Official Thread XBOX Hardware

My Current Console Is....


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If you have an xbox one (not x), your xbox scales it to 1080p and then your TV to 4k...I played it a few months ago on my scorpio which upscales it from 900p to 4k, TV do no scaling, looked great.

I'm playing on a 4K tv on a One X, it isn't the cleanest looking game, if the One X is doing the upscaling it's not doing a great job of selling the game. You are right the TV is likely already getting a "4K" image because the console upscales it before it sends the signal to the tv so the set isn't doing any upscaling on it's own. I've posted a few pics in the pictures thread and honestly so far I just don't get the love for the visuals, maybe in 2013 I would have been more impressed but after several years of great looking games that are also running at a higher native res this looks rather average overall.
 
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I'm playing on a 4K tv on a One X, it isn't the cleanest looking game, if the One X is doing the upscaling it's not doing a great job of selling the game. You are right the TV is likely already getting a "4K" image because the console upscales it before it sends the signal to the tv. I've posted a few pics in the pictures thread and honestly so far I just don't get the love for the visuals, maybe in 2013 I would have been more impressed but after several years of great looking games that are also running at a higher native res this looks rather average overall.
Thinking about buying a better TV?
 
I'm playing on a 4K tv on a One X, it isn't the cleanest looking game, if the One X is doing the upscaling it's not doing a great job of selling the game. You are right the TV is likely already getting a "4K" image because the console upscales it before it sends the signal to the tv. I've posted a few pics in the pictures thread and honestly so far I just don't get the love for the visuals, maybe in 2013 I would have been more impressed but after several years of great looking games that are also running at a higher native res this looks rather average overall.

I’m a lil scared now, well disappointed really to read that. There’s been a few times where I slip in my Switch to it’s dock and it outputs BoTW at 900 when my tv is set to 1080 and it looks horrid.
 
I’m a lil scared now, well disappointed really to read that. There’s been a few times where I slip in my Switch to it’s dock and it outputs BoTW at 900 when my tv is set to 1080 and it looks horrid.

Does it? I was thinking of getting a switch but I'll be playing it on a 4K set and NEVER in portable mode. I was kind of wanting to try Zelda, Smash Bros Ultimate and Mario Kart but Zelda only being 900p kind of bums me out, kind of hard justifying spending $300 when I already have two very good consoles that can do so much more graphically.
 
Thinking about buying a better TV?

I have a great TV, the game it's self is what's not looking so good. Believe me I have plenty of games that look great but this is a 900p game that came out in 2013, it's not going to hold up well on a 4K tv compared to something that came out in the last few years and runs at a much higher native resolution and is probably using improved tools and enhanced techniques over what was available back when this game was made. I still think some of you are basing your thoughts on what you felt when this game came out vs how it looks compared to newer games today.
 
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Does it? I was thinking of getting a switch but I'll be playing it on a 4K set and NEVER in portable mode. I was kind of wanting to try Zelda, Smash Bros Ultimate and Mario Kart but Zelda only being 900p kind of bums me out, kind of hard justifying spending $300 when I already have two very good consoles that can do so much more graphically.


Sorry m8, I forgot to mention that my Switch bugs out sometimes when I put it back in the dock, simple fix is to just hit he power button off and on when that happens. But Zelda does play at 1080 natively. It’s the one game that’s keeping me from playing others.

*edit note

There’s only been less then a handful of times the frame rate seems to stutter a bit, maybe it dips, but it’s a beautiful game with spectacular art direction and epic atmosphere.
 
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Sorry m8, I forgot to mention that my Switch bugs out sometimes when I put it back in the dock, simple fix is to just hit he power button off and on when that happens. But Zelda does play at 1080 natively. It’s the one game that’s keeping me from playing others.

*edit note

There’s only been less then a handful of times the frame rate seems to stutter a bit, maybe it dips, but it’s a beautiful game with spectacular art direction and epic atmosphere.

