UnionVGF Indie Game developers (or thinking about becoming one) corner

And there, different damage between melee and ranged, lowered damage to 5 for claws and 2 for crossbow (going to increase as stats does) .

part of the health script here:

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Using same script as with Dragon, just removed the Fire Breathing part, health is also reduced on them as well as exp reward



Bug models by Infinity PBR
 


Again getting models from Infinity PBR and made new colors in Gimp

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And worked a bit more with player health bar, going to look into magical damage as well soon, think should be easy, just to put some sort of float compare before it does damage to see if the Magic Defense bar still got any value if it does then it go there instead of on the player health:

 


Then projectiles does damage as well, and removed the part that makes the enemies stop to attack when doing melee, makes these enemies way more aggressive
 
Toxic damage, eats through the magic shield quickly however so far does very little damage:



Also has made a blood splatter effect there, maybe a bit hard to see
 
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Placed the colliders on the root bones, after seeing how well that worked may have to redo some of the tests:



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Improved some, moved the script that does damage to the weapon itself.

And some other tests have done, a lot of work still to be done:



 
Been working with some drawings, ideas, some time ago read about Bakeneko in Japanese mythology, cats that acts like humans:

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So I was thinking cat assassins
 


Removed the effect that comes when bolt hits as that was just to show that was hitting player, needs to make wait time a bit longer on the spin attack
 
And healing works, going to have to limit how many potions can use:

 
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Testing Megascans, bought those some time ago, now also talk about that since Epic bought the studio it will become free to unreal engine developers :

https://www.gamesindustry.biz/articles/2019-11-12-epic-acquires-megascans-creator-quixel

Epic Games has announced the acquisition of development asset and toolset creator Quixel.

Quixel Megascans, a library of over 10,000 2D and 3D photogrammetry assets, will become free for all Unreal Engine developers at a yet-to-be-determined date following the completion of the acquisition. Toolsets Bridge and Mixer will also become free to everyone at the same time. Ahead of this, ten Megascans asset packs are available for free beginning today on the Unreal Marketplace.

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Megascans looks very good together with Speed tree, Gaia and Directx 11 grass :

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You meant Unity, also I heard UE4 is also available for dev? I have not heard much though.
I have not track record so I am fairly sure MS would not give me a Dev kit for free....LOL

Anyway, UI/HUD study for my First person Adventure game. Note that everything is just placeholder knocked together in Excel.

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I wanted to have a hint system similar to Broken sword 5, which allow for different level of skills. Each additional hint reduce game scores, so there is incentive not to use hints.
But if you wanted just to experience the experience, story & all, you can do so, with each hint more obvious than the previous one. The final hint basically tell you the steps you need to do.

At the same time, I also wanted a control scheme (cheapo) that works well for both controller & mouse, so I do not need to create different menu system for controls, one for mouse input, one for controller.

You can stop/convert your Xbox One to a dev unit. I remember seeing people use said deep to get other apps and emulators to run on other Xbox’s they have been changed to a kit.

 
Testing UNature, think should be able to get a lot of trees and grass in the scene now, switched to first person controller to test how well it works, and seems to be working very well, performance is good :

 
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And CTS - Complete PBR Terrain Shader to get ground to look better:

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Thanks, hmmmm some sort of fog of war could work well, hide stuff that does not want player to see
 
Got Dungeon Architect asset from Black Friday deals:

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Remember the cats I drew some time ago ? I had Vidavic from fiverr make me a 3d model of it, rigged and works with the animations I got

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And very easy to make new colors, she made it so that I can easy replace materials

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Using emission map on the eyes, so it lights up in the dark
 
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Ring and Bracer by Infinity PBR, they make a lot of cheap things that can use in games, normally it cost very much making models, the cats I got here took $200 to get made, as I wanted something special, I even did a copyright now on those cats, on the drawings used as been in talk with one that wants to create models of them with 3d printer.
 
Scion Filmic Post Processing:

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And size of the cats compared to a normal model, ha ha:

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Playing a bit more with Bloom and white levels:

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Enemy models by Infinity PBR, may have to change a bit on damage again because now health is going quickly down