Official Thread The Xenoblade Chronicles X Thread

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Xenoblade Chronicles X, known in Japan as Xenoblade X (ゼノブレイドクロス Zenobureido Kurosu?), is an upcoming Japanese role-playing video game by developer Monolith Soft and published by Nintendo. It is the successor to 2010's Xenoblade Chronicles, and is part of the company's Xeno series of video games. It is scheduled for release in 2015 in Japan, North America, Europe and Australia.

Gameplay
In a similar fashion to the original, the game plays as an open world role-playing video game, with an emphasis on exploration. Traveling can take place on foot, or in large humanoid robots, mecha, approximately four times the size of the average playable character, transform into vehicles such as motorcycles or tanks. Aerial battles will also take place in the game.

The game's battle system will play similarly to the battle system found in the original game, with some refinements.

Development
"I'd like to make an HD game that will wow the players. I want to show that Japan can still keep up with the USA when it comes to next gen technology. Our goal is to become something like the developers of the Fallout series, Bethesda Softworks"

- Monolith's Michihiko Inaba, expressing the team's motivation for their post-Xenoblade project
The game was first revealed in January 2013 in a Nintendo Direct video under the name X.The game was further demonstrated in June 2013 at E3 2013, with Nintendo confirming a 2014 release time frame for the game. The game is being directed by Monolith Soft president, co-founder, and Xeno series director Tetsuya Takahashi, with character designs by Kunihiko Tanaka, the artist behind the character concept artwork and design on Xenogears, and music by Hiroyuki Sawano.

Nintendo president Satoru Iwata stated that the game was developed with the goal of creating a large-scale open world with "seamless exploration", with the development team working on expanding on the knowledge they learned in the past game's development, Xenoblade. Takahashi states he aims to create the biggest game world possible for the Wii U. Some journalists have speculated the game would be a MMORPG or have online game elements.

The main character is to be highly customizable, including gender, shape, height, skin, color, voice, and tattoos.

Xenoblade Chronicles X E3 2014 Trailer


Nintendo Treehouse: Live @ E3 2014 -- Day 1: Xenoblade Chronicles X
 
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Good news and please Nintendo don't make it exclusive to GameStop only. The first one was a bitch to track down and I almost paid $100 for it on eBay.
 
Watched an IGN demo during E3 and this blew me away. Seems like it'll be awesome and the scale of some of the monsters is amazing.
 
Good news and please Nintendo don't make it exclusive to GameStop only. The first one was a b**** to track down and I almost paid $100 for it on eBay.
I wouldn't worry about that this time around.
 
Looked absolutely fantastic at E3. I hope it's not a late 2015 release, since that will be most definitely for Zelda.
 
Bumpy

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That looks awesome, but I can't just help but laugh at their version of LA, even if it is new. Especially playing something like San Andreas now.
 
Xenoblade Chronicles X producer Tetsuya Takahashi has discussed new details on the game below.

- Next to Kunihiko Tanaka’s designs, the team has many other artists working on different types of designs
- Various alien races in the game
- Tetsuya Takahasi wants to really bring out the various unique characteristics in their cultures
- For the graphics in the game to be able to reflect the different cultures, they have different artists fleshing out the details in the design phase
- We already have seen one of the unannounced races on the early tease site from Monolith
- Script is not written by Yuichiro Takeda alone
- Compared to Xenoblade, this time there is a lot more text to handle
- Kazuho Hyodo, who is an anime script writer, was brought in to help with the workload
- He has much experience with sci-fi works, so Takahashi is not worried
- Next week, Takahashi will be introducing some of the design staff for the game


Neogaf
 
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Xenoblade Chronicles X Director Says He’s Finally Made The Game He Always Wanted To

Today’s Xenoblade Chronicles X tweets by director Tetsuya Takahashi once again touched upon the mechs (called “Dolls”) in the game. Takahashi set aside talk of the game’s art staff to speak a little bit about the Dolls this morning.



“The Dolls’ height is about five times that of an adult, making them around 9-10 metres high,” Takahashi said. “This was calculated as the best [human-to-robot] ratio when taking fights or field exploration with both Dolls and humans present into consideration.”



“If the Dolls were bigger than that, the map would also need to be bigger, so we decided upon this size not due to budget constraints, but because it would lead to much slower exploration in human form.”



