1) The Wanted Stars System Has To GO
Having Police helicopters materialize in seconds after you detonated a grenade in GTA V is just not fun in either SP or MP. Police response should correspond to the cops that are nearest to your committed felony,like in the game Mafia. What there should be instead is a notoriety level that increases as you do missions and affect all future missions. The greater the Notoriety,the larger the armed response you get. And the only way to lower your notoriety is to spend money bribing Feds/judges OR spending time in the Slammer. Which brings me to...
2) You Should Go To Prison
And I don't mean like a jail cell like in The Elder Scrolls games,I mean a prison that is pretty much a self-contained game level. Inside the prison you make contacts,perform specific missions (like shiving a rival gang leader) or gain information (one of the main missions could be breaking out an specific prisoner).
3) Seasons in The Sun
There should be a better semblance of time passing. GTA V takes places over the course of about six months but you never really feel that. There should be full blown seasonal changes in the game. Granted,in cities like Vice City and Los Santos that doesn't mean much,but in places like Liberty City it does. Add some ice and snow physics to the mix if you're taking the action back up there.
4) Enjoying The Little Missions
One of my biggest disappointements with GTA V was that at one point it seemed that you were going to be able to go all Breaking Bad with Trevor, fighting opposing meth dealers and taking over territorry from them. Instead,the whole Trevor Phillips Company angle goes nowhere. There are "gun running" missions that are just annoying flying minigames. Anyone remember Scarface: The World is Yours? In that game you could travel to several locations to buy cocaine then you had to avoid the cops bringing it back,sell the cocaine and then haul your money to a bank to be laundered. It was a very fun diversion that you didn't necessarily had to do to advance the main game,and honestly I've prefered something like that in GTA V rather than a dumb yoga minigame.
5) Bring Back Mah Crew
Remember in GTA: San Andreas and Saints Row 1 how you could have a number of followers that you could take on missions. Granted they were mostly cannon fodder,but it was still cool running around with your posse. In the Godfather games you could hire gang members with specific traits. That is what I would like to see,a whole permanent company you could assemble. I'm not sure about the whole "leveling up" thing (R* tried this in The Lost and The Damned with mixed results),but just gimme back mah crew!
You guys fill up the rest of the list for the time being.
Having Police helicopters materialize in seconds after you detonated a grenade in GTA V is just not fun in either SP or MP. Police response should correspond to the cops that are nearest to your committed felony,like in the game Mafia. What there should be instead is a notoriety level that increases as you do missions and affect all future missions. The greater the Notoriety,the larger the armed response you get. And the only way to lower your notoriety is to spend money bribing Feds/judges OR spending time in the Slammer. Which brings me to...
2) You Should Go To Prison
And I don't mean like a jail cell like in The Elder Scrolls games,I mean a prison that is pretty much a self-contained game level. Inside the prison you make contacts,perform specific missions (like shiving a rival gang leader) or gain information (one of the main missions could be breaking out an specific prisoner).
3) Seasons in The Sun
There should be a better semblance of time passing. GTA V takes places over the course of about six months but you never really feel that. There should be full blown seasonal changes in the game. Granted,in cities like Vice City and Los Santos that doesn't mean much,but in places like Liberty City it does. Add some ice and snow physics to the mix if you're taking the action back up there.
4) Enjoying The Little Missions
One of my biggest disappointements with GTA V was that at one point it seemed that you were going to be able to go all Breaking Bad with Trevor, fighting opposing meth dealers and taking over territorry from them. Instead,the whole Trevor Phillips Company angle goes nowhere. There are "gun running" missions that are just annoying flying minigames. Anyone remember Scarface: The World is Yours? In that game you could travel to several locations to buy cocaine then you had to avoid the cops bringing it back,sell the cocaine and then haul your money to a bank to be laundered. It was a very fun diversion that you didn't necessarily had to do to advance the main game,and honestly I've prefered something like that in GTA V rather than a dumb yoga minigame.
5) Bring Back Mah Crew
Remember in GTA: San Andreas and Saints Row 1 how you could have a number of followers that you could take on missions. Granted they were mostly cannon fodder,but it was still cool running around with your posse. In the Godfather games you could hire gang members with specific traits. That is what I would like to see,a whole permanent company you could assemble. I'm not sure about the whole "leveling up" thing (R* tried this in The Lost and The Damned with mixed results),but just gimme back mah crew!
You guys fill up the rest of the list for the time being.