Official Thread XBOX Hardware

My Current Console Is....


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All true.

Maybe Sony’s ‘boner’ (odd though, you’d think ‘floppy wiener’ would be a more embarrassing term), if there is one, will be assuming they don’t have to do anything else. Like continuing with great SP games, but also no cross-play, no GP/EAA, no free BC, etc.

I realize MS has been making so many moves because they have to, and maybe Sony really does just need to steer the course and they’ll continue to dominate.

But I think at the very least, based on what we currently know, MS will probably gain at least some of their market share back next gen . Possibly a large amount.

The only real way XBox gains back any meaningful marketshare next generation is if Microsoft has software that matters at launch/launch window.

You can't establish your position as an inferior product (sorry guys) for 6 or 7 years and expect people not to remember that when it comes time to fork over cash for the next 6 or 7 years.

Either Halo Infinite needs to be a special game when it launches or MS needs to outclass Sony with their fleet of launch window titles. The former has a shot but I wouldn't hold my breath on the latter.
 
All true.

Maybe Sony’s ‘boner’ (odd though, you’d think ‘floppy wiener’ would be a more embarrassing term), if there is one, will be assuming they don’t have to do anything else. Like continuing with great SP games, but also no cross-play, no GP/EAA, no free BC, etc.

Right, it should be like "erectile dysfunction" or something. Sony had an erectile dysfunction last gen, and MS couldn't get it up this gen. I think both of them will be fully erect next gen. MS has learned its lessons this gen, and Sony learned its last gen. I think they will both come out of the gate charging, with massive boners.

I think it's going to come down to three things -- power, price, and exclusive lineup. I expect that Sony and MS will match each other pretty closely on all 3 of those three factors. Should be a good competition.
 

I wish all games had rain catch the light like that :) This game looks awesome and I usually hate pixel art style games but the lighting and rain effects really help it stand out. If I had the choice I'd still rather they went with detailed models vs the pixel art stuff but I'm still excited for the game regardless.
 
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MS only time dropping the ball was the 2013 with kinect.

I think from here on out Phil will make sure that this will never happen again.
 
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MS only time dropping the ball was the 2013 with kinect.

I think from here on out Phil will make sure that this will never happen again.

He deserves some of the blame for that as well, he was one of the higher ups and was GM of 1st party studios so it's not like he was some low level employee with no say. According to Matt over at resetera (an actual insider, something none of us here are) the issue at Xbox has always been bad management and poorly run studios, it wasn't lack of funding or anything like that even though many here will make that excuse because it's convenient. Phil was in charge of 1st party studios when a lot of those issues were going on and he deserves a lot of the blame, hopefully they have all of that sorted now and next gen they'll be able to put out some high quality original titles.
 
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Right, it should be like "erectile dysfunction" or something. Sony had an erectile dysfunction last gen, and MS couldn't get it up this gen. I think both of them will be fully erect next gen. MS has learned its lessons this gen, and Sony learned its last gen. I think they will both come out of the gate charging, with massive boners.

I think it's going to come down to three things -- power, price, and exclusive lineup. I expect that Sony and MS will match each other pretty closely on all 3 of those three factors. Should be a good competition.

They're going to bend over the competition.

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Xbox Scarlett: Everything we know about Microsoft's next gaming console

Xbox Scarlett looks to be Microsoft's ambitious gaming console – here's what we know.

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While the Xbox One X takes the crown as the most powerful video game console on the market, Microsoft is looking forward to what comes next. An upcoming Xbox device codenamed "Scarlett" looks to be the next major iteration of the console, with interesting details already beginning to surface.

Following a brief teaser at E3 2018, here's a consolidated wrap up of everything we know so far.

Xbox Scarlett hardware will 'set the benchmark'

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Back in 2017, we reported on an unannounced Xbox product in development, bearing the codename "Scarlett." While we'd heard mention of hardware in the works from various sources, we knew little about what the project entailed. Fast forward to E3 2018, Xbox head, Phil Spencer wrapped up its annual press conference with a teaser for what lies ahead. Reiterating the company's commitment to industry-leading hardware, Spencer confirmed its hardware team is "deep into architecting the next Xbox consoles." Boasting its "commitment to set the benchmark for console gaming," this lays the foundations for the rumored Scarlett project.

