You meant Unity, also I heard UE4 is also available for dev? I have not heard much though.
I have not track record so I am fairly sure MS would not give me a Dev kit for free....LOL
Anyway, UI/HUD study for my First person Adventure game. Note that everything is just placeholder knocked together in Excel.
I wanted to have a hint system similar to Broken sword 5, which allow for different level of skills. Each additional hint reduce game scores, so there is incentive not to use hints.
But if you wanted just to experience the experience, story & all, you can do so, with each hint more obvious than the previous one. The final hint basically tell you the steps you need to do.
At the same time, I also wanted a control scheme (cheapo) that works well for both controller & mouse, so I do not need to create different menu system for controls, one for mouse input, one for controller.