I've read that it's native 900p in the dock and 720p when playing out of the dock.
 
I have a great TV, the game it's self is what's not looking so good. Believe me I have plenty of games that look great but this is a 900p game that came out in 2013, it's not going to hold up well on a 4K tv compared to something that came out in the last few years and runs at a much higher native resolution and is probably using improved tools and enhanced techniques over what was available back when this game was made. I still think some of you are basing your thoughts on what you felt when this game came out vs how it looks compared to newer games today.
Yes, game looks great.
 
I've read that it's native 900p in the dock and 720p when playing out of the dock.


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https://www.eurogamer.net/articles/...h-of-the-wild-uses-dynamic-resolution-scaling
 
Will Xbox Scarlett and PS5 Be Discless?

If you happened to see Michael J. Olson and Yung Kim’s recent report through analyst firm Piper Jaffray, you may have flown into a panic. The two have suggested that by 2022, there will be no more physical media in the gaming market. That would mean that Xbox Scarlett and PlayStation 5 might not include drives for discs—or even be compatible with them.

g-ooooODsDOY_om0y-zNSVp5NXWhM_RcFnYBKiTKb3eB6NCU05iEc5PVyWjSC9f1jHAviehpVhdrBMCvyqui1Qbs4ROubfuR4f0DfO_TYL3ZHpd5u5WzdUZq4KhcCOvA


Naturally such a possibility is highly disturbing. Those of us hoping for backwards compatibility for PS5 would see our hopes dashed, since there would be no way to use our old gaming discs in our next gen consoles. Even if the unit was backwards-compatible, we’d still get stuck re-purchasing a lot of old games.

How realistic is this report however? Well, it’s hard to say. Is it possible that both Sony and Microsoft could ditch discs forever? Sure. But is it likely? Probably not. Consider how many other alarmist predictions we’ve heard about new technology going away forever (including consoles), and how they didn’t come true.

Thankfully, there are a few reasons why it is quite unlikely that consoles will go fully discless:

Video games are massive now. Seriously, it’s not uncommon for them to reach around 100 GB. Think how often you’d have to delete games and re-download them later to deal with the shortage of space on your hard drive, which would be perpetual.

• Games will probably take up even more space as times goes on. That will just raise the problem to a new level. If anything, that calls for the development of new physical media, not the removal of it.

• Gamers have to deal with data caps. 500 GB a month is typical. Without physical media, think how fast a gamer could end up running up against that cap.

• Finally, what about retailers? What retailer is going to order, stock and sell consoles without being able to also sell games for those consoles?

Source
 
I am going to take a stab at it and say we'll see two further revisions of the current Xbox One consoles. One will be an Xbox One X-S, while the other will be let's call it an Xbox One Go, which will be a portable version of the current S model. No disc drive for for this model, obviously.

I think that they will announce a new high end model at the same time, but it could be a year behind the other two.
 
He deserves some of the blame for that as well, he was one of the higher ups and was GM of 1st party studios so it's not like he was some low level employee with no say. According to Matt over at resetera (an actual insider, something none of us here are) the issue at Xbox has always been bad management and poorly run studios, it wasn't lack of funding or anything like that even though many here will make that excuse because it's convenient. Phil was in charge of 1st party studios when a lot of those issues were going on and he deserves a lot of the blame, hopefully they have all of that sorted now and next gen they'll be able to put out some high quality original titles.

Issue was both. No management in their right mind is going to say “we don’t want any more money” if they’re judged on growth and consumer satisfaction. Don’t even have the chance to make great games without money. If they did get funding, where’d that funding go? Myerson didn’t believe in gaming and his attitude was known through Xbox so that never helps. He kept trying to fit the round Xbox peg into square Windows holes and when Xbox didn’t help Windows become more profitable, he was done with them.

Yes their management was crap but that starts at the top and whittles it’s way down. I personally believe they still have housecleaning to do but my guess is Spencer has to give Ross, Loftis and Lobb a chance under a better environment. It was a ish-show from top due to neglect, lack of support and lack of accountability.

