Can You Trust Journalists



That's a tinfoil hat conspiracy if I have ever seen one.

This is the same website that gave Redfall a 8.5 so....

I still believe if a game is good, it will score well among the mass media. Everything else is just noise.
 
  • Agree
Reactions: Enemy
That's a tinfoil hat conspiracy if I have ever seen one.

This is the same website that gave Redfall a 8.5 so....

I still believe if a game is good, it will score well among the mass media. Everything else is just noise.
While I think there is some truth to your comment (see hifi rush) I do believe there is an agenda against Xbox IMO.
 
  • Agree
Reactions: Dno69 and Dtwice
That's a tinfoil hat conspiracy if I have ever seen one.

This is the same website that gave Redfall a 8.5 so....

I still believe if a game is good, it will score well among the mass media. Everything else is just noise.
DualShockers also gave it an 8 didn’t it? Are they discredited?
 
I'm just saying that their theory, right or wrong, should be critiqued independent of their Redfall review score.

From the way they say things, it looks like they artificially elevated the score because they think Xbox games are docked negative points for being a Xbox game.

Pentiment, Hifi Rush, Grounded, Ghostwire, Age of Empires, Deathloop says hello.
 
That's a tinfoil hat conspiracy if I have ever seen one.

This is the same website that gave Redfall a 8.5 so....

I still believe if a game is good, it will score well among the mass media. Everything else is just noise.
Not when reviewers let some things in some games slide while being more critical of others.
 
From the way they say things, it looks like they artificially elevated the score because they think Xbox games are docked negative points for being a Xbox game.

Pentiment, Hifi Rush, Grounded, Ghostwire, Age of Empires, Deathloop says hello.
They also gave Scorn a 4, so not sure about that.
 
From the way they say things, it looks like they artificially elevated the score because they think Xbox games are docked negative points for being a Xbox game.

Pentiment, Hifi Rush, Grounded, Ghostwire, Age of Empires, Deathloop says hello.
Don't know why I need to keep saying the obvious, but these sentiments stem from the game journalist hypocrisy.

Zelda - Graphics are poor and runs like s*** and no 60FPS mode. Gets 93.
Redfall - Blasted because of poor graphics and no 60fps mode. Gets a 56.
Cyberpunk 2077 - Literally unplayable. Gets 61.

Then you have all the negative articles on Starfield. I don't see this for other consoles 6-8 months before launch.

The hypocrisy is blatantly obvious.
 
  • Like
Reactions: Dtwice and Kvally
Not when reviewers let some things in some games slide while being more critical of others.

For example?

They also gave Scorn a 4, so not sure about that.

Regardless, I stand by my original post... if a game is good, majority of reviews will be good.

Don't know why I need to keep saying the obvious, but these sentiments stem from the game journalist hypocrisy.

Zelda - Graphics are poor and runs like s*** and no 60FPS mode. Gets 93.
Redfall - Blasted because of poor graphics and no 60fps mode. Gets a 56.
Cyberpunk 2077 - Literally unplayable. Gets 61.

Then you have all the negative articles on Starfield. I don't see this for other consoles 6-8 months before launch.

The hypocrisy is blatantly obvious.

We already know graphics are not everything. Hence why Pentiment which is basically a narrative novel got good reviews despite not being graphically intensive. Same for Vampire Survivors. The game looks ancient but is generally well received despite being another Xbox game. Same reason why Zelda is being critically praised, for its open world traversal gameplay rather than graphics.

Redfall got blasted because regardless of graphics (even though the bugs and bad AI didn't help any), the game is just not that good.

Cyberpunk also released literally unplayable on many levels and even when patched up, offered nothing too exciting or new except for high end PCs to flex their graphical prowess.

The articles being brought upon Starfield is the result of not having a must play AAA game to play since Forza / Halo 1.5 years ago. Hence why the immense pressure being brought upon it. If the game lives up to expectations, you will see the narrative change. Solution is simple, release a great game and the critics will stfu.
 
Don't know why I need to keep saying the obvious, but these sentiments stem from the game journalist hypocrisy.

Zelda - Graphics are poor and runs like s*** and no 60FPS mode. Gets 93.
Redfall - Blasted because of poor graphics and no 60fps mode. Gets a 56.
Cyberpunk 2077 - Literally unplayable. Gets 61.

Then you have all the negative articles on Starfield. I don't see this for other consoles 6-8 months before launch.

The hypocrisy is blatantly obvious.


For example?



Regardless, I stand by my original post... if a game is good, majority of reviews will be good.