You may recall that, in an interview with Edge magazine a few months ago, Takahashi stated that the map in Xenoblade Chronicles X is over five times larger than that of Xenoblade.



In his final tweet for the day, Takahashi said: “15 years have passed since Monolith was founded, and I believe that with this game I have finally met the challenge I had within me, of creating an RPG in which humans and robots can co-exist.”


Source
 
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Xenoblade Chronicles X Director Introduces More Artists Working On The Game:

“Today, I present Ms. Yoko Tsukamoto,” Takahashi tweeted. “I believe that by hearing her name, you’ll understand that the Xenoblade Chronicles X world isn’t built only upon sci-fi elements.”


tsukamoto.jpg
 
Xenoblade Chronicles X To Release On April 29 in Japan.

Wonder if this will make it West in 2015 ?
 
My plate is full first half of the year anyways so honestly a later release would be fine. I wouldn't mind playing the New 3DS version as well.
 
The Exploration trailer was absolutely amazing. Truly beautiful.
 
Yeah it has the look of something special. Cant wait to see how they tie in multiplayer ? Wonder if it will be like MH3 or possibly play the story with friends.

 
Famitsu has a big update on Xenoblade Chronicles X this week. There’s a total of ten pages dedicated to the game, including an interview with director Tetsuya Takahashi.

The following information has leaked out of Famitsu thus far:
– Mira is 400km^2, which is 5 times the size of Xenoblade’s world
– Takahashi’s final check play time was over 300 hours
– “Union” Sound; something like factions for quests
– There are 8 of them, and you can join any of them, and change them depending on your goal
– PATH FINDER, COLEPEDIAN, INTER CEPTOR, LAND BANK, AVALANCE, ARMS, TESTAMENT, COMPANION
– Nagi (Takayuki Sugou): Former Captain of the White Whale and current Military Chief in the Autonomous Government of New Los Angeles
– Guin (Yuichi Nakamura): Worked in the same division as Elma and Irina on Earth; was their subordinate
– Many options for player avatar customization
– Kunihiko Tanaka did the preset avatar designs
– Some famous voices actors providing their voice as options for the avatar, will be announced on the Xenoblade homepage later
– GamePad shows character locations, quest locations
– Warp to previously visited areas on the GamePad
– The use of ‘X [Cross]’ has implications for the online functionality
– Not a standard online game, more ‘loosely connected’
– About 90 songs in the game
– Xenoblade had 1 vocal song at the end, but Xenoblade X has many vocal songs (many for an RPG)
– Sawano involved in all aspects of music
– Battles are faster paced, more-actiony than Xenobalde
– Differentiates close and distant attacks
– No healers
– Healing done with new system called ‘Soul Voice’
– 4-player party
– You control 1 character, the AI controls the rest
– More unique monsters and equipment than Xenoblade
– Xenoblade was a traditional RPG, whereas Xenoblade X is an open world RPG
– Xenoblade was linear despite having big world
– Xenoblade X you will get quests from different places and have more freedom
 
This game has NO BUSSINESS looking this good on WiiU... Seriously,it puts Squenix to shame. True, the character models look like ass and the story and setting look sickenly JRPG-ish,but holy sh1t!- those environments look amazing.
 
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"Visit http://www.nintendo.com/nintendo-direct on Friday, April 24, at 11:00 a.m. PT / 2:00 p.m. ET for a video showcase about Xenoblade Chronicles X, an upcoming open-world role-playing game for the Wii U console. And keep watching after the showcase for a Nintendo Treehouse: Live presentation featuring the game. These videos will be available in English only."
 
During a presentation for Xenoblade Chronicles X, Nintendo revealed the localized names for the open-world RPG’s five continents. You can find their names below, with their Japanese names in parentheses:



  • Primordia (the first area)
  • Noctilum (the Forest of Nightglow)
  • Oblivia (the Valley of Oblivion)
  • Sylvalum (the Continent of White Trees)
  • Cauldros (the Continent of Black Steel)


Meanwhile, the game’s “Doll” mechs have been renamed “Skells” in the English-language version. It appears that the name originates from “exoskeleton”.



We’ll have more news on the game’s localized release as it is made available.


http://www.siliconera.com/2015/04/2...icles-xs-five-continents/#veZjCRMFa8Hud9Bt.99