If anyone has ever managed a team in a corporation, you understand how poor support, disconnected expectations (people who don’t understand your business trying to develop your strategy) and low morale can make your job as a manager impossible.
 
I don't know how reliable Thurott is, but here's a rumor from him:

A Few More Details About Microsoft’s Xbox Scarlett Game Streaming Service

...Since uncovering that little bit of info, I was able to dig up a few tiny bits of content about how Microsoft is developing its next-generation consoles. And yes consoles because right now, they are planning two different pieces of hardware.

First, Microsoft is building a traditional console that you would expect from the Xbox brand. I think it’s important to point this out so that those who prefer to have all their hardware locally, will have an option with the next generation Xbox.

As for specs for this device, that’s still not known at this time as it’s the early days of development for that piece of hardware. But what I am starting to hear more about is the second device, a streaming box that is designed to work with the company’s upcoming game streaming platform.

Scarlett Cloud as one person called it, is the game streaming service that we have all been envisioning ever since Microsoft showed off a demo game streaming at its all-employee meeting back in 2013. But this time, Microsoft has a path to bring it to market.

The second ‘console’ that the company is working on is a lower-powered device that is currently planned to ship with the next generation device that is designed for game-streaming. But the catch here is that Microsoft thinks it has figured out how to handle the latency sensitive aspects of gaming.

More here:
https://www.thurrott.com/xbox/163896/details-microsofts-xbox-scarlett-game-streaming-service


I've got no need for a streaming box, but I find it interesting that they're talking about it as an option, and that they have "figured out how to handle the latency" issue. I guess I'll believe it when I see it.
 
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I don't know how reliable Thurott is, but here's a rumor from him:

A Few More Details About Microsoft’s Xbox Scarlett Game Streaming Service

...Since uncovering that little bit of info, I was able to dig up a few tiny bits of content about how Microsoft is developing its next-generation consoles. And yes consoles because right now, they are planning two different pieces of hardware.

First, Microsoft is building a traditional console that you would expect from the Xbox brand. I think it’s important to point this out so that those who prefer to have all their hardware locally, will have an option with the next generation Xbox.

As for specs for this device, that’s still not known at this time as it’s the early days of development for that piece of hardware. But what I am starting to hear more about is the second device, a streaming box that is designed to work with the company’s upcoming game streaming platform.

Scarlett Cloud as one person called it, is the game streaming service that we have all been envisioning ever since Microsoft showed off a demo game streaming at its all-employee meeting back in 2013. But this time, Microsoft has a path to bring it to market.

The second ‘console’ that the company is working on is a lower-powered device that is currently planned to ship with the next generation device that is designed for game-streaming. But the catch here is that Microsoft thinks it has figured out how to handle the latency sensitive aspects of gaming.

More here:
https://www.thurrott.com/xbox/163896/details-microsofts-xbox-scarlett-game-streaming-service


I've got no need for a streaming box, but I find it interesting that they're talking about it as an option, and that they have "figured out how to handle the latency" issue. I guess I'll believe it when I see it.
I have no need for a streaming box either. As for Thurrott, you can trust him. He makes love to Microsoft in a mirror (and frequents the Microsoft campus and has a million friends there). I have met him a few times at the campus when I was a Microsoft Office MVP.
 
What’ll be the price difference if there’s one sans a drive, like 25 bucks less?

We should be given the option to slip in a larger drive like a ssd, besides the current usb add on option
 
I have no need for a streaming box either. As for Thurrott, you can trust him. He makes love to Microsoft in a mirror (and frequents the Microsoft campus and has a million friends there). I have met him a few times at the campus when I was a Microsoft Office MVP.

He sounds plugged in, but I'm not sure I can trust a guy who "makes love to MS in a mirror." Sounds like he's prone to see things through rose-colored glasses.
 
