The more I see of the MP mode the less I think that the "cloud" is going to be able to do much to benefit gaming anytime soon in any real way. That destruction seems to be very slow, nothing has weight and this was something that supposedly required the computational equivalent of 12 Xbox One consoles. I can't see how this is going to get much better in the near future when they spent all that time and money working on this. I also don't believe that tech demo the original MP developer showed off was actually representative of what could be done in real time or MS would have found a way to get it done, it's not like they wouldn't have had some type of knowledge of what was being done to produce a game they were publishing that was going to rely on their servers. I know some are saying that cloudgine tech isn't in the game anymore but that doesn't seem to be the case according to an MS spokesperson when the news that Epic bought the company broke.
“We are pleased that the gaming experience with cloud computing will improve, becoming part of the Unreal Engine 4, – he wrote. – In addition, we express our sincere gratitude for the work of both studios, done in partnership with Microsoft Studios, to create cloud technology in Crackdown 3 from scratch. The development of Crackdown 3 continues, and the news about the purchase of Cloudgine does not affect it in any way. We look forward to when we share the news about the game, and the moment when the action will fall into the hands of the fans “.
Maybe in several years things will change but if this was the best a company like MS could do in 5 years with all of their resources I don't know why anyone would expect this become something that revolutionizes gaming in any way at all. If you are someone who's having fun with the current MP mode that's totally cool, I'm not saying it can't be fun but it's clearly nothing like what was shown off years ago, not even close.