Backwards Compatibility

Absolutely do so. I'm replaying it for probably the 20th time on my laptop now, but I'll probably dig out the disc at some point to play it on the X.

People love this game so I’ll give it a try in the future and I’ll buy digitally.
 
PSI: Many OG Xbox games have a soft reset (return to start screen) by holding View and Menu for 5 seconds.
 
Playing KOTOR reminds me how games weren't afraid to acknowledge being games with their tutorials.

None of this hidden behind 'gameplay' just characters straight up saying you can do this by opening up this and so on.
 
Tried Gears and yeah MS have done a good job here. Looks really sharp and I need to replay that underwater section.
 
yes gears 3 looks fantastic in-game on the X. Really sharp. Too bad they couldn't have upped the cut scene quality too to match it. Although as is, it's a good way to tell how far we've come from the 360
 
I've noticed that none of these comparison videos can do it justice.
 
What they nees to bring back is the championship to xbox again.

We had 2 now finish it with the trilogy!


The first Unreal Championship was my first XBL game. Played the crap out of it until Halo 2 arrived. Would be awesome to see it revived.
 
I played through Saints Row 3 again recently on the S and just fired it back up again last night on the X for comparison. The most noticeable difference to me was a much improved frame rate. The S has a frame rate all over the place, but even in the middle of chaos on the X it holds steady.
 
You know what's funny and kind of sad, going back and playing the Force Unleashed 2 the rain effects in this game are better than 95% of current gen games, I think the original gears had better rain effects than gears 4 did too. I know it's just how they prioritize their "budgets" for games but most games this gen have those awful white toothpicks that don't catch any light and aren't transparent at all and most of them don't even have the water running down the walls anymore which was a pretty common thing last gen.

GTAV has great looking rain effects but those were brought over from the last gen version as well and UC4 has really nice looking rain/thunderstorm effects but many other games built from the ground up for current gen like The Witcher 3 and Gears 4 look great in many areas but the rain effects look pretty bad in comparison to what was done last gen and let everything else on screen down IMO. Good weather effects make a huge difference in the overall presentation of a game and I just wish more attention was paid to them than has been so far this gen.
 
You know what's funny and kind of sad, going back and playing the Force Unleashed 2 the rain effects in this game are better than 95% of current gen games, I think the original gears had better rain effects than gears 4 did too. I know it's just how they prioritize their "budgets" for games but most games this gen have those awful white toothpicks that don't catch any light and aren't transparent at all and most of them don't even have the water running down the walls anymore which was a pretty common thing last gen.

GTAV has great looking rain effects but those were brought over from the last gen version as well and UC4 has really nice looking rain/thunderstorm effects but many other games built from the ground up for current gen like The Witcher 3 and Gears 4 look great in many areas but the rain effects look pretty bad in comparison to what was done last gen and let everything else on screen down IMO. Good weather effects make a huge difference in the overall presentation of a game and I just wish more attention was paid to them than has been so far this gen.
Best rain I can think of was Arkham Knight.
2890592-batman+-+batman+-+2015-06-17+09-38-1707.jpg

search
 
Best rain I can think of was Arkham Knight.
2890592-batman+-+batman+-+2015-06-17+09-38-1707.jpg

search
Yeah I forgot about that one, MGSV and AC Black Flag had nice looking rain too. Another issue many games have is the rain seems to fall in slow motion or at least so slow it doesn't look natural and makes it stand out.
 


For those wondering why Halo 3 has much higher LoD on foliage on X over 360 it's because the game shipped with higher LoD assets for use in photo mode (meaning screenshots in theatre mode looked better than were actually being rendered) and the X is simply forcing maximum LoD at all times.
 
I really wish they would have re-mastered this game for the current gen instead of LA Noire, anyway I love doing this crap in this game, does it make me a pad person? lol
 
I really wish they would have re-mastered this game for the current gen instead of LA Noire, anyway I love doing this crap in this game, does it make me a pad person? lol

At first I thought, "Of course not." But then I watched the video. I'm going to have to think about it.