The Night is Dark and Full of Terrors
- Sep 11, 2013
That 3rd video title got me worried. I thought they were going to defend the s*** show known as Fallout 76. Thankfully they didn't.
Outer Worlds looks decent, but I'm not hyped for it all, not sure why that is.
Day 1 for me - I can't wait.
The Outer Worlds will launch for PlayStation 4, Xbox One, and PC on October 25.
A real RPG with real choices? Cool, we don't get many of those anymore.
- The player-driven story RPG: In keeping with the Obsidian tradition, how you approach The Outer Worlds is up to you. Your choices affect not only the way the story develops; but your character build, companion stories, and end game scenarios.
- You can be flawed, in a good way: New to The Outer Worlds is the idea of flaws. A compelling hero is made by the flaws they carry with them. While playing The Outer Worlds, the game tracks your experience to find what you aren’t particularly good at. Keep getting attacked by Raptidons? Taking the Raptiphobia flaw gives you a debuff when confronting the vicious creatures, but rewards you with an additional character perk immediately. This optional approach to the game helps you build the character you want while exploring Halcyon.
- Lead your companions: During your journey through the furthest colony, you will meet a host of characters who will want to join your crew. Armed with unique abilities, these companions all have their own missions, motivations, and ideals. It’s up to you to help them achieve their goals, or turn them to your own ends.
- Explore the corporate colony: Halcyon is a colony at the edge of the galaxy owned and operated by a corporate board. They control everything… except for the alien monsters left behind when the terraforming of the colony’s two planets didn’t exactly go according to plan. Find your ship, build your crew, and explore the settlements, space stations, and other intriguing locations throughout Halcyon.
That level of player freedom extends to everything in The Outer Worlds, which frequently presents narrative splintering decisions for players to carve out their own stories, but never punishes you with the kind of binary morality systems that role-playing veterans are used to. In that sense, The Outer Worlds is shaping up to be a distinctly Obsidian RPG in all the right ways, with all the character depth, emergent freedom, and narrative complexity
I need to give that game another try. Only put about 4 hours into it and gave up. Pretty noob to that genre so maybe just sucked at it. Pretty sure there is a story difficulty so you can just focus on that so might end up doing that if I fail again so early lol.Hopefully Pillars of Eternity 2 comes to Gamepass on PC now that Obsidian's in house.
I have that game on Steam. Think I played it for about 20 minutes before saying Nope. Such a broken, clunky mess.In other news Sega no longer own the rights to Alpha Protocol
Edit - or not. Sega still own it.
This is dumb.I appreciated this video. I love how Obsidian is handling this.
Calling game journalists journalists is an insult to the journalism proffession. They are no better than the random clickbait hyperbolic youtube videos.What bothers me about it is that the journalists can't grasp that you can have a story that has political factions without it "making a statement." It's like they don't have any experience of that, can't imagine it.