Rather than a single console, several reports indicate Xbox Scarlett is a family of devices broken into several tiers. It's unclear what scope of variety we should expect from the Scarlett family, though these will likely be tailored to separate gaming audiences. While a high-end console would draw enthusiasts, a low-cost unit similar to the canceled "Project Hobart" could pair with its upcoming game streaming service.

After shifting from PowerPC architecture to x86-based processors, we expect Microsoft to stick with similar hardware for its next console. As seen in past Xbox consoles, we also expect an AMD graphics processing unit (GPU) to be used. The Xbox team is also sourcing an electrical engineer specialized in GDDR6 according to a career listing, indicating it plans to use this faster, more efficient graphics memory going forward. This signals a substantial GPU upgrade is on the way, with an accompanying central processing unit (CPU) boost assumed too.

Xbox Scarlett features: Forward compatibility, improved graphics, game streaming

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Microsoft has previously suggested an end to console generations, instead focusing its resources on Xbox One revisions going forward. The Xbox One X was an exemplary execution of this concept, delivering a significant mid-generation hardware upgrade while maintaining compatibility with the existing library. Like the incremental smartphone model, such an approach allows Microsoft to introduce new hardware to a single platform. Leveraging the same universal Windows 10 kernel, Xbox Scarlett should further build on the foundations of Xbox One. While this console generation first saw countless features missing from the Xbox 360, we expect Xbox Scarlett to maintain harmony with previous games, apps, and features.

If hardware upgrades are on the way, we can also assume enhanced graphical capabilities too. While the Xbox One was marketed as a "true 4K" console, many games still fail to deliver in tandem with a high frame rate. With 4K steadily becoming a standard in gaming, we expect Xbox Scarlett games to hit this resolution at 60 frames per second (FPS) without comprising other graphical features. Although 8K (7,680 pixels x 4,320 pixels) at 60 Hz is achievable under the revised HDMI 2.1 standard, it'll be some time before it's commonplace.

Other newly-added future-facing features like 120Hz support, variable refresh rates (VRR), and auto low latency mode (ALLM)could have a greater presence on Xbox Scarlett too.

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As also teased at E3 2018, Microsoft has committed to deliver "console-quality gaming on any device" through a game streaming service. Following the success of its subscription-based Xbox Game Pass, this will further expand the availability of full-fledged experiences to PCs, tablets, and phones. Low-latency FTL streaming via Mixer has shown similar technology in action, though the supporting network infrastructure requires work for live gameplay. Spencer previously indicated a launch by 2020 and Xbox Scarlett could complement this. So what about that long-promised virtual reality? Ahead of the Xbox One X launch, Microsoft discussed plans to bring VR to the console. While VR was the hot industry trend at that time, talk of the technology on Xbox has since dwindled. Speaking to GamesIndustry.biz, chief marketing officer, Mike Nichols stated the team doesn't have "any plans specific to Xbox consoles in virtual reality or mixed reality." At least for now, Xbox VR isn't looking likely.

Xbox Scarlett games and apps

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With only a brief mention of new consoles from Microsoft, it's unclear which titles are targeting the system. Many upcoming Xbox One games will likely be playable on the consoles regardless of formal support, as a result of forward compatibility. Among these should be Halo Infinite, Gears 5, and upcoming Forza games – all which could get upgrades too. Microsoft added five new game development studios to its portfolio at E3 2018 – doubling down on its commitment to top-tier first-party games. Among these is "The Initiative," a new studio based in Santa Monica, alongside Playground Games, Undead Labs, Compulsion Games, and Ninja Theory. Projects like Playground Games' rumored Fable title and other creations of these studios will likely make an arrival on Xbox Scarlett. Third-party developers are also investing in the future, with Bethesda already claiming that Starfield and The Elder Scrolls VI are targeting next-generation systems.

Xbox Scarlett release date and pricing

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Microsoft is yet to confirm a launch window for the next Xbox consoles, though multiple reports indicate the team is targeting 2020. This would position the revisions three years after the launch of Xbox One X, and shortly ahead of Sony's PlayStation 5 scheduled for 2021. If true, there may be talk of Xbox Scarlett at E3 2019. As always, plans can change, so take the rumored roadmap lightly. There's also currently no indication of price, but we could see different price points between different devices under the family.

