The Witcher 3: Official Thread, v. 3.0

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VFX_Veteran

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Mod edit: This thread is for discussion of visual/performance differences among platforms. Keep all such "versus" discussion in this thread.

http://www.eurogamer.net/articles/digitalfoundry-2015-the-witcher-3-wild-hunt-face-off

It should come to no surprise though.. but damn, the PC stomps the console versions!

PC sets itself apart in several key areas though. With foliage visibility range set to ultra, we get trees, plants and accompanying shadows rendered at a range far beyond anything possible on console.

consoles rarely match PC's best 2024x2024 resolution textures, though low-priority objects with blurrier maps are shared for all three versions. Ground textures in almost every case lack PC's sharpness, and also fall short of its 16x anisotropic filtering.

This is backed by screen-space ambient occlusion (SSAO) on console, a lower resolution form of the HBAO+ mode offered on PC. With the latter selected, foliage across the ground is clearer and more defined, and less shimmer is visible across shaded areas around geometry. The PC gets a better deal, though both techniques suffer from a visible halo effect around characters passing in front of darkened spots.

Added to that, physics are greatly improved on the PC release. Water quality is set to high on PS4 and Xbox One, enabling water simulation that has boats rocking with oncoming waves. However the water detail is of a much higher quality on PC, with ripples rendered with a higher precision grade of tessellation.

As a bonus, we also have a sharpening filter on PC, which on patch 1.03 gives us low and high options for intensity. Our tests run with this high setting engaged, and the return is mixed; textures and high-contrast details are noticeably crisper at this setting, but aliasing artefacts are intensified across foliage. It's an issue not seen on PS4 or Xbox One, suggesting only a mild form is used there, if any.

Running through the game using our preferred budget PC set-up, featuring a Core i3 4130 and an Nvidia GTX 750 Ti, we found that we could achieve visual quality and frame-rates equivalent to the PS4 version of the game
 
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looking at that video the textures are immediately and noticably sharper on PC ver.

That first high rise comparison, look at the white trees, they don't have shadows on ps4 that I can tell.
 
looking at that video the textures are immediately and noticably sharper on PC ver.
And in person its even greater of a difference in some parts generational.


XEUVMPJ.png


Even with the PS4 version having the same 1080p resolution still a huge difference between it and the PC and the same goes with the Xbox One's 900p looking significantly worse then both.
 
I agree with Val -- Tribunal should have kept my thread on Digital Foundry for discussion on compaisons of the platforms open.
 
I would agree that this is the GOTY front runner for sure, great combo of story telling, beauty and overall gameplay.
 
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Any game you think may unseat it? Batman perhaps?

Fallout 4:grin:

I think Rise of the Tomb Raider could if they build and expand upon the right things. Loved the first and was my GOTY the year it released.

What is for sure, the Witcher 3 has set a very, very high bar for open-world RPGs & open-world games in general. Especially when it comes to quest variety and enjoyment.
 
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I agree with Val -- Tribunal should have kept my thread on Digital Foundry for discussion on compaisons of the platforms open.

That wasn't LT; that was me. I merged that thread (only about 4 posts at the time) with this one, since I didn't see any distinction. This thread had a ton of visual comparison talk already. Besides, we had tried a separate thread in the past, and it got shut down (that was LT), because people were too fanboyish.

I'll go ahead and start up a separate visual comparison thread again. We'll give it another try.

edit: LT beat me to it:
http://unionvgf.com/index.php?threads/witcher-3-technical-comparison-thread-ps4-vs-xb1-vs-pc.88644/
 
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Any game you think may unseat it? Batman perhaps?

I honestly doubt anything will but I don't want to say that for sure just yet, we still have 7 months to go :) I will say if anything does beat this game out for GOTY I'd be shocked though. Batman probably won't be it, maybe something like No Man's Sky will be so different that it captivates people in a way that most games don't but even then I doubt it will be better than this.
 
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I honestly doubt anything will but I don't want to say that for sure just yet, we still have 7 months to go :) I will say if anything does beat this game out for GOTY I'd be shocked though. Batman probably won't be it, maybe something like No Man's Sky will be so different that it captivates people in a way that most games don't but even then I doubt it will be better than this.

The only thing I can see doing it is Tomb Raider. MS is throwing a lot of money and support at that game to make it a system seller, so I'm really interested in how it turns out.
 
And in person its even greater of a difference in some parts generational.


XEUVMPJ.png


Even with the PS4 version having the same 1080p resolution still a huge difference between it and the PC and the same goes with the Xbox One's 900p looking significantly worse then both.
hmm what setting on PC gives it those shadows and depth
 
I rented the game on Xbox One. The visuals are fine, even beautiful. But the frame rate....headache inducing.

Are DF absolutely sure it's 30fps? The frame rate looked and felt like the time I tried to run Skyrim @ 4k.

I think when I do buy it, I'm not even going to consider a console version.
 
Witcher 3 quotes.

Godling girl: "those yellow eyes are a bit frightening. Look, mine are pretty."

Professional dreamer: "Gods... Horrible nightmares. I wad supposed to dream the history of this house... Instead, I saw furniture, hungry furniture that wished to devour me..."

A drunk: "Help us go for another round? Cause we're comrades, you see? You're Witcher, ain't you? We're butchers! You slaughter, we slaughter! "
 
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Oh wow! The pc version looks amazing!

I agree about the frame rate is headache inducing in long playthroughs on Xbox one. I'd have been happy with a lower res and a more stable frame rate. It may be patched to death though.

Thus the pains if early adoption.

I wonder if the mod community is going to hit this game in a big way.

I haven't seen the game running on ps4 yet, so I cant comment on that. Xo
 
I wonder if the mod community is going to hit this game in a big way.

It has already started.
I've modded my version as well with a more natural color palette via SweetFX and some ini tweaks.

If Skyrim is anything to go by I'm expecting some armor or nudie mods to drop fairly soon. :hehe:
 
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