Xbox Rumors: Projects

karmakid

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OneBadMutha may no more details
 
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You have to wonder if any of the Activision studios were far a long on any projects that just ended up never coming out.
 
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OneBadMutha may no more details


About the number of projects? In terms of what's known or leaked, this is a pretty decent summary though I wouldn't say Toys for Bob is working on Crash and Spyro right now. Activision Blizzard is murky until they get reorganized by Microsoft. It will probably be at least two years from now until Activision is reorganized and doing more than Call of Duty. All other games will be a long ways off. Maybe won't see them until the last leg of this generation.

But....just to put things in perspective, when Xbox was the Minecraft, Halo, Gears and Sea of Thieves division in early 2018, they had under 1000 employees. They'll be 15x that number after the ABK acquisition and most of their studios are hiring. It cost around $100 million dollars and around 150 to 300 people to make a high production value AAA game. The most expensive games in the industry like Last of Us 2 cost close to $200 million. Microsoft will have spent close to $80 billion in two years on two gaming companies. You could've developed 400 Last of Us 2's with that money if you could've found the talent. There are not many budgetary restrictions in greenlighting games right now because the development cost is a drop in the bucket compared to this recent buy-in.

Once they onboard and restructure Activision Blizzard in a couple of years, they should have well over 50 games in production at any given time.
 
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Surely Fable would be the smarter choice with a new game coming?

But a remaster won't make III good.
 
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Not Xbox-specific but still a rumor for now:


If I were Sega, I wouldnt even develop any of these titles. Gamers are super fickle and have no idea what they really want, When they ask for older games to make a return, they arent asking for the game itself to make a return. Their asking for the feeling they got when they first played the game - to recreate that feeling of first dropping it in the console and it being a new experience, which can't be done. Thats why 9 times out of 10, these remakes bomb -- SUPER hard.
 
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If I were Sega, I wouldnt even develop any of these titles. Gamers are super fickle and have no idea what they really want, When they ask for older games to make a return, they arent asking for the game itself to make a return. Their asking for the feeling they got when they first played the game - to recreate that feeling of first dropping it in the console and it being a new experience, which can't be done. Thats why 9 times out of 10, these remakes bomb -- SUPER hard.
No, they are asking for the game to return. The reason most fail is the devs do dumb stuff.

I can show you right now why these SEGA games will fail and will not likelty br judged well by fans....... "SEGA is developing “big-budget reboots” of its Crazy Taxi and Jet Set Radio games in pursuit of global hits like Epic Games‘ popular Fortnite,."
 
If I were Sega, I wouldnt even develop any of these titles. Gamers are super fickle and have no idea what they really want, When they ask for older games to make a return, they arent asking for the game itself to make a return. Their asking for the feeling they got when they first played the game - to recreate that feeling of first dropping it in the console and it being a new experience, which can't be done. Thats why 9 times out of 10, these remakes bomb -- SUPER hard.

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