We already know graphics are not everything. Hence why Pentiment which is basically a narrative novel got good reviews despite not being graphically intensive. Same for Vampire Survivors. The game looks ancient but is generally well received despite being another Xbox game. Same reason why Zelda is being critically praised, for its open world traversal gameplay rather than graphics.

Redfall got blasted because regardless of graphics (even though the bugs and bad AI didn't help any), the game is just not that good.

Cyberpunk also released literally unplayable on many levels and even when patched up, offered nothing too exciting or new except for high end PCs to flex their graphical prowess.

The articles being brought upon Starfield is the result of not having a must play AAA game to play since Forza / Halo 1.5 years ago. Hence why the immense pressure being brought upon it. If the game lives up to expectations, you will see the narrative change. Solution is simple, release a great game and the critics will stfu.

There is a game journalism bias. But it is also pervasive amongst gamer/consumers as well. For example Elden Ring was hailed as a GOTY candidate by gamers and critics after the 1st cinematic trailer dropped, without seeing any game-play. That hype/anticipation from a much well beloved developer along with a generally well constructed game lead to discussions of it being a game of a generation.

Zelda is Zelda. I'm slowly embracing the theory of Belda, which is if Zelda titles were named anything else with another publisher attached it would not be as well received. Ghost of Tshumia is just as busy as as any of the modern Assassins Creed games but received near universal praise as opposed to the online scorn the Creed games get. Again different publishers reproducing a similar game with a different reception.

Redfall is unfairly being dumped on. As someone who has finished the game on PC and Console, I will stand on that. There was alot of people who didn't like it for being a co-op focused game instead of Arkane's usual immersive sim. Others were mad about it being 30fps. And while the bugs didn't help, the game was not a 2/10. It's a victim of reverse hype in my opinion.

IGN I believe just put out an article, wondering if Starfield was MS/Xbox's last chance. That reeks of bias. As if MS has had no success stories in the Series X era. We wouldn't say that about Nintendo or Sony in relation to their 1st party co-op/multiplayer options as both of them struggle there. Meanwhile Xbox is exceptionally strong there. And even when Xbox manages to release good single player games, the goalpost shift. For example, HiFi rush, Pentiment , Gears Tactics, Halo Infinite don't count for some reason.

Mangoes is right to an extent that if they release a good game the narrative may shift. But I believe it's as Phil Spencer said, Starfield could be an 11/10 game and that alone will not change there perception of xbox amongst gamers and reviewers due to bias held. Also the definition of what is a good game especially when it comes to xbox is very subjective IMO.
 
For example?



Regardless, I stand by my original post... if a game is good, majority of reviews will be good.



We already know graphics are not everything. Hence why Pentiment which is basically a narrative novel got good reviews despite not being graphically intensive. Same for Vampire Survivors. The game looks ancient but is generally well received despite being another Xbox game. Same reason why Zelda is being critically praised, for its open world traversal gameplay rather than graphics.

Redfall got blasted because regardless of graphics (even though the bugs and bad AI didn't help any), the game is just not that good.

Cyberpunk also released literally unplayable on many levels and even when patched up, offered nothing too exciting or new except for high end PCs to flex their graphical prowess.

The articles being brought upon Starfield is the result of not having a must play AAA game to play since Forza / Halo 1.5 years ago. Hence why the immense pressure being brought upon it. If the game lives up to expectations, you will see the narrative change. Solution is simple, release a great game and the critics will stfu.
Just more hypocrisy. Either these things matter or they don't. You can't pick and choose when they apply. You can't bash one game for something then give others a free pass.

I could literally give you examples all day long of this hypocrisy.

The Starfield articles are BS. There is zero reason to be doing it. The fact you are trying to make an excuse for it is shameful.
 
There is a game journalism bias. But it is also pervasive amongst gamer/consumers as well. For example Elden Ring was hailed as a GOTY candidate by gamers and critics after the 1st cinematic trailer dropped, without seeing any game-play. That hype/anticipation from a much well beloved developer along with a generally well constructed game lead to discussions of it being a game of a generation.

Zelda is Zelda. I'm slowly embracing the theory of Belda, which is if Zelda titles were named anything else with another publisher attached it would not be as well received. Ghost of Tshumia is just as busy as as any of the modern Assassins Creed games but received near universal praise as opposed to the online scorn the Creed games get. Again different publishers reproducing a similar game with a different reception.

Redfall is unfairly being dumped on. As someone who has finished the game on PC and Console, I will stand on that. There was alot of people who didn't like it for being a co-op focused game instead of Arkane's usual immersive sim. Others were mad about it being 30fps. And while the bugs didn't help, the game was not a 2/10. It's a victim of reverse hype in my opinion.

