This Is What Nintendo’s Shigeru Miyamoto Thinks of Virtual Reality

starlight777

Zork Rules
Sep 12, 2013
2,668
718
1,928
This Is What Nintendo’s Shigeru Miyamoto Thinks of Virtual Reality

The creator of Donkey Kong and Mario says he has "a little bit of uneasiness" at the prospect of gamers putting on goggles and playing by themselves.
http://time.com/2850146/shigeru-miyamoto-nintendo-interview/

[url]http://time.com/2881482/interview-nintendo-miyamoto-virtual-reality/
[/URL]
Last week, the first half of my interview with Nintendo legend Shigeru Miyamoto touched on a pair of experimental new Wii U GamePad-centered games, as well as the company’s new Star Fox shooter for Wii U with its unique combinative control scheme.

After we spoke of those projects, I had a chance to ask Miyamoto several more broadly ranging questions, including one about virtual reality, the current industry interface-paramour. As always, his responses were playful, self-effacing, articulate and revelatory

What are your thoughts on virtual reality today, and is Nintendo doing or thinking about anything in this space? Are we at the right point, technology-wise, to see this become more than a novelty peripheral?

We’ve been doing our own experiments with virtual reality dating back to the Virtual Boy. And even to some degree, the 3DS was designed with a little bit of this in mind with its stereoscopic 3D. So we’re always looking at hardware and assessing what’s possible

As game designers, we at Nintendo are interested in VR technology and what it can do, but at the same time what we’re trying to do with Wii U is to create games for everyone in the living room. We want the Wii U to be a game system that brings video gamers into the living room. As as I explained last night [Sunday, June 8], it’s intended to be fun not only for the person who’s playing, but also for the people who are watching.


When you think about what virtual reality is, which is one person putting on some goggles and playing by themselves kind of over in a corner, or maybe they go into a separate room and they spend all their time alone playing in that virtual reality, that’s in direct contrast with what it is we’re trying to achieve with Wii U. And so I have a little bit of uneasiness with whether or not that’s the best way for people to play.
 
Not surprised with his answer, and have to agree with him in the context of the WiiU. VR could definitely take the social aspect out of gaming unless you're playing online MP games. With Nintendo somewhat behind in that department, I don't see VR making a lot of sense for them.
 
I love how he brings up Virtual Boy as an experiment with virtual reality. That thing is probably the reason I still get migraines all the time. Should have been called the Retinal Burn 3000 or something. I still have it in my collection though, but ill never look into is peering red gaze again. I may see if some overzealous game collector wants to buy it.
 
I'm interested in the VR experiment, but I see where he's coming from. Even though all SP gaming is "isolating" (in the same sense as reading a book is isolating), there is something qualitatively different about strapping on a pair of goggles that cuts you off from the real world and completely immerses you in a different one.