Your thoughts on Xbox Scarlett

As always, we'll continue to update this article with new information as it becomes available. What are you most looking forward to from Xbox Scarlett? Let us know in the comments.

https://www.windowscentral.com/xbox-scarlett
 
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I always hate when they talk about finally getting all the bells and whistles at 4k 60fps, as if the visual bar won't rise.

There will ALWAYS be 30fps games because you dont always need 60fps, and people LOVE dem graphics.

We certainly won't see all 60fps if we ever want raytracing, etc. How many generations do we have to go through before they get this?

And please, for the love of all things holy- let's not hear anything about 8k. s*** will step us back to the stone age...
 
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If next xbox launched in 2020 1yr ahead of ps5 will we see what 360 did vs ps3?

Could MS launch a console 1yr early and still be on par in specs with ps5 or still better?
 
Well if I’ve learned anything from this gen it’s never buy a console at launch!
 
On the multiple consoles front, I don't put much stock in that as Phil could just be referencing launch and mid-gen refresh for next gen. Lots of different ways to interpret that and I don't think it gets them anything to talk multiple SKUs from the jump.
The only real way XBox gains back any meaningful marketshare next generation is if Microsoft has software that matters at launch/launch window.

You can't establish your position as an inferior product (sorry guys) for 6 or 7 years and expect people not to remember that when it comes time to fork over cash for the next 6 or 7 years.

Either Halo Infinite needs to be a special game when it launches or MS needs to outclass Sony with their fleet of launch window titles. The former has a shot but I wouldn't hold my breath on the latter.
I think the biggest issue is going to be demonstrating why we need to upgrade in 2020 considering that we are at/near 4K with the X1X and PS4Pro. If MS break from current architecture or philosophy such that all "new" games only play on the new console (or Sony operates with their status quo), then upgrading is somewhat clear cut. With B/C and F/C possibly in the picture (at least for MS), it's less clear cut why we need to upgrade. As such, a huge graphical bump would do it but not sure if graphics cards/tech are advancing fast enough. Maybe high fidelity VR/wireless VR will be a big driver?

The problem with F/C is that it can stifle innovation. If they have to ensure that all games moving forward have to work on the Xbox One/S or even the X, things like AI/physics have a harder time moving forward as integral parts to the gameplay experience. I'd rather have a huge leap in hardware without F/C but either having B/C at launch or baked in a bit later. I am a big proponent of B/C and think MS needs to ensure that it's there moving forward (considering the massive digital libraries at play now).
 
The problem with F/C is that it can stifle innovation. If they have to ensure that all games moving forward have to work on the Xbox One/S or even the X, things like AI/physics have a harder time moving forward as integral parts to the gameplay experience. I'd rather have a huge leap in hardware without F/C but either having B/C at launch or baked in a bit later. I am a big proponent of B/C and think MS needs to ensure that it's there moving forward (considering the massive digital libraries at play now).

Good points all around. I *think*, and I could be wrong, that MS has a much easier time with B/C F/C because of their software. So I’m expecting all of that to keep improving in the future.

It doesn’t seem like Sony is changing their position, and maybe they don’t have to? Will the great 1st party games be enough, or will people get tired of 4th, 5th etc versions of the same game (this goes for all consoles, but Nintendo REALLY don’t seem to care).

As far as everything else goes, the ‘sell’ will be interesting. As a lot of people mentioned, we’re really into the ‘diminishing returns’ area. So I guess it’ll just be all titles at 4k/30 (or 60), and better AI/physics...?

Edit: Interesting, I just saw this thread on ResetEra:

https://www.resetera.com/threads/if...t-do-you-think-they-should-do-next-gen.54626/

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Good points all around. I *think*, and I could be wrong, that MS has a much easier time with B/C F/C because of their software. So I’m expecting all of that to keep improving in the future.

It doesn’t seem like Sony is changing their position, and maybe they don’t have to? Will the great 1st party games be enough, or will people get tired of 4th, 5th etc versions of the same game (this goes for all consoles, but Nintendo REALLY don’t seem to care).

As far as everything else goes, the ‘sell’ will be interesting. As a lot of people mentioned, we’re really into the ‘diminishing returns’ area. So I guess it’ll just be all titles at 4k/30 (or 60), and better AI/physics...?