IGN I believe just put out an article, wondering if Starfield was MS/Xbox's last chance. That reeks of bias. As if MS has had no success stories in the Series X era. We wouldn't say that about Nintendo or Sony in relation to their 1st party co-op/multiplayer options as both of them struggle there. Meanwhile Xbox is exceptionally strong there. And even when Xbox manages to release good single player games, the goalpost shift. For example, HiFi rush, Pentiment , Gears Tactics, Halo Infinite don't count for some reason.

Mangoes is right to an extent that if they release a good game the narrative may shift. But I believe it's as Phil Spencer said, Starfield could be an 11/10 game and that alone will not change there perception of xbox amongst gamers and reviewers due to bias held. Also the definition of what is a good game especially when it comes to xbox is very subjective IMO.

Pretty much good points but one thing is Phil said if Starfield was 11/10 , it wouldn't dramatically shift console market share, not "change their perception of Xbox amongst gamers". If Starfield came out 11/10, it would definitely change the narrative a bit. To dramatically change the whole perception, Xbox would have to keep releasing quality AAA games almost year after year which remains to be seen but may be doable now after acquisitions of the behemoths Zenimax and possibly Activision. Only after that will the meme narrative of Xbox gamers having to keep waiting for the next year may cease to exist. That has always been Microsoft's challenge.

Redfall's average score sits just under 60 now which is what I pegged it at in the beginning after trying out the first hour. So even after all that bashing or supposed 2/10 reviews, the game's average is scored pretty accurately I'd say for all the negativity after launch.
 
Just more hypocrisy. Either these things matter or they don't. You can't pick and choose when they apply. You can't bash one game for something then give others a free pass.

I could literally give you examples all day long of this hypocrisy.

The Starfield articles are BS. There is zero reason to be doing it. The fact you are trying to make an excuse for it is shameful.

I'm not making an excuse for it. In fact, I literally posted the situation Starfield finds itself in is unfortunate and not fair to Bethesda but it is what it is right now because of the disappointment and waiting for good AAA games.

The hypocrisy goes both ways. We all know MS has nothing to do with Starfield or Redfall or any of the current titles Bethesda recently released (aside from cancelling other platform versions). But guess what, MS / Xbox got the credits for successfully releasing Deathloop, Ghostwire Tokyo, Hifi Rush as well. If Starfield comes out banging, I'm sure many Xbox fans will give credit to MS as well just like if it fails, others will say MS did a poor job. It is what it is.
 
I'm not making an excuse for it. In fact, I literally posted the situation Starfield finds itself in is unfortunate and not fair to Bethesda but it is what it is right now because of the disappointment and waiting for good AAA games.

The hypocrisy goes both ways. We all know MS has nothing to do with Starfield or Redfall or any of the current titles Bethesda recently released (aside from cancelling other platform versions). But guess what, MS / Xbox got the credits for successfully releasing Deathloop, Ghostwire Tokyo, Hifi Rush as well. If Starfield comes out banging, I'm sure many Xbox fans will give credit to MS as well just like if it fails, others will say MS did a poor job. It is what it is.
Because they are XGS games. That is fact. It isn't hypocrisy. The hypocrisy is how platforms aren't treated the same. Games aren't treated the same. No getting around this undeniable fact.

You are making excuses. Doesn't matter how long it has been. There is literally no reason to be running around creating negative articles out of nothing for game that wsas 8 months away. No reason at all.
 
  • Like
  • Agree
Reactions: Grimmy and Dtwice
Starfield isn't xbox's last chance lol don't even click on articles with headlines like that. It's a Bethesda game, it's going to launch with issues and likely still score very high, both Skyrim and FO4 scored 9.5 from IGN, I don't get how because Skyrim was a much better game than FO4 IMO but we all have different tastes.

I do think a lot of xbox only fans online have hyped this game up too much though and that could end up backfiring a bit. Nobody outside of Bethesda/MS has even played it but once this deal was done some xbox fans were pushing this like it was the second coming of Christ and that's just not fair to the game or the dev team. It's one thing to have high expectations, it's another to try to hype something so much that it creates unrealistic expectations.
 
I do think a lot of xbox only fans online have hyped this game up too much though and that could end up backfiring a bit. Nobody outside of Bethesda/MS has even played it but once this deal was done some xbox fans were pushing this like it was the second coming of Christ and that's just not fair to the game or the dev team. It's one thing to have high expectations, it's another to try to hype something so much that it creates unrealistic expectations.
Anybody not a Playstation fanboy see anything to back this up? I haven't.
 
