I don't care about fallout, honestly, and I'm annoyed they are making this and not pouring everything into the next Elder Scrolls...
Completely different teams / companies making the two.
I don't care about fallout, honestly, and I'm annoyed they are making this and not pouring everything into the next Elder Scrolls...
The BETA shockingly convinced me to get the full game, despite issues I will encounter. I had more fun playing the BETA in solo mode than I did the full game in Fallout 4. The world is much, MUCH more interesting. I plan on playing solo until about level 10-15 then cooping with my friends. The absence in NPCs turned out to be positive because I found the NPCs in other fallouts to be dumb and uninteresting 99% of the time.
That your video?
The BETA shockingly convinced me to get the full game, despite issues I will encounter. I had more fun playing the BETA in solo mode than I did the full game in Fallout 4. The world is much, MUCH more interesting. I plan on playing solo until about level 10-15 then cooping with my friends. The absence in NPCs turned out to be positive because I found the NPCs in other fallouts to be dumb and uninteresting 99% of the time.
I put in a good chunk of time into the game last night, maybe 7 hours. I was enjoying it so-so by myself, but I really started having a blast when two of my friends jumped online and we were able to quest together. It truly has be a great solution to the "wouldn't it be awesome if we could play coop in a Fallout game?!" request many of us have had for the last 10 years .
I didn't play any of the beta, or pay much attention to any of the pre-release media, so I was surprised and quite happy by how few bugs I experienced on the first night. Don't get me wrong, it's an open worth Bethesda game, there were definitely bugs, but nothing close to the extent of what New Vegas and 4 had right off the bat.
There are some gameplay elements I'm not thrilled with initially (water and food survival elements, excessively long holotape recordings, excessive terminal lore reading in some areas, camp building, etc). The questing, gameplay, and world have all been really fun so far though. I've enjoyed it much more than I was anticipating on day one. I've actually already put about double the time into this than I have in Red Dead 2 at this point.
I've had a similar experience playing solo. It's actually refreshing to see someone else roaming around since your knee deep in super mutants most of the time.I ended up picking it up and found it to be loads of fun as well. Graphically I think its very rough around the edges and I hit different bugs that causes me to restart but neither of those things have dampened my enjoyment of it. Actually it was one of times that when I finally looked at my phone I realized 4 hours had past and it was nearly 2am despite saying I'd only play an hour before bed.
While I wasn't originally interested in this, the player reviews have me a little hyped for it actually. Might wait a few months and pick it up, hopefully the bugs will be taken care of by then.
So... now that it's been out a week or so, how is it? Pros, cons etc.?
"Avoid" from Eurogamer.
They haven't given many games that verdict
Anyone else get a 40GB update recently? WTF is that about.
Base building same as fallout 4?Yeah the reviewer is completely wrong on a couple of points. I agree with the bugs and graphics comments but nothing else. I didn’t find base building to be hard. In fact I found it amazingly easy and fast to do. The point about loading a world where another player has built a base causing yours to vanish is minor annoyance alright. It’s omly happened to me once so far so I guess it’s dependent on where you build and if it’s an active area.
Base building same as fallout 4?
He is talking about NPCs, not enemy types.Didn’t read the review. Definitely wouldn’t call this an ‘avoid’ though. That’s seems really hard.
Edit.
Ok, started reading it and notice something immediately wrong with one of the first comments:
“But there are no human, ghoul or other non-robot characters anywhere in the game”
That is flat out wrong. There are ghouls, mutants, super mutants, death claws, some crazy flying monsters and whole bunch of other stuff.
He is talking about NPCs, not enemy types.
Not sure how that works. Interesting NPCs are a big part of fallout games.So only robot NPCs. Yes that’s correct so far but that does not subtract from the feeling of it being a fallout game in any way at all. There are NPCS, like I always said there would be. They are just robots this time.
Plus, if they want to add other kinds of NPC, they can do that easily.
Not sure how that works. Interesting NPCs are a big part of fallout games.
My take based on feedback thus far is that this a fallout game without the stuff that makes fallout games fallout games. Also, it seems like another Sea of Thieves type game where you have to make your own story and fun but with nothing in the game to do that with.
The world is exactly the same as Fallout 4. The only difference is no human NPCs because the game is set twenty odd years after the nukes drop and all the people you were meant to help are dead and their robot servants are all that’s left.
And it’s nothing like SoT. That had three missions. This has tons of missions in it, given from dead bodies, radio messages, old holo tapes etc, just like any other Fallout.