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Interesting. Sounds like an initial dive into the streaming world. I wonder if it will play all current games with all the bells and whistles.

I tend to doubt it, but if it’s cheap enough I think it could appeal to whole other market out there, namely casuals who play from time to time. Or just people that like to play but want a great variety at a cheap price. Basically a Netflix-like subscription for a Netflix-like price.....hmmmm.
 
Issue was both. No management in their right mind is going to say “we don’t want any more money” if they’re judged on growth and consumer satisfaction. Don’t even have the chance to make great games without money. If they did get funding, where’d that funding go? Myerson didn’t believe in gaming and his attitude was known through Xbox so that never helps. He kept trying to fit the round Xbox peg into square Windows holes and when Xbox didn’t help Windows become more profitable, he was done with them.

Yes their management was crap but that starts at the top and whittles it’s way down. I personally believe they still have housecleaning to do but my guess is Spencer has to give Ross, Loftis and Lobb a chance under a better environment. It was a ish-show from top due to neglect, lack of support and lack of accountability.

If anyone has ever managed a team in a corporation, you understand how poor support, disconnected expectations (people who don’t understand your business trying to develop your strategy) and low morale can make your job as a manager impossible.

Where did the money go? Kinect to start with and then of course they had deals for games that were cancelled, they spent $500 million on a deal with the NFL that was worthless and much more. They focused too much on non traditional gaming. Plus as Matt pointed out they always had plenty of money they just ran the studios poorly and going by the quality of their last few big first party games I think that's obvious. Halo 5 was nothing like what the advertising campaign made it out to be which leads me to believe a lot of late changes were made.
 
Will Xbox Scarlett and PS5 Be Discless?

If you happened to see Michael J. Olson and Yung Kim’s recent report through analyst firm Piper Jaffray, you may have flown into a panic. The two have suggested that by 2022, there will be no more physical media in the gaming market. That would mean that Xbox Scarlett and PlayStation 5 might not include drives for discs—or even be compatible with them.

g-ooooODsDOY_om0y-zNSVp5NXWhM_RcFnYBKiTKb3eB6NCU05iEc5PVyWjSC9f1jHAviehpVhdrBMCvyqui1Qbs4ROubfuR4f0DfO_TYL3ZHpd5u5WzdUZq4KhcCOvA


Naturally such a possibility is highly disturbing. Those of us hoping for backwards compatibility for PS5 would see our hopes dashed, since there would be no way to use our old gaming discs in our next gen consoles. Even if the unit was backwards-compatible, we’d still get stuck re-purchasing a lot of old games.

How realistic is this report however? Well, it’s hard to say. Is it possible that both Sony and Microsoft could ditch discs forever? Sure. But is it likely? Probably not. Consider how many other alarmist predictions we’ve heard about new technology going away forever (including consoles), and how they didn’t come true.

Thankfully, there are a few reasons why it is quite unlikely that consoles will go fully discless:

Video games are massive now. Seriously, it’s not uncommon for them to reach around 100 GB. Think how often you’d have to delete games and re-download them later to deal with the shortage of space on your hard drive, which would be perpetual.

• Games will probably take up even more space as times goes on. That will just raise the problem to a new level. If anything, that calls for the development of new physical media, not the removal of it.

• Gamers have to deal with data caps. 500 GB a month is typical. Without physical media, think how fast a gamer could end up running up against that cap.

• Finally, what about retailers? What retailer is going to order, stock and sell consoles without being able to also sell games for those consoles?

Source

All of those final points are the reason why we won't have digital only consoles anytime soon. Having to be connected is one thing but having to download every game is another and games are only going to be bigger next gen.
 
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He sounds plugged in, but I'm not sure I can trust a guy who "makes love to MS in a mirror." Sounds like he's prone to see things through rose-colored glasses.
Well a move to streaming wouldn't be a rosey leak.
 
