unlikely?
 
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Sadira scream OP to me, base on her moves.
- Double jump, which not only mitigate the risk of jump, but add massive mix up possiblities.
- Combo from throws, enough said
- Combo from an Antiair special attack flash kick. Again, executing anti air like Dragon punch in Street fighter is a calculate risk. Now, not only the risk is taken away, but can link to massive combo string.

I think, maybe she will get many nerf, & maybe get the (while effective) lazy game balance design call nerf the hit point or damage, like Capcom did with Akuma & Seth. And the oppsite to Character like Zangief, which somehow Capcom hated or something, as he doesn't get many effective moves from the ones he already have in street fighter 2 days, never mind he has been most street fighter game.

I hope to be proven wrong though, & they made the character more balance. At the moment Double Helix seems to go crazy in her moves & mixed up, maybe due to her being new, & they do not have the retriction to be faithful to the original KI casts.

Every single "new" character looks overpowered at first. Glacius did, then Thunder, then Sadira. At this rate, Orchid will be the greatest fighting game character of all time.
 
Man this game looks more intimidating than any other fighting game I've played. Almost making me feel like I don't want to play it. I hope it's deferent once you get to play for yourself.
 
Every single "new" character looks overpowered at first. Glacius did, then Thunder, then Sadira. At this rate, Orchid will be the greatest fighting game character of all time.
I did not think the other character revealed are OP. I am not alone with this opinion, just check the comments on youtube.
 
Sadira scream OP to me, base on her moves.
- Double jump, which not only mitigate the risk of jump, but add massive mix up possiblities.
- Combo from throws, enough said
- Combo from an Antiair special attack flash kick. Again, executing anti air like Dragon punch in Street fighter is a calculate risk. Now, not only the risk is taken away, but can link to massive combo string.

I think, maybe she will get many nerf, & maybe get the (while effective) lazy game balance design call nerf the hit point or damage, like Capcom did with Akuma & Seth. And the oppsite to Character like Zangief, which somehow Capcom hated or something, as he doesn't get many effective moves from the ones he already have in street fighter 2 days, never mind he has been most street fighter game.

I hope to be proven wrong though, & they made the character more balance. At the moment Double Helix seems to go crazy in her moves & mixed up, maybe due to her being new, & they do not have the retriction to be faithful to the original KI casts.

If you are finding reasons to not like the game chances are you will hate it. Animations and balance are in development. You can see her mouth not moving as she talks.
 
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If you are finding reasons to not like the game chances are you will hate it. Animations and balance are in development. You can see her mouth not moving as she talks.
I do not go around purposely looking for negativity in the game, if that's what you are thinking. In fact, I want this game to be awesome, hence so critical of it. I like the new Street fighter 4 a lot, but I still feel certain areas can be much improve. Giving non-positive comments doesn't mean I hate something.

I actually watched the video at least 5 times. At first I wasn't too warm up to the new character, looked too MK to me, but after my many playbacks, I think she is pretty cool. Still my comments on her maybe OP stand.
 
Hour worth of playtime from this week:

 
Thanks for the upload. After seeing the videos, Sadira might not be as OP as I original thought. So far Sadira play style fit me the best, but I need to see Orchid.

I think they need to do something about Jago Fireball, doesn't seems to be very useful. I do not want it to be like street fighter where projectile player will spam projectiles, waiting for the other player to jump & then do an Anti-air though.

Zangief is one of my favourite character, but I do not feel for Thunder. His command grab just doesn't have the badassness of Spinning Pile driver in my opinion. It feels like a normal throw with an add in foot stomp. Not to mention he looks like T-hawk, not exactly mine or a fan favourite.

I think I may like Sabrewolf too. The cross up dash will be very useful like with blanka, which is another of my favorite. Not to mention he is fast.
 
Thunder reminds me more of Alex from SF3, than he does Gief or T Hawk. ( especially with that head stomp)
 
Thunder reminds me more of Alex from SF3, than he does Gief or T Hawk. ( especially with that head stomp)
I am not saying Thunder looks like Gief, but he does look like T-hawk, at least in looks. I am saying his command throw doesn't give the satisfying feel of Spinning pile driving. To be fair, no other command move from any game or character have the same satisfying feel, for me at least. I just hoping it looks a little bit more special. If one do not know better, they probably think its a normal throw.

But its an emotional thing, & have nothing to do with how efficient the character is.
 
I think I may like Sabrewolf too. The cross up dash will be very useful like with blanka, which is another of my favorite. Not to mention he is fast.
Just from looks and what I've seen, Sabrewolf might end up being my favorite.
 
Someone slowed down the Orchid "tease" at the character select screen from the latest Twitch footage:



Not much, but kind of cool nonetheless.
 
I'm actually interested in learning more about Shadow Jago. From what I understand, the only way to get him is to pre-order the Day One Xbox Live year plan. Strange promotion if you ask me.
 
I'm actually interested in learning more about Shadow Jago. From what I understand, the only way to get him is to pre-order the Day One Xbox Live year plan. Strange promotion if you ask me.

Yes and no. It kind of makes sense that they would want to give you the option of an additional character for what they are basically considering a free "demo" for those making the leap to a year of Xbox Live. I kind of hope they will have other ways to get him in the future.