Because they are XGS games. That is fact. It isn't hypocrisy. The hypocrisy is how platforms aren't treated the same. Games aren't treated the same. No getting around this undeniable fact.

You are making excuses. Doesn't matter how long it has been. There is literally no reason to be running around creating negative articles out of nothing for game that wsas 8 months away. No reason at all.


Deathloop 88
Halo Infinite 86
Psychonauts 89
Ghostwire Tokyo 77
Forza Horizon 92
Doom Eternal 89
Hifi Rush 89
Pentiment 86
Grounded 83
Flight Sim 92

All these were not docked points for being XGS. That is fact too.

It's no more negative than being the truth either. It's been a while since a AAA XGS game came out and performed. It will be a wait and see moment if Starfield rises to the challenge.
 
Deathloop 88
Halo Infinite 86
Psychonauts 89
Ghostwire Tokyo 77
Forza Horizon 92
Doom Eternal 89
Hifi Rush 89
Pentiment 86
Grounded 83
Flight Sim 92

All these were not docked points for being XGS. That is fact too.

It's no more negative than being the truth either. It's been a while since a AAA XGS game came out and performed. It will be a wait and see moment if Starfield rises to the challenge.
That isn't fact. You have zero clue if they were or weren't docked points.

Lets not forget the whole Forza Horizon 5 GOTY controversy either.
 
That isn't fact. You have zero clue if they were or weren't docked points.

Lets not forget the whole Forza Horizon 5 GOTY controversy either.

And you have zero clue too. It's natural for reviewers to be biased but the average scores seem pretty fair to me.

When was the last time a racing game got GOTY? The genre has always never been popular enough to warrant that.
 
And you have zero clue too. It's natural for reviewers to be biased but the average scores seem pretty fair to me.

When was the last time a racing game got GOTY? The genre has always never been popular enough to warrant that.
Never said they docked points, though. It is about hypocrisy. Shame you can never stay on topic.

It wasn't about it winning.
 
Never said they docked points, though. It is about hypocrisy. Shame you can never stay on topic.

It wasn't about it winning.

Those games I mentioned goes against your hypocrisy. If what you said was true, XGS games would never get good reviews and that is clearly not the case.
 
Those games I mentioned goes against your hypocrisy. If what you said was true, XGS games would never get good reviews and that is clearly not the case.
No, that isn't what it means. The statement is that, broadly speaking, Xbox exclusives and first party games are unfairly penalized. Nobody is saying that EVERY game is docked points.

Of those you named Deathloop and Ghostwire released as timed Playstation exclusives, so I don't know why you would count those. Psychonauts 2 was multiplatform, so also not a great example. I'm pretty sure Doom Eternal was prior to the Bethesda acquisition, so I wouldn't count that one either.

Off the top of my head, you could definitely argue that Ryse, Redfall, Quantum Break and High on Life were unfairly docked points.
 
No, that isn't what it means. The statement is that, broadly speaking, Xbox exclusives and first party games are unfairly penalized. Nobody is saying that EVERY game is docked points.

Of those you named Deathloop and Ghostwire released as timed Playstation exclusives, so I don't know why you would count those. Psychonauts 2 was multiplatform, so also not a great example. I'm pretty sure Doom Eternal was prior to the Bethesda acquisition, so I wouldn't count that one either.

Off the top of my head, you could definitely argue that Ryse, Redfall, Quantum Break and High on Life were unfairly docked points.

Well then that just begs the question, why do some games get docked (we don't even know this is true) and why some don't ? Is it based on the pedigree of the developers or marketing or ?

The problem with this way of thinking is that noone really knows because you can make an argument for either way. Xbox fans are counting all those games as XGS so why aren't we ? Too much ambiguity and variables to account for. What we do know is that XGS games, some as recent as this year still get great reviews.

My guess is Starfield will be the same if it turns out well.
 
Well then that just begs the question, why do some games get docked (we don't even know this is true) and why some don't ? Is it based on the pedigree of the developers or marketing or ?

The problem with this way of thinking is that noone really knows because you can make an argument for either way. Xbox fans are counting all those games as XGS so why aren't we ? Too much ambiguity and variables to account for. What we do know is that XGS games, some as recent as this year still get great reviews.
The reason is that ScreenRant articles pop-up about Redfall stating that Microsoft doesn't "deserve exclusives". You don't see a media narrative like that against Sony or Nintendo.