Edit: Interesting, I just saw this thread on ResetEra:

https://www.resetera.com/threads/if...t-do-you-think-they-should-do-next-gen.54626/

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Oh, I have faith in MS on the software/OS/emulation stuff. Where I have concern is if Sony does continue with their status quo, they may be able to more radically innovate on the hardware side where Microsoft has to keep things compatible with the Xbox One gen (F/C) and thus does not innovate. If Microsoft ditched F/C but kept B/C, they could still potentially innovate. What that looks like, I don't know. Maybe Raytracing in hardware? I just don't think 4k@30/60 is going to be a reason to go beyond the X1X unless there is a bigger leap. I may be wrong and swoon to next gen graphics (I do love new tech!)...we'll just have to see what MS and Sony come up with. Keep the rumors coming brother! ;)
 
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The real issue to me is those cheap so called vr systems that basically put the phone up to your face. Most people today have tried that and think that's what vr is. Not even close. I've taken my psvr places so people can try it out. Almost all people are blown away. So most people say they tried vr and it was meh,or just ok. In reality they never have had a true vr experience. . Those cheap non true vr systems are doing a disservice.
Phone based VR like GearVR can have just as good of display. What they are missing is 6DoF (degrees of freedom) They are 3DoF devices. I have GearVR and PSVR. It's hard to go back to a 3DoF device after you've really used something with better tracking. Roomscale takes it even further. The Star Wars Void experience: Secrets of the Empire will really make you feel like you've stepped into the future. There are no cords, just a visor and backpack, and real rooms and doors and physical weapons. VR is not going anywhere. It's only going to get better.
 
Agreed. I don’t think MS will ever lose the ‘power war’ again (although I don’t think we have too many generations left anyways). Although if they launch at the same time, they will probably be so close in power it won’t really matter.

Lots of people here have spoke of diminishing returns going forward, and based off the cost of components, I doubt there will be a significant difference in performance.

The biggest thing MS will have going for them at launch is all of your current games will be playable on Day 1, for free. And hopefully a few good launch titles.

I dunno. Even if Microsoft is just slightly (and I do mean slightly) off on the power game with the next console, it'll be made out to be a massive difference regardless by rabid fanboys. Again, I see Microsoft not only being the most powerful box, but by a substantial margin.
 
I think they will. Seems to me they're getting their ducks lined up. It took them a whole generation to right the ship, but it's looking good for 2020.

Hope so. But Xbox usually starts strong the first couple years anyway then the lineup thins out in the third year. The Xbox Two might be the first Xbox console i don't buy at launch or around launch. There's no rush. I've been playing my PS4 and Switch much more now that i've played just about everything noteworthy on the X1 this gen. I don't feel like i'll be missing much if i jump in late this time. Of course, Microsoft could blow me away and i have a hard time resisting a new hardware purchase no matter what it is so i'll take a wait and see approach.
 
I swore to myself I wouldn't buy a new Xbox after the X but after these new studio announcements and maybe seeing some games in a couple of years, I'll probably get the scarlet.

I really think Microsoft is heading in the right direction and will give Sony some competition. Competition is good.
 
Only for Netflix so far huh? Better than nothing :) My TV already supports DV through it's Netflix app on it's own so thankfully I don't have to rely on my consoles for that. Hopefully this makes it's way to games at some point.
And 4K Ultra Blu-ray, presumably. I would think that over time, we'll see developers using it as a plugin, and it really shouldn't extend the development time. Just expect it from the same developers that already provide Atmos audio, as I would bet on a complete Dolby suite of features to the same developers that want to license the audio.
 
Hope so. But Xbox usually starts strong the first couple years anyway then the lineup thins out in the third year. The Xbox Two might be the first Xbox console i don't buy at launch or around launch. There's no rush. I've been playing my PS4 and Switch much more now that i've played just about everything noteworthy on the X1 this gen. I don't feel like i'll be missing much if i jump in late this time. Of course, Microsoft could blow me away and i have a hard time resisting a new hardware purchase no matter what it is so i'll take a wait and see approach.

I will probably wait a couple years before buying a new Xbox, too. I expect to be happy with my X for another 4 years or so.
 
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