RE: Streaming console...this intrigues me. Especially for 2nd and 3rd gaming locations (I'd probably prefer primary gaming be on full tilt console). Also recognize that even if they have figured out latency, data caps could still be a killer for gaming (and considering all of the other streaming stuff like Netflix, Hulu, etc.). Even without the latency, streaming is a hard nut to crack. If they offer both console models though, I don't see much of an issue. I'm lucky to not have data cap so, I would def. do streaming for other locations assuming it was "good enough".
 
Well a move to streaming wouldn't be a rosey leak.

Giving people the option of a streaming box is fine. That's a positive. That's not the part I was talking about, though. I was thinking of the part where he said they'd solved the latency problem. I'm doubtful of that.

Solved for casuals who don't really care all that much about a little lag? Yeah, maybe. Solved for core gamers who sweat over millisecond response times? Eh, I'm doubtful.
 
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Giving people the option of a streaming box is fine. That's a positive. That's not the part I was talking about, though. I was thinking of the part where he said they'd solved the latency problem. I'm doubtful of that.

Solved for casuals who don't really care all that much about a little lag? Yeah, maybe. Solved for core gamers who sweat over millisecond response times? Eh, I'm doubtful.
Yeah if they solved that we would see it in everything today. I am doubtful of that.

But I wouldn't be surprised if his contact told him that. Not that I would believe it.
 
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https://www.thurrott.com/xbox/163896/details-microsofts-xbox-scarlett-game-streaming-service

The portion of the game that runs locally, some have referred to it as a slice or splice, means that the game is ‘running’ in two locations at the same time and utilizes Microsoft’s cloud to stitch it all together.

Sounds to me like Microsoft/Xbox abandoned "da cloud" game rendering and physics idea, and refocused what they were researching into a streaming service, as it probably makes more sense to use this kind of tech there. Gone, would be this whole two different versions of a single game concept, which I was not really fond of.

What I'm wondering is, will all game engines work with this tech? I'm guessing that they would need to be specially developed to take advantage. Who knows, though. They said back compatibility couldn't happen. Microsoft is so much better at all this backend stuff than the actual games, IMO.
 
Will Xbox Scarlett and PS5 Be Discless?

If you happened to see Michael J. Olson and Yung Kim’s recent report through analyst firm Piper Jaffray, you may have flown into a panic. The two have suggested that by 2022, there will be no more physical media in the gaming market. That would mean that Xbox Scarlett and PlayStation 5 might not include drives for discs—or even be compatible with them.

g-ooooODsDOY_om0y-zNSVp5NXWhM_RcFnYBKiTKb3eB6NCU05iEc5PVyWjSC9f1jHAviehpVhdrBMCvyqui1Qbs4ROubfuR4f0DfO_TYL3ZHpd5u5WzdUZq4KhcCOvA


Naturally such a possibility is highly disturbing. Those of us hoping for backwards compatibility for PS5 would see our hopes dashed, since there would be no way to use our old gaming discs in our next gen consoles. Even if the unit was backwards-compatible, we’d still get stuck re-purchasing a lot of old games.

How realistic is this report however? Well, it’s hard to say. Is it possible that both Sony and Microsoft could ditch discs forever? Sure. But is it likely? Probably not. Consider how many other alarmist predictions we’ve heard about new technology going away forever (including consoles), and how they didn’t come true.

Thankfully, there are a few reasons why it is quite unlikely that consoles will go fully discless:

Video games are massive now. Seriously, it’s not uncommon for them to reach around 100 GB. Think how often you’d have to delete games and re-download them later to deal with the shortage of space on your hard drive, which would be perpetual.

• Games will probably take up even more space as times goes on. That will just raise the problem to a new level. If anything, that calls for the development of new physical media, not the removal of it.

• Gamers have to deal with data caps. 500 GB a month is typical. Without physical media, think how fast a gamer could end up running up against that cap.

• Finally, what about retailers? What retailer is going to order, stock and sell consoles without being able to also sell games for those consoles?

Source
no
 
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